Search found 10 matches
- Tue Feb 11, 2003 4:00 pm
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Tue Feb 11, 2003 3:36 pm
- Forum: Fallout Editing
- Topic: Search order for files in DAT archives.
- Replies: 0
- Views: 5093
Search order for files in DAT archives.
These are the three rules that fallout2.exe uses to search for data files. If patch000.dat is found. Search order: - patch000.dat - critter_dat and master_dat (from fallout2.cfg) If patch000.dat does not exist but patch001.dat, patch002.dat, ... patchNNN.dat exist. (Must be at least two patch dats, ...
- Mon Feb 10, 2003 5:41 pm
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
Re: Scope question
[quote="Red"]"exported" variables last for the durection of the engine. That means that if you quit the game the variable is lost, or is it stored with the savegame and "lost" when you start a new game?[/quote] There are multiple levels of variables. First there are tho...
- Mon Feb 10, 2003 5:13 pm
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
A new version of the compiler / decompiler is out. You can get it from: http://members.fortunecity.com/noid84/compiler/f2compiler-1.01.zip Fixes include: * Incorrect decompilation with nested if statements is fixed (thanks to SerdarG for pointing this out). * Uses correct line terminator under windo...
- Sun Feb 09, 2003 2:13 am
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Sun Feb 09, 2003 2:04 am
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Wed Feb 05, 2003 3:02 am
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Wed Feb 05, 2003 2:55 am
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Mon Feb 03, 2003 4:58 am
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
- Sun Feb 02, 2003 5:49 pm
- Forum: Fallout Editing
- Topic: New F2 compiler/decompiler
- Replies: 29
- Views: 26327
New F2 compiler/decompiler
There is a new compiler / decompiler for fallout 2 at:
http://members.fortunecity.com/noid84/c ... mpiler.zip
Documentation isn't finished yet, but there is a start.
Comments anyone?
http://members.fortunecity.com/noid84/c ... mpiler.zip
Documentation isn't finished yet, but there is a start.
Comments anyone?