What You Should Know About Biological Warfare
- Mad Max RW
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What You Should Know About Biological Warfare
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<html><body><P>A guy by the name of Steve Downing sends word of a downloadable U.S. Civil Defense movie from 1952 covering biological weapons and what we should do in case of an attack. It’s funny how they use the same thinking today as they did over fifty years ago. The movie is a little over seven minutes long and comes in a few different formats.</P><P>If you need some laughs <A HREF=http://www.archive.org/movies/details-d ... nSpotlight target=_blank>check it out</A>. Thanks again, Steve.</P></body></html>
<html><body><P>A guy by the name of Steve Downing sends word of a downloadable U.S. Civil Defense movie from 1952 covering biological weapons and what we should do in case of an attack. It’s funny how they use the same thinking today as they did over fifty years ago. The movie is a little over seven minutes long and comes in a few different formats.</P><P>If you need some laughs <A HREF=http://www.archive.org/movies/details-d ... nSpotlight target=_blank>check it out</A>. Thanks again, Steve.</P></body></html>
Re: What You Should Know About Biological Warfare
That'll be yours truly, in case anyone wondered.Mad Max RW wrote:A guy by the name of Steve Downing...
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I can't help but notice that everybody thinks Burt is the star. What about the fucking monkey with the explosives on a fishing line? He dies for his cause. Respec'. He's the real hero in this story. I'd prefer Fallout:NAMBLA if it had monkeys fishing with explosives instead of jihad ghouls.
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Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.
Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.