Search found 3 matches
- Wed Aug 11, 2004 10:25 pm
- Forum: Fallout Editing
- Topic: Special pallettes for F2?
- Replies: 3
- Views: 5312
Special pallettes for F2?
I've got a different question now. Some of the best graphics files from the unpacked .dat's don't display properly, and I'm figuring they use a special pallette. I've figured out that that's why a screen capture utility wasn't working for me, either. But I've tried loading all of the pallettes frorm...
- Wed Aug 11, 2004 10:23 pm
- Forum: Fallout Editing
- Topic: Unpacking trouble
- Replies: 3
- Views: 10014
I never did get Datman to work for me, I used one of the other unpackers, but thanks for the reply. I've got a different question now, which I'll repost in another thread, too. Some of the best graphics files don't display properly, and I'm figuring they use a special pallette. I've figured out that...
- Mon Aug 09, 2004 1:38 am
- Forum: Fallout Editing
- Topic: Unpacking trouble
- Replies: 3
- Views: 10014
Unpacking trouble
I'm having trouble unpacking the Fallout 2 dat files. I read the sticky here, and it should have been just what I needed. But datman gives me an error "activex component can't create object" when I try to unpack the master.dat file. I've tried to run the patch, and I get an error "zli...