Search found 8 matches
- Sat Aug 03, 2002 2:53 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Brainstorming: Low Tech Mission
- Replies: 19
- Views: 13036
- Fri Jul 12, 2002 11:18 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
- Fri Jul 12, 2002 4:22 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
- Fri Jul 12, 2002 4:06 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
- Thu Jul 11, 2002 1:24 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
- Thu Jul 11, 2002 12:57 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
- Tue Jul 09, 2002 6:45 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
1. It wouldn't work without modifying the skills. You may only give the PC or even NPC a certain weapon type but without changing certain skills relating to the usage of the weapon, your human may as well be a monkey. Also some weapons have high minimum strengths. The specific weapon used is pretty...
- Tue Jul 09, 2002 5:56 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: New guy to modding, lotsa weird q's
- Replies: 22
- Views: 10885
New guy to modding, lotsa weird q's
I am a :n00b: and have severeal questions. Please reply in english, my knowledge of programming is as good as Myron's knowledge of manners... 1. Is it possible to restrict characters to specific weapons/armor without resorting to stats? Example: I want to make 5 prefab chars, each very good with spe...