Search found 30 matches

by nexus
Thu Apr 24, 2003 12:58 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Reputation
Replies: 17
Views: 13843

yup - reputation is a real funny thing in FOT - you can be shield of hope or savior of the wastes and what not, but it all changes in kansas city where you have to defend those moronic ghouls. It is nearly impossiple (I never done it) to prevent any ghoul from being killed by super mutants. So, my s...
by nexus
Thu Apr 24, 2003 12:39 am
Forum: Fallout and Fallout 2
Topic: 4 questions about SAD
Replies: 17
Views: 10031

there's actually a lot of EXP to harvest at the SAD - the big fight of course, but it might be a little on the tough side....yet.
But you can use your repair skill once on each of the forcefield generators for 50 exp and once on the robots for 200 exp (quite a catch)
by nexus
Thu Apr 24, 2003 12:31 am
Forum: Fallout and Fallout 2
Topic: 4 questions about SAD
Replies: 17
Views: 10031

Don't forget the sandbags in SAD - each of those will raise your HTH skill with 5% regardless of skill level - also bear in mind that the dragon will train you in HTH for free up to skill level 100 (or that other dude in the vest for people of evil alignment) + you get 5% from boxing in New Reno. So...
by nexus
Wed Apr 02, 2003 9:19 pm
Forum: Fallout Editing
Topic: Question about ammo statistics
Replies: 1
Views: 3440

heh! It's freakin odd - I tried check out if those insane values really applied - and guess what they did. So changing the values as state above really induces a AC mod: 65312 DR mod: 65213 dmg mod: 1/1 so my chance to hit one of the Dunton brothers with my modified 10 mm AP was -654 - so of course ...
by nexus
Wed Apr 02, 2003 1:57 pm
Forum: Fallout Editing
Topic: Question about ammo statistics
Replies: 1
Views: 3440

Question about ammo statistics

I was poking around ammo *.pro files with FIME to see if there was a way around the AP ammo issue in F2. When I try to edit the values for AP Ammo, it is like F2 will only accept certain predefined values - Is this true?? For example: If you have original 10 mm AP. it looks something like this. AC m...
by nexus
Wed Apr 02, 2003 10:33 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Robot help
Replies: 48
Views: 25522

I just beaten a Tankbot with my main guy in APA using unarmed.

I did 500 damage with a single critical hit. ;D
No powerfist?? no nothing??
by nexus
Wed Apr 02, 2003 10:29 am
Forum: Fallout and Fallout 2
Topic: God damn wrench
Replies: 27
Views: 13825

yeah I guess......

It's the princeple of things
by nexus
Mon Mar 31, 2003 8:12 pm
Forum: Fallout and Fallout 2
Topic: Fallout 2 is the best by far
Replies: 16
Views: 11343

IMHO modding the patched version is by far the easiest way to make mods since you have the updated version of the master file easily accesseble. As a matter of fact I just finished a mod but I haven't had the time to playtest it yet. But it's basicly a weapons mod with some sprite changes and some s...
by nexus
Mon Mar 31, 2003 8:00 pm
Forum: Fallout and Fallout 2
Topic: God damn wrench
Replies: 27
Views: 13825

If you wanna take it there you could just go to navarro and get the PA and then vault 13 (or is it 15) for the nav parts, and hack shi CPU for the fuel and you'r of to the rig, and gas SOBs - but where's the fun in that??

anyone ever timed how fast they could complete F2???
by nexus
Mon Mar 31, 2003 11:50 am
Forum: Fallout and Fallout 2
Topic: Big, Big Guns and Big, Big Ammo
Replies: 51
Views: 20687

is it even worth using electrical weapons on people in PA? i never really had luck doing large amounts of damage with electrical weapons. as far as I'm concerned all kinds of armor (minus the tesla) in the game has the lowest resistanceses set in electrical dmg. So according to the game's list of a...
by nexus
Mon Mar 31, 2003 8:52 am
Forum: Fallout and Fallout 2
Topic: Assassinations
Replies: 24
Views: 15883

Would be fun though, to see that self righteous bigot bee blown too bits all while you are having a friendly conversation with the guy.
by nexus
Sun Mar 30, 2003 10:33 pm
Forum: Fallout and Fallout 2
Topic: Big, Big Guns and Big, Big Ammo
Replies: 51
Views: 20687

no disrespect, but where does the EMP talk fit in, I mean electrical and EMP dmg that's two different things.............isn't it
by nexus
Sun Mar 30, 2003 9:39 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: Robot help
Replies: 48
Views: 25522

I think Ridick performs briliantly - he already have the silent death perk at level 8, and armed with a cattle prod on overload he can kill any of the humaniod robot sentries in 1 blow - even if if he fails he'll still have enough AP for another blow, ensuring death (dismantle).
by nexus
Sun Mar 30, 2003 9:21 pm
Forum: Fallout and Fallout 2
Topic: Floaters
Replies: 42
Views: 16210

arhh, but then it's time for something new!! If you are tired of fried meat, try using laser weapons, then you'll see what I mean ;)
by nexus
Sun Mar 30, 2003 9:17 pm
Forum: Fallout and Fallout 2
Topic: Fallout 2 is the best by far
Replies: 16
Views: 11343

Spec-> try downloading some of the mods - that way you can revitalize your FO2 experience.
by nexus
Sun Mar 30, 2003 9:13 pm
Forum: Fallout and Fallout 2
Topic: Big, Big Guns and Big, Big Ammo
Replies: 51
Views: 20687

Electrical dmg. IS specified for the armor it's just not visible in the window - I don't know why this is so. Many of the armors the FO2 has lower elecrical DR & DT than other the other kind of resistanceses - for example bringin a super cattle prod to Salvatores place should make the fight pret...
by nexus
Sun Mar 30, 2003 8:52 pm
Forum: Fallout and Fallout 2
Topic: Well now this is odd
Replies: 15
Views: 8428

yup, that's it, that's the too many items-bug. Happens to me all the time - haven't had any probs with this bug though, it only seems to mess up the skill-index button.
by nexus
Sun Mar 30, 2003 8:48 pm
Forum: Fallout and Fallout 2
Topic: Floaters
Replies: 42
Views: 16210

I can't remember with the plama guns - but basicly when scoring a critical on a near-death target usually result in the target being sliced in half (or some other bodypart being sliced of)
by nexus
Sun Mar 30, 2003 3:28 am
Forum: Fallout Editing
Topic: Ack! Item editing problems
Replies: 25
Views: 18473

Ehh There's no offset list with FIC (i can't find it in any case) and i can't get FIME to work on my machine. any suggestions??

Do you have to hack the prg. or something.
by nexus
Sun Mar 30, 2003 3:18 am
Forum: Fallout and Fallout 2
Topic: The game asks me for a CD, but it's in.
Replies: 10
Views: 5818

Hapend to me too - ok, so my CD was a little old and a bit worn, so I thought I might ISO format it to my HD - but the freaking prg. kept reading bad sectors from the CD. "Argh crap", I thought - so I just downloaded it from E-donkey and ran it with the Ghost Tools - even runs more smoothl...