Sequence
Sequence
Does anybody know how high does my sequence have to be to ensure being the first one in any battle?
(Or can I find out the value of seqeunce of all the creatures in the game - find out in another way than by experiments?)
Not that high seqeuence was something crucial but I am just curious.
(Or can I find out the value of seqeunce of all the creatures in the game - find out in another way than by experiments?)
Not that high seqeuence was something crucial but I am just curious.
Re: Sequence
There is always a chance you won't be first.Cantor wrote:Does anybody know how high does my sequence have to be to ensure being the first one in any battle?
(Or can I find out the value of seqeunce of all the creatures in the game - find out in another way than by experiments?)
Not that high seqeuence was something crucial but I am just curious.
Kamikaze in FO/FO2 really just doesn't help that much.
I believe the attacker always moves first, then the defender, and then the sequence kicks in and decides the order(And this is the only time it works, ever), at least that's how it looks.
I.e. when ants attack you in Temple of Trials you usually get two turns after that, because their sequence sucks.
This is pure speculation though.
I.e. when ants attack you in Temple of Trials you usually get two turns after that, because their sequence sucks.
This is pure speculation though.
Serious Business.
Re: Sequence
Yeah, changing Kamikaze to something more useful was one of the better things about Tactics.Redeye wrote: There is always a chance you won't be first.
Kamikaze in FO/FO2 really just doesn't help that much.