Endings **possibly spoilers

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
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DefektivUnit
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Endings **possibly spoilers

Post by DefektivUnit »

Alright, I think i'll start this off by saying "Hello!"
and, "I know this has probably been asked and answered a thousands times and I must have overlooked it so please don't flame me too bad..."
but if anyone can tell me how to get decent endings for the Followers of the Apocalypse and the Hub, I would be most appreciative.
Also.. if anyone can point me in the direction of a good screen cap prog to get images from fallout, I would like that, too. I just didn't think it warranted a whole separate post.
[blood oils the gears : hate fuels the machine]
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Stainless
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Re: Endings **possibly spoilers

Post by Stainless »

DefektivUnit wrote:but if anyone can tell me how to get decent endings for the Followers of the Apocalypse and the Hub, I would be most appreciative.
To get a decent ending for the hub, you need to finish the game in a certain amount of time (to stop the muties from running through it). I think you also need to kill Decker.
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OnTheBounce
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Re: Endings **possibly spoilers

Post by OnTheBounce »

DefektivUnit wrote:Also.. if anyone can point me in the direction of a good screen cap prog to get images from fallout, I would like that, too. I just didn't think it warranted a whole separate post.
Just hit the F12 key while playing the game and the game will save a screenshot in BMP format to the game's directory.
Stainless wrote:To get a decent ending for the hub, you need to finish the game in a certain amount of time (to stop the muties from running through it). I think you also need to kill Decker.
According to the Endings section in Per Jorner's Nearly Ultimate Fallout Guide the Hub gets overrun if you "[e]nter the Hub after 140 days have passed." There's no mention of killing Decker, however, something tells me that this would have figured into some of the other endings, which were apparently not implemented.

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