A lot of them will make the game less reliable and prone to crashes. I know when someone went through and re-edited the original maps with that came with the game it crashed less.
I don't think one or two would be a big problem though.
Search found 30 matches
- Tue Mar 09, 2004 11:08 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Deliberately Clashing Tiles
- Replies: 6
- Views: 3364
- Thu Feb 19, 2004 9:32 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: [ROE] spawn point.
- Replies: 181
- Views: 117314
I've a been working on trench warfare map that does something like this which is based off timers and setting various zones as death traps and turning them on and off. There is probally a better, more elegant and random way of simulating mortar fire though, since the way I'm doing requires a shitloa...
- Tue Feb 17, 2004 4:36 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: [ROE] spawn point.
- Replies: 181
- Views: 117314
Re: New Weapon Problem.
Hey Guys... I found this nice looking Mortar Launcher Sprite, in one of the mission specific dir's. I want to use it for some of my missions but here comes the problem. I opened up a Turret *.ent file and saved it as a new turret file, didn't change anything to the properties. After saving it, I ch...
- Sun Feb 15, 2004 9:03 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Requiem and Guns
- Replies: 22
- Views: 12273
http://world.guns.ru/main-e.htm is probaly one of the best gun info sites. Ammo, ammo capacities, weights, and histories and descriptions for a lot of different guns.
- Thu Feb 12, 2004 9:55 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Vault 13
- Replies: 1
- Views: 1678
He has it on his site here.
http://members.fortunecity.com/onthebou ... nloads.htm
Personally I like the vault from vault city more since it goes down instead of up.
http://members.fortunecity.com/onthebou ... nloads.htm
Personally I like the vault from vault city more since it goes down instead of up.
- Thu Feb 12, 2004 7:01 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: actors bleeding when following waypoints?
- Replies: 3
- Views: 2776
Re: actors bleeding when following waypoints?
That's pretty weird. You might want to go into the entity editor and open them up, and then check the actor status part to make sure the current hitpoint amount is right. Yeah, thanks! I checked the entity, and sure enough the hit point's were down. However, I did have to check in the "advance...
- Thu Feb 12, 2004 5:18 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: actors bleeding when following waypoints?
- Replies: 3
- Views: 2776
Re: actors bleeding when following waypoints?
When using my own entities in a map, they seem to bleed in the game when following waypoints! When they aren't following waypoints they seem to be fine though. Is there a reason for this? and how can I stop it? I'll try and work on finding out why the heck this happens, but any help would be great,...
- Sat Feb 07, 2004 6:10 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: No tile sets
- Replies: 6
- Views: 3243
- Tue Jan 27, 2004 9:33 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Recruit pool and Merchants
- Replies: 7
- Views: 3293
- Tue Jan 27, 2004 5:27 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Recruit pool and Merchants
- Replies: 7
- Views: 3293
Recruit pool and Merchants
I know how to add recruits in a campaign, but is it possible to take recruits out of the pool? I'm going to go with requiem's idea of being able to become a raider if your reputation gets too low and you get thrown out of the Brotherhood that was posted in that other thread. The only problem I see i...
- Tue Jan 27, 2004 4:40 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Need H&K MP5 info
- Replies: 3
- Views: 2215
http://world.guns.ru is such a great site. I go there pretty much whenever I need to look up something like weight or ammo capacities. The only problem with it is that most of the pictures are in black white so it's harder to use them for sprites, and the proxy at work filters it out for having &quo...
- Tue Jan 27, 2004 4:31 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: The SPAS topic
- Replies: 5
- Views: 3096
- Fri Jan 23, 2004 5:08 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Need SPAS Shotgun info.
- Replies: 27
- Views: 12306
Another big error is that the SAW uses the wrong kind of ammo (should use 5.56). Which is stupid, because unlikes a lot of the guns that say they've been modified because the ammo they use isn't in the game, the right kind of ammo is actually in the game. I really don't think removing strength requi...
- Fri Jan 16, 2004 2:49 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Problem with 5mm Ammo sprite
- Replies: 8
- Views: 3550
this faq on gamefaqs http://db.gamefaqs.com/computer/doswin/ ... _armor.txt includes the game descriptions for all the weapons and armor
- Tue Jan 13, 2004 9:45 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Reputation Questions
- Replies: 2
- Views: 1968
Reputation Questions
First, is there a link to a list of how many points each repuation level is? Are there any kind of hardcoded reputation gains or losses included in the game or is (hopefully) all trigger? What I want to do is to use reputation as a measure of success instead of a measure of karma, and put a check in...
- Wed Jan 07, 2004 7:39 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Was "destroy user" ever implemented correctly
- Replies: 5
- Views: 2836
Was "destroy user" ever implemented correctly
I've been trying to create a suicide bomb weapon, and I figured the easiest way to do that would be use "destroy user." But when I do that, the character I gave it to will explode taking 1000 damage, but everyone else in the blast radius will be knocked down, but take no damage, even if I ...
- Tue Jan 06, 2004 6:14 am
- Forum: Fallout and Fallout 2
- Topic: A Question of Survival
- Replies: 57
- Views: 25019
Lenny sucks, Myron also sucks, but he's a lot of fun to listen to, especially if you're playing a female. I don't think Myron is funny at all, especially not if I'm playing a female character. But then, I tend to rely on high Charisma and Intelligence a lot, and I suppose that brings out the worst ...
- Tue Jan 06, 2004 5:45 am
- Forum: Fallout and Fallout 2
- Topic: Lovely Craziness
- Replies: 93
- Views: 30245
- Sun Jan 04, 2004 8:58 am
- Forum: Fallout and Fallout 2
- Topic: question about finishing the game
- Replies: 19
- Views: 8598
- Sun Jan 04, 2004 8:50 am
- Forum: Fallout Tactics and Other Spinoffs
- Topic: Favorite/Least Favorite Levels
- Replies: 8
- Views: 6523