Some Questions about the editor that I NEED TO KNOW!
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- SDF!
- Posts: 6
- Joined: Wed May 07, 2003 2:12 am
Some Questions about the editor that I NEED TO KNOW!
1. ya know when ya press F8 and u get to test ur map? how do i get modify the character that spawns when u Press F8? which is u.
2. how do I change the allience of characters i place on my map?. i place a few characters on my small map. then i edit each one and make them have opposite teams. then when i test the map. they just sit there. also, how do i make characters allyied with me? (have the green highlight when im targeting)
3. how do u get music to play? when i test my map theres no music.
2. how do I change the allience of characters i place on my map?. i place a few characters on my small map. then i edit each one and make them have opposite teams. then when i test the map. they just sit there. also, how do i make characters allyied with me? (have the green highlight when im targeting)
3. how do u get music to play? when i test my map theres no music.
- Red
- Hero of the Glowing Lands
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1) You can't really, since when you dude edit OBJ_DUDE it leaves the screen black...
Best workaround I found so far is levelling the guy up (Shift-L while in game mode). Course you can't bring up stats more then to 6 with that, though you could fiddle a bit more with Mutate! and bruiser and/or Light weight to gain some extra strengh... You could also give the player the shades for 1 extra charisma...
2) You need to assign them proper scripts. Possibly custom ones but meanwhile you can use exisiting ones...
I'm not sure how you ally with them, could always try slapping them in team 0? I reall don't know...
3) Not really sure about that one, but I would guess you set that in the map's script, since it's the only thing really missing...
Could be set in maps.txt too for all I know though.
Best workaround I found so far is levelling the guy up (Shift-L while in game mode). Course you can't bring up stats more then to 6 with that, though you could fiddle a bit more with Mutate! and bruiser and/or Light weight to gain some extra strengh... You could also give the player the shades for 1 extra charisma...
2) You need to assign them proper scripts. Possibly custom ones but meanwhile you can use exisiting ones...
I'm not sure how you ally with them, could always try slapping them in team 0? I reall don't know...
3) Not really sure about that one, but I would guess you set that in the map's script, since it's the only thing really missing...
Could be set in maps.txt too for all I know though.
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- SDF!
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- SDF!
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- SDF!
- Posts: 6
- Joined: Wed May 07, 2003 2:12 am
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- SDF!
- Posts: 6
- Joined: Wed May 07, 2003 2:12 am
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- SDF!
- Posts: 17
- Joined: Tue May 06, 2003 3:26 pm
- Location: Somewhere in france
With the original exe, you can't add new towns or it will crash, you will have to download the cit patch ( http://www.teamx.ru/utils/f2_city_patch.zip ) or the loader i made (but you'll have to edit the source a bit if you want only the city patch)
http://www.ifrance.com/foloader/foloader.zip
thought it shouldn't be too hard to put comments ( ; ) before the lines you don't want...
You can also use the unused locations (epa, primitive tribe...)
http://www.ifrance.com/foloader/foloader.zip
thought it shouldn't be too hard to put comments ( ; ) before the lines you don't want...
You can also use the unused locations (epa, primitive tribe...)
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- SDF!
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- Location: Somewhere in france
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- SDF!
- Posts: 17
- Joined: Tue May 06, 2003 3:26 pm
- Location: Somewhere in france
here: http://www.ifrance.com/foloader/mapper2patch.exe little patch to prevent mapper2.exe from crashing when there's more than 49 cities entry in city.txt