Point Lookout Now Available
- King of Creation
- Righteous Subjugator
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Point Lookout Now Available
<strong>[ Game -> Update ]</strong> - More info on <a href="#Fallout 3: Point Lookout">Game: Fallout 3: Point Lookout</a>
<p>The <em>Fallout 3</em> add-on <em>Point Lookout</em> is now available.</p><blockquote><p><em><strong>Point Lookout Now Available for Xbox 360 and Games for Windows</strong>
Point Lookout is now available to download for Xbox 360 and Games for
Windows. You can buy both versions online through Xbox Marketplace and
GFW Marketplace. Also be sure to check out the latest <a href="http://fallout.bethsoft.com/eng/art/fal ... hots1.html" target="_blank">screenshots</a>, the <a href="http://fallout.bethsoft.com/eng/downloads/videos.html" target="_blank">Point Lookout trailer</a>, and the <a href="http://fallout.bethsoft.com/eng/vault/d ... 18.09.html" target="_blank">team diary</a> on the creation of Point Lookout.</em></p></blockquote><p>Post your thoughts <a href="http://www.duckandcover.cx/forums/viewtopic.php?t=23008" target="_self">here</a> if you're playing through it.
</p>
<p>The <em>Fallout 3</em> add-on <em>Point Lookout</em> is now available.</p><blockquote><p><em><strong>Point Lookout Now Available for Xbox 360 and Games for Windows</strong>
Point Lookout is now available to download for Xbox 360 and Games for
Windows. You can buy both versions online through Xbox Marketplace and
GFW Marketplace. Also be sure to check out the latest <a href="http://fallout.bethsoft.com/eng/art/fal ... hots1.html" target="_blank">screenshots</a>, the <a href="http://fallout.bethsoft.com/eng/downloads/videos.html" target="_blank">Point Lookout trailer</a>, and the <a href="http://fallout.bethsoft.com/eng/vault/d ... 18.09.html" target="_blank">team diary</a> on the creation of Point Lookout.</em></p></blockquote><p>Post your thoughts <a href="http://www.duckandcover.cx/forums/viewtopic.php?t=23008" target="_self">here</a> if you're playing through it.
</p>
- rad resistance
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- Wolfman Walt
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- Wolfman Walt
- Mamma's Gang member
- Posts: 5243
- Joined: Sat Mar 15, 2003 1:31 pm
- Location: La Grange, Kentucky
- Contact:
- rad resistance
- Striding Hero
- Posts: 1435
- Joined: Wed Dec 17, 2008 3:56 am
- Location: Penn's Woods
- Wolfman Walt
- Mamma's Gang member
- Posts: 5243
- Joined: Sat Mar 15, 2003 1:31 pm
- Location: La Grange, Kentucky
- Contact:
If it's true (I doubt it), it only took them the actual game's release and, what, three or so previous DLC's to realize they ought to at least slightly bug test their games?
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
Duck and Cover: THE site for all your Fallout needs
Duck and Cover: THE site for all your Fallout needs
To be honest, I've only seen two mutant rednecks so far. In and of itself the concept isn't bad, except these look like stereotypical yokels with huge ears, weak chins and potbellies - it's pretty laughable seeing them ingame.Wolfman Walt wrote:Redneck Rampage + Auto Hit Mod?
What I've seen is a shit ton of tribals, and they have a neat skin texture. Problem with them is they're all wearing the same outfit, and for supposedly being inbred they have a huge amount of racial and facial feature diversity. They also talk with some sort of light calypso accent, which is pretty fucking stupid.
One thing they did well was the level design. There's lots of interesting stuff that could conceivably be in a Fallout forest (looks like they ran with some ideas originally meant for Tactics 2, which would have taken place in a Florida swamp). Of course, I've only played it for about 45 minutes, so as with all things Bethesda there's plenty of time for it to go to shit.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
- the Vault Dweller