Search found 27 matches
- Tue Jun 20, 2023 6:11 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Redaxium 2 Patch 1.09c -Improved: Terrains now have a bump texture again. I also tweaked some texture settings so you're in for a surprise in some locations. -New/Change: Added a tutorial section for learning about O2. -Improved: Text centering for buttons is a little bit better overall. note: ambie...
- Mon Jun 12, 2023 8:00 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Redaxium 2 Patch 1.09 -Fixed some code bugs. -Infinity Abyss' can now be deactivated. 1 per every 20 seconds. -Breathing Timer information is now serialized. Should cut down on exploits. -Patched exploit related to Legacy Hall / Achievement Trophies. -NPC Overhead speech alignment is now centered. -...
- Fri Jun 09, 2023 4:28 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.08c -Change: UI adjustments. -QoL: You can now undo your last learned skill in the Skill Tree Menu if you didn't already exit the menu. -QoL: You are now prompted if you want to add a newly learned skill to your Skillbar immediately upon learning it in the Skill Tree Menu. -Change/Improvemen...
- Sat Jun 03, 2023 1:25 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Redaxium 2 Patch 1.08 is out! -New: You can rip up picture books to get the individual images. -Change: Picture books and pictures no longer have any chance of stacking. (they need unique slot in inventory) -New: Added Picture Display Walls to Guilds/Homes. These will let you hang your pictures you ...
- Thu Jun 01, 2023 11:58 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
- Thu Jun 01, 2023 11:35 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.07 -Change: Tidied up some of the UI. -New/Change: Your total earned lifetime achievement points is now tracked. -New: Achievement Tower added to the Legacy Hall. Based on how many lifetime achievement points you've earned you can travel up the tower and collect a unique trophy items. You ca...
- Sat May 20, 2023 9:00 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
-New: Atmospheres. To be able to breathe you must be inside or very near an atmospheric bubble. When you use up all you breath you begin to lose health. The atmospheres move randomly and even dissipate after a while. When you enter a bubble it visually disappears but you should still be able to see ...
- Wed May 10, 2023 4:05 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.06q is out! -New: Infinity Abyss's. These will instant kill you if you get too close. They emit infinity symbols. -New/Change: Death music redone. -New/Change: Added X button to close trade window. It should also be easier to use universe escape key to close this window. -Change: Default mov...
- Fri May 05, 2023 3:34 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
@SenisterDenister Don't know. Never played it. I hope they don't release a sequel until I release my next sequel. Redaxium 2 Patch 1.06p is out! -New: Added Spiked obstacles everywhere. If you get too close you take damage. (also has a screen effect of blood) -New: Hive of Flies. These will hunt you...
- Tue May 02, 2023 8:34 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.06o. -Change/Fix: Default portrait is now auto-selected based on the character you selected. -Change: Using any UI element during Character Creation now is outputted to activity log. -Fixed: popup note regression. (for wide resolutions) -New: Every large map area has portals that exit you to...
- Thu Mar 30, 2023 8:24 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
We'll see. Steam forbids me from confirming/denying if there will be a discount.
But you might like to try the demo. It has now been updated to be pretty current with the actual game.
https://redratic1.itch.io/redaxium-2
But you might like to try the demo. It has now been updated to be pretty current with the actual game.
https://redratic1.itch.io/redaxium-2
- Mon Mar 27, 2023 12:17 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.06i is out! https://store.steampowered.com/news/app/2023250/view/3702561872985289281?l=english https://i.postimg.cc/qvM2ZbFm/Screenshot-at-2023-03-27-07-00-08.png https://i.postimg.cc/XYH9MKSn/Screenshot-at-2023-03-27-07-02-55.png https://i.postimg.cc/qvM2ZbFm/Screenshot-at-2023-03-27-07-00-...
- Sat Mar 25, 2023 5:48 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Hya, I don't have any Redaxium game in beta right now. Maybe another will be made in near future. Patch 1.06h is out! https://store.steampowered.com/news/app/2023250/view/3702561872977081507?l=english https://i.postimg.cc/15mSbqNY/Screenshot-at-2023-03-25-00-42-41.png https://i.postimg.cc/15mSbqNY/S...
- Fri Mar 24, 2023 11:08 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Game updated to patch 1.06g! Added some new enemies! https://i.postimg.cc/QCGBJjx5/Screenshot-at-2023-03-24-05-56-23.png https://i.postimg.cc/ZYpvKvVL/Screenshot-at-2023-03-24-05-57-22.png https://i.postimg.cc/pXvh9VSM/Screenshot-at-2023-03-24-05-59-25.png https://i.postimg.cc/QCGBJjx5/Screenshot-at...
- Sun Mar 19, 2023 9:12 pm
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Thanks men! I felt the new trees unite the low quality and high quality through a stylistic middleman.
That said such middlemen are often risky for games to add as they are make or break.
That said such middlemen are often risky for games to add as they are make or break.
- Sun Mar 19, 2023 6:08 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.06f is out! Added new trees and thickets. https://i.postimg.cc/kXxsL00T/Screenshot-at-2023-03-19-01-03-40.png https://i.postimg.cc/kgqsCj9q/Screenshot-at-2023-03-19-01-04-24.png https://i.postimg.cc/kXxsL00T/Screenshot-at-2023-03-19-01-03-40.png https://i.postimg.cc/kgqsCj9q/Screenshot-at-20...
- Fri Mar 17, 2023 8:33 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Patch 1.06e is out.
Added Clouds.
They move in real time too!
https://i.imgur.com/FdY9EoK.png
https://i.imgur.com/cvge8Fb.png
Added Clouds.
They move in real time too!
https://i.imgur.com/FdY9EoK.png
https://i.imgur.com/cvge8Fb.png
- Wed Mar 15, 2023 7:34 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Most of the reason(s) I take breaks from updating the game is when I burn out like hell.
Also I think the game was in unusable shape until these recent couple patches.
Also I think the game was in unusable shape until these recent couple patches.
- Fri Mar 10, 2023 2:10 am
- Forum: General Discussion
- Topic: Prosper Appreciation Thread
- Replies: 51
- Views: 66876
Re: Prosper Appreciation Thread
Game updated to 1.06b.
Some of you might like some of the recent updates. Like the dilation station.
Some of you might like some of the recent updates. Like the dilation station.
- Tue Jul 19, 2022 5:16 pm
- Forum: General Gaming
- Topic: DAC GAME
- Replies: 13
- Views: 25233
Re: DAC GAME
How about Godot then?