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Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
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Dan
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Post by Dan »

the guardian wrote:As you can all very well see, editing posts is an Israely thing.


WE CANNOT ESCAPE OUR DESTINY.
You know what's funny? I didn't edit anything.
They wrote this ...ahem... thread by themself.
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Strap
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Post by Strap »

im pretty sure that when you mouse over an enemy, and it says... lets say: 75%, that is not your actual chance to hit.

i think that whatever their AC is is subtracted from that number you see, so if your enemy has 15 AC, then in-fact, your chance to hit them is something like 60%. but there are lots of other factors that i dont know that affect this..

so, based on light, distance, range of weapon, weapon skill, perception, enemy's AC, and other things i dont know, thats how you figure it.

but i think that what you actually see (ie, 95%) is not the true-to hit. i mean, dont you wonder why you miss so much when it says 95%?


as for light, etc... i dont know how those play in mathematicly speaking, but they do affect it, usually in a negative way.
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Spazmo
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Post by Spazmo »

I'm not an Israeli. I'm not even Jewish. Hating pttm's polls is part of human nature.
How appropriate. You fight like a cow.

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axelgreese
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Post by axelgreese »

Well (mathmatically) how does it arrive at those amounts Strapon?

Mathmatically how is AC determined or chance to hit, is what I'm asking.
jerman999
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Post by jerman999 »

Strapon2 wrote:im pretty sure that when you mouse over an enemy, and it says... lets say: 75%, that is not your actual chance to hit.
I think all of the AC and other stuff is factored in beforehand.
Strapon2 wrote:but i think that what you actually see (ie, 95%) is not the true-to hit. i mean, dont you wonder why you miss so much when it says 95%?
Well, you're actually supposed to miss 1 out of 20 times. If you factor in critical failures and the such, it balances out pretty much evenly.
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Bloodgeon11
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Post by Bloodgeon11 »

At least i didn't pull Trigger, huh? ;)
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Strap
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Post by Strap »

ah!

so im guessing that your actual to hit could be... lets say: 150% (just saying)

so even after the AC is subtracted ~> 135%, it has to go down to 95%, because that is the max no matter what.

ah... that makes sense now!
so, when you mouse over, that is your true to-hit percentage, just that you could be so good at using that weapon that your to-hit would have been super high before all the factors played in.

i dont know about darkness, but it does have a really negative affect, esp. at longer ranges.
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