Search found 70 matches

by ogreb
Sat Jun 02, 2007 11:43 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Chain link fence tile..???
Replies: 0
Views: 5854

Chain link fence tile..???

Anyone still have a link for this?
by ogreb
Sat Jun 02, 2007 11:42 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Amazing new speech tree system!!!
Replies: 15
Views: 25393

I had tried a different speech system earlier... You put the entities off the screen and when you entered speech the entities would magically appear on the screen next to the avatar... Then you could click on either entity to activate triggers , speech etc... It was just too much work... The lack of...
by ogreb
Wed May 30, 2007 7:25 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Amazing new speech tree system!!!
Replies: 15
Views: 25393

Hey! I remember you! You put up with all my dumb questions when I first started... I'd have to re-do all the actual speech as the story has changed mightly since I began and then gave up! So thanks for the speech trick ( You too Magnus!) What is it about people willing to spend so much time and effo...
by ogreb
Wed May 30, 2007 4:39 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Extrat maps, image, wireframes, mod and entity??
Replies: 15
Views: 22929

When making a map...hit shift and click the height scroll bar....you can go down to -100 and all the way up to +100

I made a skyscraper that way...skyscraper of death!
by ogreb
Wed May 30, 2007 4:29 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Amazing new speech tree system!!!
Replies: 15
Views: 25393

Well..well..well Finally hope for Tactics Much better then clicking the 1 or 2 entitiies on the screen...much cleaner. I have a couple of hundred hours on the editor....and many many maps and thousands of speech files.... The reason I gave up is the lack of a full speech tree... I want to tell a sto...
by ogreb
Sun Jul 23, 2006 3:57 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Goo not gooing???!!!
Replies: 1
Views: 6308

Goo not gooing???!!!

I was just testing a map, and the goo is no longer bubbling!
The animation was running fine while I was making the map, but when I loaded it...nothing!!!

There are bubbles, but they don't move! Pop etc...

Whats up?


Argghhhhh!!!!
by ogreb
Wed Jul 19, 2006 6:52 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Paying for help...mainly artwork?
Replies: 11
Views: 45614

Nope...good old American greenbacks!
The currency of the world!
by ogreb
Wed Jul 19, 2006 6:49 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Speech...more than Yes and No...!!!
Replies: 2
Views: 6681

Speech...more than Yes and No...!!!

Thanks to JJ86s Yes and No entities, I've figured out how to do speech ( Somewhat crude I'll admit) Instead of just yes and no options...You may get up to 3 options for reply. Lets say your talking to someone and he/she tells you something or asks you something....when he/she is finished a world tex...
by ogreb
Tue Jul 18, 2006 5:37 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Paying for help...mainly artwork?
Replies: 11
Views: 45614

What has being Russian got to do with anything? But I'm not anyway....I'm American I will give that site a shot...I just don't have the energy to do rendering right now. I have several months of just tile work, scripting etc. And paying someone to do it, is worth it to me ( as long as it don't cost ...
by ogreb
Sat Jul 15, 2006 5:04 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Another question on the Yes and No entities...
Replies: 2
Views: 6291

Another question on the Yes and No entities...

...How do you change color? I take it you just do it with the redviewer? What I want to do is give another No option, but color it red ( and the red one will be the snarky response...and you better watch it, some of your responses will lead to fights!)(Responses will be appropiate and varied) I'm tr...
by ogreb
Fri Jul 14, 2006 6:00 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Where are the Yes and No entities?
Replies: 6
Views: 9434

I meant the sprites...

Ok I reinstalled the the other sprites and they are showing up now.

What entity should I use as the extending bridge( The sprite is showing up now) Should I just use GenericItem?

No they( yes and no sprites) were not in JJs downloads...

I'll PM you

Thanks....
by ogreb
Fri Jul 14, 2006 4:25 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Where are the Yes and No entities?
Replies: 6
Views: 9434

Ok..I was doing it right. The sprite was just not showing up...the name was but not the actual image... Yes...I unpacked all Bos sprites a long long time ago. But where are the yes and no sprites? I've looked through all the sprites but I still don't see them.. And I will put custom sprites under on...
by ogreb
Fri Jul 14, 2006 12:05 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Where are the Yes and No entities?
Replies: 6
Views: 9434

Where are the Yes and No entities?

..or at least the sprites for them? Speaking of custom sprite...how do you make sure they install properly? I've gotten the names to show up but not the actual sprite itself( in the entity editor) Shouldn't they also show up under entities in the level editor? I extracted them to core and then attem...
by ogreb
Thu Jul 13, 2006 10:57 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Speech occured trigger help!!!
Replies: 1
Views: 5942

Speech occured trigger help!!!

I set the entity for click speech...gave him his speech node. All well and good... But when I try setting up a trigger under speech occured..there is no listing of the speech nodes. Because it should work simply...Trigger Speech occured, linked to speech node ( so when said speech is said the condit...
by ogreb
Thu Jul 13, 2006 8:47 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Paying for help...mainly artwork?
Replies: 11
Views: 45614

You'll get to see it.. And when I finish I finish I plan on setting up a website to host it. After over a year of work ( it will be 6 months before I finish..I hope, and thats working everyday...but since I don't work, that will help!) I'm also confined to zero gravity chair( kind of like a recliner...
by ogreb
Tue Jul 11, 2006 5:05 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Paying for help...mainly artwork?
Replies: 11
Views: 45614

Paying for help...mainly artwork?

Since the end product will be free anyway...I don't see any problems. I need a couple of entities done. I was going to do them myself ( and in the end if I don't find someone...I'll have to) But I am so buried with my campaign...I have a dozen maps left to do ( I have 8 main maps done with several s...
by ogreb
Sat Jul 08, 2006 7:17 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Refresher on Holodiscs and papers etc...Please!!
Replies: 7
Views: 37769

Refresher on Holodiscs and papers etc...Please!!

Ok...I write the text for the holodisc example GSM_Holodisc_1_w ={ blah blah}... Ok...Import speech file.. Ok...make speech node for holodisc... Then what? There is no place to check the click speech box like there is for actors. Do I just make the holodisc an actor? And then click speech path? Or i...
by ogreb
Wed Jun 28, 2006 8:27 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Help...Editor is a slow motion molasses of frustration!!!
Replies: 4
Views: 8222

If I turn the AA off it seems to be ok, I'm still getting a lot of slowing. I know I never had it off before( when I was mapping)...because it's so damn ugly without AA!!! And only the largest of maps gave it any pause (AA on..and tons of tiles and entities!) Something is wrong here...if I can't fix...
by ogreb
Sat Jun 24, 2006 4:18 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Help...Editor is a slow motion molasses of frustration!!!
Replies: 4
Views: 8222

Yeah it's 1.27... I turned that stuff off and it helped...a little. I just don't understand, I never had to turn that stuff off before. When I was working before...the editor just flew along, no matter what I did to it. Only a huge map 8x8 or larger with a ton of entities and tiles would even slow i...
by ogreb
Sat Jun 24, 2006 1:45 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Help...Editor is a slow motion molasses of frustration!!!
Replies: 4
Views: 8222

Help...Editor is a slow motion molasses of frustration!!!

Even a small map is unworkable, my larger maps are impossible. I just recently restarted work on my campaign, only disc 1 dead. So I ordered one on-line, took 3 weeks to get here. Re-installed Tactics, loaded editor, moved saved campaign files back to editor( actually a custom campaign folder) Every...