Search found 11 matches
- Thu Mar 04, 2004 10:00 am
- Forum: General Discussion
- Topic: Just because you're paranoid
- Replies: 12
- Views: 5795
- Tue Jan 13, 2004 9:43 am
- Forum: General Discussion
- Topic: Join The Army!
- Replies: 134
- Views: 45286
Okay, some feedback from someone to whom the argument is less than completely hypothetical: 1: haven't seen the video yet (shitty connection) 2: I don't know how it was in Vietnam, but out here, no ones encouraging us to think of people as less than human. All the briefings I've received of any pert...
- Sat Jan 10, 2004 10:16 pm
- Forum: General Discussion
- Topic: goths?
- Replies: 118
- Views: 29241
But back to topic. Personally I believe what people back in the '50's believed about this: If you're fat, then you cannot control yourself, and have a discipline problem. Solution? Join the Army. Sweet and simple. But the thing is, with the Army nowadays, most tubby tubby types that sign up (most, ...
- Fri Jun 07, 2002 11:23 pm
- Forum: Fallout and Fallout 2
- Topic: Large White Mole Rat
- Replies: 22
- Views: 18309
- Fri Jun 07, 2002 11:18 pm
- Forum: Fallout and Fallout 2
- Topic: I Hate Sulik In FallOut2
- Replies: 41
- Views: 31591
- Wed Jun 05, 2002 3:01 pm
- Forum: Fallout and Fallout 2
- Topic: Raiders...
- Replies: 24
- Views: 16486
- Wed Jun 05, 2002 12:58 am
- Forum: Fallout and Fallout 2
- Topic: When Fallout III should take place
- Replies: 23
- Views: 20033
yeah, but karma should still play a part, especially in peoples first impression of you. it could probably be balanced out or overcome by a high enough charisma (being able to manipulate peoples perceptions of yourself), but otherwise, theres much to be said for the argument that someone who just bu...
- Tue Jun 04, 2002 11:22 am
- Forum: Fallout and Fallout 2
- Topic: FO3 Bad Guys
- Replies: 49
- Views: 24894
Heres my little input: mutants = bad :D Besides, if i'm not mistake (it's been a while) the Mutants were results of the F.E.V. virus, NOT radiation, and since all/most of F.E.V. research was done in the south west, the farther you get from the original F.O. territory, the less mutants you have. NOW,...
- Tue Jun 04, 2002 10:44 am
- Forum: Fallout and Fallout 2
- Topic: Setting
- Replies: 9
- Views: 8448
hmmm...
something along those lines could be doable... but shouldn't be a MAJOR feature of the plot... too reminiscent of FO2 IMHO. Have helping them be a side quest(s) (though you might have to go there to talk to plot-centric NPCs and such every once in a while)
- Tue Jun 04, 2002 10:27 am
- Forum: Fallout and Fallout 2
- Topic: New ideas for FO 3 - simply and clearly
- Replies: 32
- Views: 22003
yeah, if they were going to implement a language system that woudl be the way to do it, however, thats a big if. Mainly because that way sucks. Dont get me wrong, Its the best way I can imagine doing it, but even so, it is merely the lesser of many evils. Having the text (or worse, voice dialog) app...
- Tue Jun 04, 2002 10:15 am
- Forum: Fallout and Fallout 2
- Topic: Update please?
- Replies: 2
- Views: 3955
Update please?
Okay guys, I've been rather out of the loop so to speak for a long while now, anyone wanna fill me in on whats been goin' down so far? I stopped payin' attention to the community soon after Urquhart (please forgive the mangling of his name) left. I've checked back at DAC and NMA every once in a whil...