Fallout Enforcer forum update by TEAM CHUCK
- Saint_Proverbius
- Righteous Subjugator
- Posts: 1549
- Joined: Tue May 21, 2002 1:57 am
- Contact:
Fallout Enforcer forum update by TEAM CHUCK
<strong>[Game -> Update]</strong>
There's an <A href="http://forums.interplay.com/viewtopic.p ... 31">update post</a> on the <a href="http://forums.interplay.com/viewforum.php?f=55">Fallout Enforcer forum</a> by <b>TEAM CHUCK</b> for those who haven't been banned from there yet. Here's what <b>Chucky Cuevas</b> had to say:
<br>
<br><blockquote>Since the announcement that we would be posting a Q and A session on the forums, some fans have asked some interesting and thoughtful questions regarding Fallout: Brotherhood of Steel.
<br>
<br>We appreciate those who have submitted these questions and offered constructive criticism and we would like to say "Thank You".
<br>
<br>As an alternative to posting the questions along with the answers on the Interplay Forums, we have instead decided to present them on the Fallout: Brotherhood of Steel website, which is scheduled to launch on May 1. The site will include an FAQ, where many of the questions that Fallout fans have sent will be addressed. This page will be updated on a regular basis hopefully every two weeks or so). We hope you enjoy the site and return to it often to see the updated material as the game progresses and we near the ship date.
<br>
<br>Oh, and the web address will be posted here as soon as it goes live.</blockquote>
<br>
<br>It'll be interesting to see how many <i>constructive criticism questions</i> there are in that Q&A and how they're answered, <b>if</b> they're answered...
<br>
<br><i><b>Fan:</b> How come you guys keep saying 1950s sci-fi about the setting of Fallout Enforcer when the theme songs in the videos are heavy metal, the black dude in the screenshots looks like the cop from the Village People in rollerball armor, the interface is all wrong, there's raiders in thongs, and everything else? Where's the 1950s stuff?
<br>
<br><b>TEAM CHUCK:</b> We're saving something for the sequel, <u>Fallout Enforcer: Disco Punk Hooker Lovin'</u>!</i>
<br>
<br>Oh, and <b>Chucky</b>, you don't have to hit <i>enter</i> at the end of every line when you're using the PHPBB editor. Word wrap has been a standard feature since the beginning.
There's an <A href="http://forums.interplay.com/viewtopic.p ... 31">update post</a> on the <a href="http://forums.interplay.com/viewforum.php?f=55">Fallout Enforcer forum</a> by <b>TEAM CHUCK</b> for those who haven't been banned from there yet. Here's what <b>Chucky Cuevas</b> had to say:
<br>
<br><blockquote>Since the announcement that we would be posting a Q and A session on the forums, some fans have asked some interesting and thoughtful questions regarding Fallout: Brotherhood of Steel.
<br>
<br>We appreciate those who have submitted these questions and offered constructive criticism and we would like to say "Thank You".
<br>
<br>As an alternative to posting the questions along with the answers on the Interplay Forums, we have instead decided to present them on the Fallout: Brotherhood of Steel website, which is scheduled to launch on May 1. The site will include an FAQ, where many of the questions that Fallout fans have sent will be addressed. This page will be updated on a regular basis hopefully every two weeks or so). We hope you enjoy the site and return to it often to see the updated material as the game progresses and we near the ship date.
<br>
<br>Oh, and the web address will be posted here as soon as it goes live.</blockquote>
<br>
<br>It'll be interesting to see how many <i>constructive criticism questions</i> there are in that Q&A and how they're answered, <b>if</b> they're answered...
<br>
<br><i><b>Fan:</b> How come you guys keep saying 1950s sci-fi about the setting of Fallout Enforcer when the theme songs in the videos are heavy metal, the black dude in the screenshots looks like the cop from the Village People in rollerball armor, the interface is all wrong, there's raiders in thongs, and everything else? Where's the 1950s stuff?
<br>
<br><b>TEAM CHUCK:</b> We're saving something for the sequel, <u>Fallout Enforcer: Disco Punk Hooker Lovin'</u>!</i>
<br>
<br>Oh, and <b>Chucky</b>, you don't have to hit <i>enter</i> at the end of every line when you're using the PHPBB editor. Word wrap has been a standard feature since the beginning.
- axelgreese
- Wandering Hero
- Posts: 1127
- Joined: Thu Apr 18, 2002 3:46 am
- Location: Pork Chop Express
- Contact:
Re: Fallout Enforcer forum update by TEAM CHUCK
Yeah smiliey does that too.... SMIIEY IS A SPY?!?!?!?!?!Saint_Proverbius wrote:Oh, and <b>Chucky</b>, you don't have to hit <i>enter</i> at the end of every line when you're using the PHPBB editor. Word wrap has been a standard feature since the beginning.
- Saint_Proverbius
- Righteous Subjugator
- Posts: 1549
- Joined: Tue May 21, 2002 1:57 am
- Contact:
I was sent a reply by KraziKatt on the IPLY forum on the subject of Fallout fans lately. So, naturally, I emailed her, since I thought it needed replying to since I really didn't care much for the reply.
- > You shouldn't say things when you really don't
> know what's going on. I work at Interplay with
> these people and I know how dedicated they
> are to the fanbase.
Dedicated? I hate to point this out to you, but from where I sit, that's a load of happy horsecrap, Sandi. No one that's been toiling away on Fallout fandom for years has been contacted about this before it was announced. Rosh, me, Killian, Odin, Kreegle, none of us were asked our opinion on the subject, period.
Post announcement, I'd seen nothing done except for banning and censorship from Interplay. I was banned for a silly little avatar, because I object to a title when I'd actually been helping pitch Lionheart and making suggestions for that game since it was announced.
Don't give me this email crapola either. I sent one email by the time I was banned. Sure, it was sarcastic in tone, but it was hardly threatenning or harrassing. It was a list of all the comment threads I'd dug up with objections about the title, because it's not something many people are happy about. Furthermore, I've only sent four emails and I'd be more than happy to forward you all four of them so you can see that they're sarcastic, sure, but hardly the threat quality made out to be.
You may also check out all my forum posts from the time I was unbanned until I was rebanned. All were very civil in nature, many had a lot of thought in them. I hadn't sent a single email in that time. However, the reason I was banned is because Killian sent an email *8 DAYS* before we were both banned and Killian CC'ed it to me? What's that about? If that email was so bad, why did it take so long to ban him? And why ban me for it as well?
Even then, Killian was just venting about Feargus being forced out. None of us are happy about that, since he was the last of the big boys who worked on Fallout at Interplay. We were fairly outraged when Chris Taylor was laid off, too. So he wrote an email? So what?
Frankly, it's a little odd that the banning of me and Killian actually took place less than an hour after I took up for Magena when TechWiz took away her power, something I believe you should be able to relate to. I emailed TechWiz saying that Magena wasn't the one who told me Chucky made Elara a moderator. Less than an hour later, I was banned after a brief, but mostly friendly email exchange with Mr. Gisler. You want me to forward those to you, I can.
So let's see, was the ban about an email that's eight days old, or the fact I took up for Magena just an hour before hand. Hmmm.. Which is more likely? Which one sounds dug up to validate the actions of someone? It doesn't help Mr. Gisler's case that Magena was told to tell everyone who knew that it was a simple "bug", when the people involved know differently. Maybe your admin status revoking was a "bug" as well? I'd call it more of a trend.
And honestly, it's amazing that you guys can even claim you're dedicated to the Fallout fanbase considering what's gone on for the last two months. It's absolutely absurd.
> Chuck and his team are working their butts off
> to make sure that the game is as close to what
> you fans want as possible.
Judging by the latest PR media, I can't see this holding water either. Heavy metal music, chicks in thongs which is something people have been mad about since the beginning, and so on. He's listening? Where's the proof?
> They are doing all they can to take *constructive*
> comments (not comments from people like you)
> and work them into the game.
A fine example of working with the fanbase. :\
Again, where's the proof? It's been two months and I have yet to see the slighest improvement on this title.
> It makes me sick when I see how much energy
> and time these devs are putting into making this
> a fun and worthwhile game and then see the way
> they are treated on the boards in return. Do you
> think if people treated you the way you treat others,
> you would want to help them out? I sure wouldn't.
The irony is that we ARE being treated like that, Sandi. I'm amazed you can't see it.
Time and energy? I've been busting my hump in the Fallout community single handedly running Vault13.net from 2001-2002. I've been working at DAC ever since, and I've been moderately involved since Fallout 2 in a lesser role as a mere contributor.
My work at DAC even including being the main person there covering Lionheart until we decided to stop covering it there, so I continued to cover it at RPG Codex. To date, I've run all the Lionheart developer chats. I've organized them, gotten the word out about them, and so on. I've worked on three interviews for the game on DAC, and assisted on providing questions for the one on RPG Codex.
I've provided a lot of input in to Lionheart. I suggested how they should limit the lower boundry of intelligence since they're not doing low intelligence speech and quests, something which actually made it in to the game. I argued the case for a speech skill, since a skill will allow a player to overcome low attributes. That made it in the game as well. Many of the suggestions I've made have made it in, in fact.
Here's the best part, Sandi. It's not even my job. It's a hobby. I've been putting my "time and energy" in to this for *free*. Call it volunteerism because heaven forbid, I think the creativity and ingenuity in Fallout is actually worth the time spent on talking about it and promoting it. Of course, it looks like Interplay's doing it's damned to undo all that work put forth in creating Fallout with the diminishing valued spin off after spin off, each showing markedly less promise. I don't advocate shame spirals.
They're busting their humps on this game? Hey, guess what. They're getting paid to do it. It's their jobs to work hard on making games. It's their jobs to know what should be in the game and what shouldn't.
There's a lot of us that have put in huge amounts of "time and energy" in the Fallout community. We've been pitching in on the Fallout bible, for example. My name's in there a few times. I even interviewed Feargus a few years ago on Vault13.net so he could clear up some of the reasons Fallout fans were mad at him, a chance for him to reconcile differences, and Feargus was nice enough to do it. Feargus earned big points with a lot of people and gave us a lot of understanding about the developments and problems of Fallout 2. Middle ground was achieved, because I took the initiative to try to create a bit of harmony on the subject of past grievences.
Rosh has been around since Fallout and has been a major force in helping a great many of us appreciate the finer points of Fallout since 1997. Call him a spiritual leader, one who greatly influenced many of us. Kreegle took over DAC for Jay in 1999, so he's been working hard on Fallout for a while. He's been busting his hump to keep DAC alive even in the most dire of times. Odin's been around forever, too, and has been diligent in keeping the oldest Fallout site on the internet alive and kicking, No Mutants Allowed. Killian's been around since 2000 working for Vault13.net. We've been together when many of the others threw in the towel because they'd given up on Interplay and BIS doing anything good with Fallout. We remained. We still remain.
What have we got to show from it, except one buggy as hell game in 2001 that the CEO of Micro Forte even admits was a side-project and the developers don't support as a good Fallout extension. Now we're getting a dumbed down console product by people who apparently can't even read the Fallout Bible to understand what's going on? A game where the lead producer, Mr. Chuck Cuevas, has even said they're not interested in making it for us, no less! He made that pretty clear on the HomeLAN Fed interview and now we're supposed to believe he's suddenly interested in us? Are you seriously suggesting we're supposed to be all songbirds and butterflies here?
So am I a little pissed off about how we've treated? You betcha. You want to explain to me why I *shouldn't* be pissed off at this point? Why most of the fan base shouldn't be? After all, you guys have banned two of the biggest names in the community for what amounts to horse pie reasons. You guys have hired enforcers to censor the crap out of the forums. In fact, maybe you should contact several of the moderators as well as the ex-moderators and ask them how they think everything's been handled lately, especially in the Fallout Enforcer forum.
So, Sandi, can you tell me why I should "behave"? "Play nice"? The last time I "behaved", I just got banned again for some silly some such reasons like, "KraziKatt didn't tell me he was unbanned" and "Killian wrote a naughty email to Herve." As far as I can see, my incentive to "play nice" was torpedoed last Wednesday.
------------------
- DarkUnderlord
- Paragon
- Posts: 2372
- Joined: Wed May 01, 2002 7:21 pm
- Location: I've got a problem with my Goggomobil. Goggo-mobil. G-O-G-G-O. Yeah, 1954. Yeah, no not the Dart.
- Contact:
- bloodbathmaster2
- Vault Elite
- Posts: 366
- Joined: Thu Apr 18, 2002 6:29 am
- Location: The Outskirts of Insanity
- DJ Slamák
- Vault Elite
- Posts: 393
- Joined: Fri Apr 19, 2002 11:17 pm
- Location: Prague, Czech Republic
- Contact:
That is so funny when we do hear quite a bit from people in IPLY. The point that is more comedic and full of shit I've outlined in boldface.> You shouldn't say things when you really don't
> know what's going on. I work at Interplay with
> these people and I know how dedicated they
> are to the fanbase.
The proof is that many fans, including a lot from non-Fallout fan sites, aren't receptive to the title because it isn't what they want.> Chuck and his team are working their butts off
> to make sure that the game is as close to what
> you fans want as possible.
Judging by the latest PR media, I can't see this holding water either. Heavy metal music, chicks in thongs which is something people have been mad about since the beginning, and so on. He's listening? Where's the proof?
The cluepon for Chuck and everyone else is how mediocre FOT was received (and even loathed), despite large pre-orders.
I.e. More mindless play and "kewl minigun particles" from the clueless and ignore real design issues.> They are doing all they can to take *constructive*
> comments (not comments from people like you)
> and work them into the game.
It makes me sick when someone tries to spin-doctor in such a pathetic manner. You know, I'm not going to hold Chuck's hand and help him pull his head out of his ass. There's a reason why Run Like Hell Flopped Like Hell. It wouldn't be so bad if Chuck actually showed that he knew what he was doing. The unfortunate thing is as noted, it's got styles not found in either Fallout game this is supposedly set between, has a hard rock score that has just about disgusted every Fallout fan that has heard it (except perhaps HomeLAN, who may just be smiling and nodding at this brain fart and waiting for a better look), and it's essentially ignoring the Fallout setting on so many obvious counts it is obvious Chuck didn't have a clue to begin with.> It makes me sick when I see how much energy
> and time these devs are putting into making this
> a fun and worthwhile game and then see the way
> they are treated on the boards in return. Do you
> think if people treated you the way you treat others,
> you would want to help them out? I sure wouldn't.
It's hard for any fan to be optomistic when they've had their chain jerked around as much as the Fallout fans have.
It's incredibly more asinine to expect people to be receptive to something that they have no interest about, while at the same time some jackanape is claiming that is what they want. It's completely bullshit to expect people to swallow that Chucklehead has been around the fan sites and has seen what the fans like. Perhaps the retard had breezed through and just looked at the ramblings by idiots on points that he thought that might make a "kewl" game, entirely disregarding the lucid points by those who have played the Fallout games and who knew what the setting was.
And yet, we're supposed to be supportive? How much of a wage bonus did she gets to suddenly develop a few brain tumors to make such a glaringly stupid claim as the above?
Well, I hope Krazi likes seeing the almost overwhelming negativity at VE3D and other sites, because it's all going downhill (well, it wasn't very high to start off with).
Too bad. I thought she was one of the more rational people there.
I wonder what bribed her off.
(Edited, because I might have offended some...well, that's a bad thing, right?)
Last edited by Rosh on Wed Apr 30, 2003 2:06 pm, edited 1 time in total.
- bloodbathmaster2
- Vault Elite
- Posts: 366
- Joined: Thu Apr 18, 2002 6:29 am
- Location: The Outskirts of Insanity
-
- Hero of the Desert
- Posts: 1724
- Joined: Thu Apr 18, 2002 3:18 am
- Location: The Wastes
- Contact:
Sandi's just trying to act like a go between, granted her word choice wasn't great but don't bust on her. I understand why she said what she did. She doesn't really have a choice while still working at IPLY. We all know they have TechWiz reading everything that goes out of that place -- e-mails, IMs, etc. There's a person behind the screenname that's got real bills to pay and sometimes she just can't say what's really going on.
On the other hand team chuck is in direct control of what they're doing and they're tossing it back in our faces ... "load up your akimbo DEs" ... well forget Interplay titles. It'll be a long time before they put out another decent title if at all and we'll be waiting quite a long while before they put out a decent fallout title. Let's shift our attention elsewheres, STALKER, Phoenix, and plenty of interesting games on the horizon with real innovations to gameplay and real attention paid to story.
On the other hand team chuck is in direct control of what they're doing and they're tossing it back in our faces ... "load up your akimbo DEs" ... well forget Interplay titles. It'll be a long time before they put out another decent title if at all and we'll be waiting quite a long while before they put out a decent fallout title. Let's shift our attention elsewheres, STALKER, Phoenix, and plenty of interesting games on the horizon with real innovations to gameplay and real attention paid to story.
The answer to your first question is shaddup.
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
I hope you're serious because that's exactly how I've always felt. Fallout is great and everything, but pumping Interplay for a proper sequel hasn't accomplished anything and never will. If people see there's interest in the genre (and I think DAC can help things take off) we'll see some kickass stuff and maybe a Fallout 3. Or maybe something better than Fallout will come along and amaze us.Killzig wrote:It'll be a long time before they put out another decent title if at all and we'll be waiting quite a long while before they put out a decent fallout title. Let's shift our attention elsewheres, STALKER, Phoenix, and plenty of interesting games on the horizon with real innovations to gameplay and real attention paid to story.
- Zetura Dracos
- Vault Veteran
- Posts: 315
- Joined: Sun Oct 20, 2002 4:40 am
- Location: Midae, Arizona
Im proud to say that I can now add "Communist Spy" to my resume. Hell, Im only a casual fan compared to a lot of you guys and this still feels like a serious slap in the face. This just gets worse and worse and that e-mail is just laughable, are you sure it wasnt intended as a sarcastic joke? No probably not. Hell, maybe its time to start up the Apocalypse mod for Neverwinter Nights again. Good day to you all my fellow communists.
It's one thing to say nothing to Prov, or to keep neutral to it.
It's quite a different thing to tell him outrageous lies.
As for Interplay being shit now, well, the consumers know it as does the rest of the industry.
It is quite funny you mention about the people's work, as does Krazi. I remember when gaming wasn't about trying to sucker the paying public. I remember when it was people trying to write a story to share first and foremost, and did great success because of it.
It's something those lazy half-asses at Interplay don't know about, which is biting most of them in the ass. Most of them are kids who have just graduated from either a programming tech school or had some college and usually swallow some corporate schlock.
It's quite a different thing to tell him outrageous lies.
As for Interplay being shit now, well, the consumers know it as does the rest of the industry.
It is quite funny you mention about the people's work, as does Krazi. I remember when gaming wasn't about trying to sucker the paying public. I remember when it was people trying to write a story to share first and foremost, and did great success because of it.
It's something those lazy half-asses at Interplay don't know about, which is biting most of them in the ass. Most of them are kids who have just graduated from either a programming tech school or had some college and usually swallow some corporate schlock.
I agree, puting our hope in IPLY is stupid.Mad Max RW wrote:I hope you're serious because that's exactly how I've always felt. Fallout is great and everything, but pumping Interplay for a proper sequel hasn't accomplished anything and never will. If people see there's interest in the genre (and I think DAC can help things take off) we'll see some kickass stuff and maybe a Fallout 3. Or maybe something better than Fallout will come along and amaze us.
We all know they won't give us anything good, and that's why I have said many times I prefer no Fallout 3 will ever come out under them.
There are a lot of promising new post apocalyptic games, and there's also Troika.
- Saint_Proverbius
- Righteous Subjugator
- Posts: 1549
- Joined: Tue May 21, 2002 1:57 am
- Contact:
I pronounce it like "fack", as a word, so the "a" would sound more appropriate in that case.DJ Slamák wrote:An ef ay cue. What's wrong with that?
Or do you actually pronounce it like a word? Would that be like "Fack"?
I doubt we'll ever see Fallout 3 from Interplay, regardless of the success of the generic post apocalyptic setting. If the setting itself took off, you'd most likely see more crap like Fallout Enforcer from them, quick buck titles hoping to cash in while it's hot. They like to trend chase and care little about quality - just like Titus.MaxMax RW wrote:I hope you're serious because that's exactly how I've always felt. Fallout is great and everything, but pumping Interplay for a proper sequel hasn't accomplished anything and never will. If people see there's interest in the genre (and I think DAC can help things take off) we'll see some kickass stuff and maybe a Fallout 3. Or maybe something better than Fallout will come along and amaze us.
I think the best part of the whole situation is the claim they're doing everything they can to make this a game for the fanbase of Fallout while at the same time saying in interviews that this game isn't being made for the Fallout fanbase. But somehow, we're supposed to accept that they're making it for us when they're also saying they're not. Go figure.Zetura Dracos wrote:Im proud to say that I can now add "Communist Spy" to my resume. Hell, Im only a casual fan compared to a lot of you guys and this still feels like a serious slap in the face. This just gets worse and worse and that e-mail is just laughable, are you sure it wasnt intended as a sarcastic joke? No probably not. Hell, maybe its time to start up the Apocalypse mod for Neverwinter Nights again. Good day to you all my fellow communists.
Actually, what I posted was an email reply to a forum post over at Interplay's forum, since I've been banned from there. So, the text quoted there was what she said publically.
Apparently our outrage over this "sickens" her because we're treating TEAM CHUCK unfairly. Well, considering we've been diligently keeping the name Fallout alive, providing community outlets and stuff, over the last five to six years.. Meanwhile Interplay's doing nothing for that name but trying to cash in on it with poorly made spin offs which further tarnish that name.
Like I've said before, you can only piss in your pool so many times before you turn it in to one big toilet.
That's basically what Interplay's doing. They're pissing in their own pool.
------------------
- Sol Invictus
- Wanderer of the Wastes
- Posts: 579
- Joined: Fri Apr 19, 2002 2:59 am
- Location: Imperium
- Contact:
I suppose I don't have to reiterate to you guys about how I've always felt that KraziKatt was always a TEAM CHUCK cheerleader. Sandi might have seemed a little 'neutral' before but public announcements like this are the kind of thing that would make anyone change their (previously good) opinion of her.
If she were truly neutral she wouldn't go around making unwarranted statements in support of TEAM CHUCK like this.
If she were truly neutral she wouldn't go around making unwarranted statements in support of TEAM CHUCK like this.
I haven't been much on the interplay forums lately, but give it a look from the other side. Things are a bit extreme at the moment, so I guess it's only natural for certain extreme things to happen. Which doesn't mean it's fair.
And I'm also afraid a decent fallout sequal won't be produced at Interplay. The bright side is a lot of smaller startups are trying to develop a game in the p.a. setting.
If only Chuck had visited Static once .. *sigh*
Phil
And I'm also afraid a decent fallout sequal won't be produced at Interplay. The bright side is a lot of smaller startups are trying to develop a game in the p.a. setting.
If only Chuck had visited Static once .. *sigh*
Phil
'Mundus vult decipi, ergo decipio ..'