Agreed.Blargh wrote:Ehue, 'tis a Sad Day when constructive criticism falls into the same boat is offense . . .
Search found 4 matches
- Sun Aug 21, 2005 6:43 am
- Forum: In The News
- Topic: Wasteland Merc 2 Released
- Replies: 168
- Views: 155301
- Wed Aug 10, 2005 3:31 pm
- Forum: In The News
- Topic: Wasteland Merc 2 Released
- Replies: 168
- Views: 155301
Look, I understand that some people are going to want the more challenging version. But Kharn is right; When we tag something, we want it to be more useful. Find ways to make non-combat skills usable, such as speech (My favorite skill ever, I love finding ways to talk through problems in these games...
- Tue Aug 09, 2005 3:29 am
- Forum: In The News
- Topic: Wasteland Merc 2 Released
- Replies: 168
- Views: 155301
Norrec maybe you should try playing fallout 1 and 2 first so you learn how to play fallout games. Um, first of all, this is a mod of Fallout 2. If I didn't have a copy of Fallout 2, I wouldn't be able to play it, right? And since I have a copy, logic dictates that I've most likely played it before....
- Mon Aug 08, 2005 10:17 pm
- Forum: In The News
- Topic: Wasteland Merc 2 Released
- Replies: 168
- Views: 155301
This mod is finished as it is. I aint changing nothing in it. I wasn't going to even say anything until I read that. I assumed by the sheer lack of fun in this game that it was an early model, and that it would get better. From the fact that nothing is ever, ever, ever explained, to the low amount ...