Search found 23 matches
- Tue Nov 18, 2003 6:13 am
- Forum: Fallout and Fallout 2
- Topic: Currency
- Replies: 110
- Views: 51441
- Mon Nov 17, 2003 11:04 pm
- Forum: Fallout and Fallout 2
- Topic: Currency
- Replies: 110
- Views: 51441
- Mon Nov 17, 2003 5:07 am
- Forum: Fallout and Fallout 2
- Topic: Currency
- Replies: 110
- Views: 51441
Or bullets might be made of STEEL or GOLD. None of those would work either? Gold is too rare and steel is much harder to make than lead. Plus lead makes more useful bullets. Heavy bullets=good, hence depleted uranium rounds. Making bullets out of other things so they'd be a more convenient currency...
- Sun Nov 16, 2003 10:39 am
- Forum: General Discussion
- Topic: The better OS
- Replies: 36
- Views: 18715
- Sun Nov 16, 2003 10:09 am
- Forum: General Discussion
- Topic: Question about my cat.
- Replies: 63
- Views: 33516
- Sun Nov 16, 2003 9:54 am
- Forum: General Discussion
- Topic: Poll: How much of an RPG addict are you?
- Replies: 71
- Views: 31205
- Sun Nov 16, 2003 9:18 am
- Forum: General Discussion
- Topic: Which candidate would YOU vote for?
- Replies: 69
- Views: 20709
- Sun Nov 16, 2003 9:09 am
- Forum: General Discussion
- Topic: Which candidate would YOU vote for?
- Replies: 69
- Views: 20709
Re: Which candidate would YOU vote for?
Well, let's see, you can throw out the cancer thing (or is candidate A pro cancer? :roll: as well as asbestos, pesticides, and radiation). I am pro-animal research and won't respect someone at all for being anti. I would never vote for either candidate except to, say, prevent hitler from winning. Gi...
- Sat Nov 15, 2003 11:32 pm
- Forum: In The News
- Topic: Interplay hosed
- Replies: 29
- Views: 19268
- Sat Nov 15, 2003 11:27 pm
- Forum: Fallout Technical Support
- Topic: Broken quests, may contain spoilers
- Replies: 96
- Views: 210126
- Sat Nov 15, 2003 6:03 pm
- Forum: Fallout and Fallout 2
- Topic: Full armour or seperate parts?
- Replies: 95
- Views: 37313
- Sat Nov 15, 2003 5:59 pm
- Forum: Fallout and Fallout 2
- Topic: Full armour or seperate parts?
- Replies: 95
- Views: 37313
the armor for items should not be added up, but averaged instead. so if you have a boot, lets say, that has like 10 armor points and a t-shirt with 3 or so, you wouldnt have 13 armor, but like 7 or so. and in combination with that, the boot would only protect the/that leg and would offer no extra p...
- Sat Nov 15, 2003 5:16 pm
- Forum: Fallout and Fallout 2
- Topic: Currency
- Replies: 110
- Views: 51441
(Are there more ring pulls in existance, or bottle caps?) Well, given the 50's thing, you've gotta say bottlecaps. The thing about the hub backing bottlecaps as a currency is this: they have no control over their production. They'd have to back the bottlecaps anyone made because (as far as I know, ...
- Sat Nov 15, 2003 3:55 pm
- Forum: Fallout and Fallout 2
- Topic: Caliber changes, what do you guys think?
- Replies: 68
- Views: 24119
- Sat Nov 15, 2003 10:26 am
- Forum: Fallout and Fallout 2
- Topic: Full armour or seperate parts?
- Replies: 95
- Views: 37313
- Sat Nov 15, 2003 10:05 am
- Forum: Fallout and Fallout 2
- Topic: Vehicles in Fallout
- Replies: 123
- Views: 52996
Ok, what people don't seem to be spending time on here is electric cars, which are much simpler to make than ICE cars. I'd argue that the small energy cell is proof that they have the battery technology required to make useful electric vehicles. If they can mine and refine uranium, then making the m...
- Sat Nov 15, 2003 9:09 am
- Forum: Fallout and Fallout 2
- Topic: Vehicles in Fallout
- Replies: 123
- Views: 52996
- Sat Nov 15, 2003 8:56 am
- Forum: Fallout and Fallout 2
- Topic: Caliber changes, what do you guys think?
- Replies: 68
- Views: 24119
- Sat Nov 15, 2003 8:47 am
- Forum: Fallout and Fallout 2
- Topic: Full armour or seperate parts?
- Replies: 95
- Views: 37313
what i would like to see which hasnt been done, the chainsaw, in my eyes the ripper isnt a traditional chainsaw, its a miniture version, equipted one handed, which has several mini-razor sharp blades attached to a chain, kinda like a turkey carver, except the blade doesnt move up and down, whereas ...
- Sat Nov 15, 2003 8:20 am
- Forum: Fallout and Fallout 2
- Topic: Caliber changes, what do you guys think?
- Replies: 68
- Views: 24119
Kashluk, one thing about hit points: the vast majority of them don't actually represent physical damage capacity. The ca. 30 hp you start off with is the vast majority of your character's physical damage capacity. The rest of the hp your character gains are metaphysical, such as superior skill at d...