Search found 2047 matches
- Mon Mar 28, 2005 5:28 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: How to use RedViewer
- Replies: 36
- Views: 115734
First, RedViewer doesn't support sprite saving (yet). JJ86 made a sprite making tutorial for SPRAY, albeit it is limited to sprites without any compression (ie: anything else than chracters and vehicles). The good news is that I've finally reinstalled my computer after something like a 6month delay ...
- Fri Mar 11, 2005 12:01 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: How to use RedViewer
- Replies: 36
- Views: 115734
I'll make one eventually I guess. As I mentioned, send me something worth converting and I'll work on one as I convert it.
red_nnnno@hotmail.com...
red_nnnno@hotmail.com...
- Fri Mar 04, 2005 12:30 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Redviewer
- Replies: 16
- Views: 13756
- Thu Mar 03, 2005 10:48 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Redviewer
- Replies: 16
- Views: 13756
- Sat Dec 25, 2004 4:53 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
Indeed. FOT doesn't support wedges... Though I haven't tested this I beleive that the wedge in HW tiles are in some of the unknown attributes of the tile, idndicating in which direction is the wedge too and perhaps it's slant... The way FOT works is that when the elevation difference is less then 1 ...
- Sat Dec 25, 2004 5:40 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- Sat Dec 25, 2004 4:49 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- Fri Dec 24, 2004 1:01 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
PNG->ZAR conversion: I doubt it. I might be able to pull something off with paletted PNGs, if DirectX supports it. The main problem is that I don't feel like dealing with the color downsampling right now, though I actually do wish to tackle this eventually. HW: I managed to find HW and have it insta...
- Thu Dec 23, 2004 2:04 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- SPR Allow changes in animation and sequence names This assumes that you will be able to save sprites (as changing the names without saving is rather useless). I can adapt the ZAR clipboard to work with sprites (ie: paste ZARs in a sprite) easyly, though with a few limitations at first: Like tiles...
- Thu Dec 23, 2004 2:29 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
I Suddenly had a spur of enthusiasm and wanted to work on Red!Viewer to try to get closer to the 1.7 release... Only to realise that VB doesn't work anymore... Through some fiddling, I've discovered that a big part of my registry is corrupt. Bleah. All that effort thwarted by Windows. For those not ...
- Sun Nov 14, 2004 9:34 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- Sat Nov 13, 2004 10:12 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
Yes abd yes. For the animated palette, it is imperative that all animation images share the same palette. To accomplish this, I suggest putting all images of the animation into a single image and hainv the software generate a new palette. You would then applly the computed palette onto all the indiv...
- Fri Oct 15, 2004 6:35 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: original fallout music...
- Replies: 10
- Views: 10286
- Fri Oct 15, 2004 6:32 pm
- Forum: Fallout Editing
- Topic: The connection between *.ssl and *.msg
- Replies: 7
- Views: 9821
- Wed Sep 29, 2004 10:20 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- Wed Sep 29, 2004 7:43 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
The zar clipboard, in earlier versions you could export from the clipboard into a brand new tile, but now in 1.6.0.23 you can only export into a new zar or an existing tile. That's the bug which I found... (see previous posts) Edited Tiles or New tiles made with redviewer, if for some reason you ne...
- Wed Sep 29, 2004 1:45 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
Work Update
I've found a very big bug with TIL editing. Sadly it was found so late in the 1.7 change that I can't really apply it to the 1.6 version as a fix, so we'll have to wait for th 1.7 release. The bug found might explain why so many people have been having "palette" problems and the like. Tho...
- Fri Sep 24, 2004 8:50 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
- Fri Sep 24, 2004 3:02 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
I have sparse comments here and there :) Even in my last professionnal contract I had to cut corners and guess what flew out the door once the deadline was emminent? I'm adding a lot of comments in the code while doing the current cleanup. If I don't understand a peice of code now, I surely won't 2 ...
- Fri Sep 24, 2004 4:40 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
- Replies: 31
- Views: 35766
Red!Viewer 1.7 coming some time - TIL Editing bug found!
1.7.0.0 - Reworked entire layout; now all useless controls for a format are disabled - CAM In preview mode it now renders the selected square in the upper left - CAM Optimized rendering so it only renders squares that fit in the display - FRM Added [ and ] key support - TIL Fixed &a...