Search found 16 matches

by Genn
Tue Jan 07, 2003 11:53 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Yeah... I'm just gonna' wait and finish it. I'll tell y'all now though that it won't be completely finished until summertime. How long do y'all usually spend on a medium to large map? I've been workin' on and off since Thanksgiving on my particular map and I would say it's about 50% to total complet...
by Genn
Mon Jan 06, 2003 10:33 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Okay, well I've gotten to a turning point in my map and it's time to make some decisions. I can either release what I have now as sort of a "demo" of my final vision OR keep working until its done and release it when I'm happy with a final product. I'm sure some of you would like to take a...
by Genn
Fri Jan 03, 2003 4:41 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Okay, some screenshots before I head out for Austin... First , we have a shot from near the beggining of the map where our protagonist finds himself surrounded by the un-dead from the get-go. Note the new pistol. STI XCaliber... Second , we have yet another screen showing off some of the new invento...
by Genn
Thu Jan 02, 2003 9:41 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Thanks for the offer Req but I think I got everything working now. I'm going to be leaving for the next couple of days to visit my aunt in Austin. I won't be able to work on the map during that time but you can all expect to see some screenshots before I go.

Stay Tuned...
by Genn
Thu Jan 02, 2003 7:05 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Nope, that's what kept thinking it was. I went back and ran "New Occlusion" five times and updated the tiles used every five minutes. I've gone back and insured that I've placed the invisible tiles about eleven times now, and if I have to play through the first fifteen minutes of my map ag...
by Genn
Wed Jan 01, 2003 5:25 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Some news: First Off: HAPPY NEW YEARS!!! Second: Well, my little map has certainly progressed in the past week. The actual architecture is about 95% done as far the first stage is concerned. I still have enemy placement and scripting left to finish, though. I have yet another question for all you Ma...
by Genn
Fri Dec 27, 2002 5:45 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Thanks, Red, but after some serious trial and error reasoning I was able to create a workable sprite that looks great in-game! Hurray!!! ^_^ --EDIT: Okay, well I've got everything working smoothly now! All I need now is time to get everything finished up for the demo. Man, I never realizzed how time...
by Genn
Fri Dec 27, 2002 3:14 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

HooRay HooRay for Jimmy Jay! :D Okay, progress report time: The physical structure of the RPD is 95% complete. I still have to put some sort of roof on, create the basement, and finalize the lighting. After that is all done I still have to create entities for all the new items I'm going to be using ...
by Genn
Fri Dec 27, 2002 2:03 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Wow! Thanks Jimmy Jay! :D

I think my major issue now is that I don't have Spray 1.1 or Redviewer... :oops: Just Spray 1.0...

Links? I can't find them on DaC...


Peace
by Genn
Wed Dec 25, 2002 4:45 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Wow... I had hoped that was not the way one had to make an overview map... Well... I guess you don't HAVE to have one... Uhmm... Yeah... Considering I'm not proficient in actually using clips and groups yet, I think I might just have to pass on the overhead map. Besides, as the main character in my ...
by Genn
Wed Dec 25, 2002 2:48 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Okay, that's what I had figured with Spray... I'm gonna mess around a bit more tonight and see if I can figure it out. But, you'd seriously take my .raw's and turn them into sprites for me? That would be such a huge help! Of course I'm still going to give Spray the Ol' College try but if I still can...
by Genn
Tue Dec 24, 2002 10:27 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Thanks Jimmy Jay, but I've already read the tutorials on your site and the questions I have are what I still don't understand after reading them. For example: Okay, I've just started up Spray, I have my images that I'm going to use in .raw format, and I have my palette created. Now what? There seems...
by Genn
Tue Dec 24, 2002 5:28 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Well, progress on the mapping front is moving along. The RPD section of the map is almost complete not including enemy placement or scripted events. I have one major wall in my path, though. I cannot continue with the rest of the map until I can figure out how to make sprites of the five RPD keys as...
by Genn
Fri Dec 20, 2002 5:25 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Thanks Flamescreen and Endocore. BTW- It was one of your maps (Quagmire I think it was) that got me started in FO:T mapping in the first place. I really haven't gotten far since I began two weeks ago but tomorrow is the last day before Christmas Vacation, and I plan on bustin' my butt over the holid...
by Genn
Tue Dec 17, 2002 4:08 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

Oy Vey! I just looked at the readme link and, well, I've got alot of reading to do! I still considering whether or not to use the standard FO:T weapons set or create new graphics... I've have some fun editing FO weapons in the past. Some may know me by my old alias Longbaugh. I created a weapons mod...
by Genn
Mon Dec 16, 2002 2:26 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FO:T meets Resident Evil + scripting help
Replies: 35
Views: 12937

FO:T meets Resident Evil + scripting help

Hello, gentlemen. I've been playing FO:T for about a year now but never realy got into any community events for it until recently. About a month ago I started fiddling around with the FO:T Editor and eventually began construction of my first true map (Did several "test" maps and tutorials ...