Finally! The DAC review of Devastation

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Kreegle
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Finally! The DAC review of Devastation

Post by Kreegle »

<strong>[ -> N/A]</strong>

It's a little late, but better late than never, like my postman always says! MadMaxRW has whipped-up a <a href="http://www.duckandcover.net/devastation ... review.php" target="_blank">nice little review</a> of <a href="http://www.devastationgame.com/" target="_blank">Devastation</a>, the recently-released post-apocalyptic first-person shooter. So what's our official stance on Devastation? We don't like it.<blockquote><em>In the end I can't recommend Devastation for anybody. Singleplayer is boring, multiplayer is a gamble, and there are too many problems to make it any fun. The game comes with editors and an endless supply of goodies to help make level design easier. Unfortunately, you can't build a mod community on a weak foundation. I give the guys at Digitalo and Arush credit for listening to complaints and trying to put together something halfway decent, but at the end of the day it all comes down to whether or not they deserve the money in your pocket. Being a fan of the post apocalyptic genre is not enough.</em></blockquote>Very true. Read more of MadMaxRW's glowing review <a href="http://www.duckandcover.net/devastation ... p">here</a>.
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Post by Demon-X »

The hyped physics engine isn't too sharp. Every object larger than a bottle will sink into floors and walls. In multiplayer they don't have any mass, so you can walk right through things with no control over what direction a barrel or box will go.
This seems to be the big problem with most reviews ive read, Postal 2 physics engine isn't to good either. cars tend to stand on their bumpers after being blown up and chairs spin on one leg after being kicked.

I don't think real physics could be prefected without clipping problems, so I woul'nt blame them too much on that. I hope the stalker physics are better than what ive seen in recent games.
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Mad Max RW
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Post by Mad Max RW »

hey, that's my rough draft version of the review. I could have sworn I emailed the new one to you guys last week. Or maybe I forgot to send a copy to Kreegle. Yeah, I think that's it. OK I'll send it to ya right now. Sorry about that.
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Post by Demon-X »

Pretty darn good for a rough draft, whats wrong with leaving it as it is?
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Post by Mad Max RW »

Looks like the full one is up now. Unless it was there all along and my eyes were doing tricks on me.
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Post by T-900 »

As a post-apoc fan you shame me Max, Devastation rules!

Don't compare games to perfection, and TRY to enjoy them, don't look for the bad points, enjoy the good ones :P
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Post by Mad Max RW »

When the bad outweighs the good it's really hard to enjoy myself.
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Jeff
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Post by Jeff »

T-900 wrote:Don't compare games to perfection, and TRY to enjoy them, don't look for the bad points, enjoy the good ones :P
YEAH! LET'S ALL GO PLAY DAIKATANA NOW!
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Post by Demon-X »

That sig really is painful on the eyes, y'konw.
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Jimmyjay86
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Post by Jimmyjay86 »

T-900 wrote:As a post-apoc fan you shame me Max, Devastation rules!

Don't compare games to perfection, and TRY to enjoy them, don't look for the bad points, enjoy the good ones :P
Umm, yeah! That's why we should buy FOPOS because, ummm because it has a good point somewhere.....I think.... :cry:
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Post by Demon-X »

Jimmyjay86 wrote:Umm, yeah! That's why we should buy FOPOS because, ummm because it has a good point somewhere.....I think.... :cry:
Because it has Fallout in the title?

And were all stupid lamer fanboys yo :cry:
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Post by axelgreese »

T-900 wrote:As a post-apoc fan you shame me Max, Devastation rules!

Don't compare games to perfection, and TRY to enjoy them, don't look for the bad points, enjoy the good ones :P
We hate your sig.

-Signed, everybody.
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Post by Demon-X »

*bleeding from the eyes*

ditto,
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ghosttown
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Post by ghosttown »

Mad Max RW wrote:When the bad outweighs the good it's really hard to enjoy myself.
si
So bright I'll bite
and fight this kite
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