Search found 34 matches
- Thu Dec 30, 2004 10:02 pm
- Forum: Fallout Editing
- Topic: Fallout 2 Setting Improvement Mod v3
- Replies: 1
- Views: 8505
Fallout 2 Setting Improvement Mod v3
After putting it on hold for monthes I made the final touches. Includes basically all the changes I was going for, not too dramatic but noticible. Bugs will probably pop up tell me if anything doesn't work. Give feedback and sugguestions. FO2 Setting Improvement v3 =============================== Tr...
- Wed Aug 25, 2004 4:47 am
- Forum: In The News
- Topic: Realistic Arroyo mod v.1
- Replies: 45
- Views: 20549
Better version. Explains some more stuff. Download here or at NMA if they ever end up hosting the file. +++++++++++ FO2 Setting Improvement v2 Trys to alter FO2 to come more in line with Fallout 1's setting. -----------------Current Changes: Replaces gold coins with beautiful, beautiful caps. Change...
- Sat Oct 25, 2003 7:46 pm
- Forum: In The News
- Topic: Some reason to pause..
- Replies: 25
- Views: 14336
- Wed Oct 22, 2003 9:32 pm
- Forum: In The News
- Topic: The end has arrived
- Replies: 103
- Views: 52167
- Mon Oct 20, 2003 7:43 pm
- Forum: In The News
- Topic: Fallout Fans Are Big Meanies
- Replies: 69
- Views: 31341
But guys, it is a console game not a PC game so the developers are allowed to mess up the clothes, buildings, timeline, setting, story, characters, locations, creatures, people, fractions, combat, weapons, items, armor, style of technology, level of technology, music, ghouls, mutants, deathclaws, ro...
- Thu Oct 09, 2003 9:49 pm
- Forum: In The News
- Topic: Throw Those Spoons Away...
- Replies: 55
- Views: 20348
- Wed Oct 08, 2003 8:05 pm
- Forum: Fallout and Fallout 2
- Topic: An Idea
- Replies: 26
- Views: 12264
- Wed Oct 08, 2003 7:54 pm
- Forum: In The News
- Topic: Throw Those Spoons Away...
- Replies: 55
- Views: 20348
- Mon Sep 08, 2003 7:33 pm
- Forum: Fallout and Fallout 2
- Topic: Some times I feel like punching a wall...
- Replies: 13
- Views: 5926
- Wed Aug 27, 2003 7:07 pm
- Forum: Fallout and Fallout 2
- Topic: Vehicles in Fallout
- Replies: 123
- Views: 53501
1. Cars don't survive for a hundred years outside, plus post-apoc climate. 2. There were many gas powered cars before the war but few micro-fusion. 3. There is no gasoline, very few resources. 4. I am guessing a micro-fusion engine is a little more complex then combustion, see how that sensitive equ...
- Sat Aug 09, 2003 7:44 pm
- Forum: In The News
- Topic: Weekend Droppings
- Replies: 7
- Views: 4567
- Tue Aug 05, 2003 12:19 am
- Forum: Fallout and Fallout 2
- Topic: Caliber changes, what do you guys think?
- Replies: 68
- Views: 24369
- Tue Jul 29, 2003 5:52 am
- Forum: Fallout Tactics and Other Spinoffs
- Topic: Booing Enforcer?!
- Replies: 16
- Views: 11486
- Tue Jul 29, 2003 1:06 am
- Forum: Fallout Tactics and Other Spinoffs
- Topic: Booing Enforcer?!
- Replies: 16
- Views: 11486
But if you've trusted Fallout designers to give you good storylines up to now, then what makes you think Enforcer will be so bad? We trusted Fallout 1 designers and continue to trust them, but they left near the beggining of Fallout 2. Tactics and this trash coming out isn't even made by Black Isle...
- Mon Jul 28, 2003 4:17 am
- Forum: In The News
- Topic: FO-POS Dev Diary #4
- Replies: 15
- Views: 10609
- Sun Jul 27, 2003 6:17 pm
- Forum: Fallout Tactics and Other Spinoffs
- Topic: New levels of stupidity: Developer Diary #4 + "restrict
- Replies: 5
- Views: 5044
- Sun Jul 27, 2003 2:26 am
- Forum: Fallout and Fallout 2
- Topic: FO3 Combat
- Replies: 32
- Views: 14981
- Sun Jul 27, 2003 1:53 am
- Forum: Fallout Tactics and Other Spinoffs
- Topic: New levels of stupidity: Developer Diary #4 + "restrict
- Replies: 5
- Views: 5044
New levels of stupidity: Developer Diary #4 + "restrict
I suggest taking head ache medicine in advance. Hello Vault Dwellers, Great to see you back for another installment of the old Developer Diary. The Fallout: Brotherhood of Steel team has been busy bringing the Fallout world to life in beautiful Technicolor 3D. All three chapters with their respectiv...
- Sun Jul 27, 2003 1:31 am
- Forum: In The News
- Topic: JE Sawyer on GIFTED!
- Replies: 20
- Views: 13034
- Sun Jul 27, 2003 1:02 am
- Forum: Fallout and Fallout 2
- Topic: FO3 Combat
- Replies: 32
- Views: 14981
He is talking about the unarmed combo system that was mentioned. It sounds interesting but it isn't often that multiple enemies are all in melee range, and I can't see it working very well in real-time. Disarm attacks will be useful and maybe running start attacks that attack so many spaces away fro...