Search found 19 matches

by Stev
Fri Feb 14, 2003 4:10 am
Forum: Fallout and Fallout 2
Topic: Loan Company in the Hub
Replies: 13
Views: 5208

its better to take out the first loan, then return it right away, raising your credit. do this untill he offers the highest amount. once youve got that, kill them. although the total amount you will get after looking the bank may be the same, its worth a shot to see if you get more.
by Stev
Sat Feb 08, 2003 1:55 am
Forum: Fallout and Fallout 2
Topic: Union of Atomic Workers
Replies: 9
Views: 4054

im sure its some kind of reference to wasteland, where there were tons of different groups like that throughout the game
by Stev
Fri Jan 31, 2003 8:39 pm
Forum: Fan Art and Fan Fiction
Topic: Faction insignias.
Replies: 12
Views: 5892

well, its not just an alternate timeline, but also a theoretical future. (i wonder if that made any sense). remember, that the great war didnt actually happen for a while after now, and before the nukes went off there was lots of conquering, including the annexing of Canada. (i guess it isnt that fa...
by Stev
Wed Jan 29, 2003 12:02 am
Forum: Fallout and Fallout 2
Topic: Post-coital tomfoolery: Evading Mr. Bishop and his goons
Replies: 17
Views: 8689

with the whole sleeping with bishops wife thingy... WATCH OUT if you become made man for the bishops... if you talk to bishop after, he will have a friendly chat with you about his wifethat turns ugly.not even my high int/speech char couldnt talk his way out of it. so much for being a made man quest...
by Stev
Tue Jan 28, 2003 11:51 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Sniper (minimum range)
Replies: 6
Views: 3194

it should work, because alot of guns actually show that effect, like the hunting rifle w/ scope etc.
(when i first scoped it i thought something was wrong when my 120% SG char had a 12% chance at point blank range)
by Stev
Thu Jan 09, 2003 11:40 pm
Forum: Fallout Editing
Topic: item editing
Replies: 7
Views: 6730

well the thing is the new item does the proper length for its OWN type, its just that i think that the length of the misc lint item in the master.dat is a shorter file than that of the armour that i am replacing it with, and when the game loads up the lint, then whatever the game loads up next, when...
by Stev
Wed Jan 08, 2003 3:06 am
Forum: Fallout Editing
Topic: item editing
Replies: 7
Views: 6730

maybe i worded it wrong...
dont worry, i think i answered my own question
by Stev
Wed Jan 08, 2003 1:35 am
Forum: Fallout Editing
Topic: item editing
Replies: 7
Views: 6730

err... ill go step by step... 1.extract proto\items\00000001.pro (metal armour) from master.dat place in fallout2\data\proto\items\ 2.rename to 00000439.pro(pocket lint) 3.random stuff, like changing description in items.msg, nothing that would cause a prob now, if i do that much,even just 1 and 2, ...
by Stev
Wed Jan 08, 2003 12:02 am
Forum: Fallout Editing
Topic: item editing
Replies: 7
Views: 6730

item editing

alright, alot of the current item editing projects always seem to override the current item of its type (like the gecko DNA, which had to occupy to spot of some actual armour) so i was going about trying to do otherwise, editing a current suit of armour, renaming it to the item filename i wanted it ...
by Stev
Sun Jan 05, 2003 8:32 pm
Forum: Fallout and Fallout 2
Topic: Cant stop gambling!
Replies: 12
Views: 5488

i had no idea it was that easy...
how many points do you need to put on your gambling skill to make a profit?
by Stev
Sun Jan 05, 2003 8:56 am
Forum: Fallout and Fallout 2
Topic: bugs, bugs, bugs
Replies: 24
Views: 9226

I found a bug involving sulik, and possibly any NPCs not on your team I was killing the duntons, blocking their doorway, and the whole town was after me. sulik was one of the first to make his way out of Buckners (sic). he was not on my team (Im a slaver) and he had the red outline. when i shot him ...
by Stev
Sat Jan 04, 2003 11:56 pm
Forum: Fallout Editing
Topic: Using Fame or MODs with Windows XP
Replies: 21
Views: 20412

thats the same problem that i had, all i did to fix it is use a dat explorer then extract all the files into fallout2\data\. the good progs you can get from DAC will put all the files into their proper subfolders. then, fallout will automatically look for the files in that folder to override the fil...
by Stev
Sat Jan 04, 2003 11:46 pm
Forum: Fallout and Fallout 2
Topic: Cant stop gambling!
Replies: 12
Views: 5488

apparently my own confusion caused my no not realize how to leave, apperently you have to play for a few rounds or so for it go to the home screen of the conversation. although my stupidity involing the complex gambling system is partially the reason for this post, The question still stands and i pe...
by Stev
Sat Jan 04, 2003 11:13 pm
Forum: Fallout and Fallout 2
Topic: Cant stop gambling!
Replies: 12
Views: 5488

Cant stop gambling!

I thought about this while playing some table game at becky's in the den, in which case i couldnt leave the conversation, there just was no [leave] option in sight. i figured that that would be an obvious error that would have been more known... The question is, does anyone actually gamble in fallou...
by Stev
Sat Dec 28, 2002 10:04 pm
Forum: Fallout Editing
Topic: Can anyone mod the player models cause i have a question
Replies: 9
Views: 8938

It looks like a VB application, from the interface and error message, but I have VB, so therefore I would probably have the appropriate dll files in my system directory i have the latest directX version 9.0 and i simply started the prog im sure its a good prog then, its not like im inclined to make ...
by Stev
Sat Dec 28, 2002 1:56 am
Forum: Fallout and Fallout 2
Topic: Your FO2 char
Replies: 104
Views: 41283

at one point i tried a char that was deequiped of all weapons, entirely relying on speech... but i would get killed a little too much in the desert and ended up forsaking my diplomatic skills on several occasions I think fallout is such a great game because of the fact that no character can do every...
by Stev
Fri Dec 27, 2002 11:13 pm
Forum: Fallout Editing
Topic: Can anyone mod the player models cause i have a question
Replies: 9
Views: 8938

err.. your prog gives me an error

Run-time error '91':
Object Variable or With block variable not set

thats no good.. stupid XP
by Stev
Fri Dec 27, 2002 7:10 pm
Forum: Fallout Editing
Topic: Can anyone mod the player models cause i have a question
Replies: 9
Views: 8938

ITs true that unless you actually edited the FRM files, the original helmetless power armour suit isnt much use,as you can basically use only the rocket launcher and the gatling type weapons animation wise. all you would need then is a frm viewer that shows more than just the first pic in each FRM, ...
by Stev
Thu Dec 26, 2002 6:04 pm
Forum: Fallout Editing
Topic: Can anyone mod the player models cause i have a question
Replies: 9
Views: 8938

Wait a minute

I have been working on this for a while now, and yes, there is a way to do so, although you may encounter some problems... first to explain: in the item pro files, i have found a specific mem address which, when edited, makes your char look different. (at 0000007c of 00000081) I have actually had pr...