Does anyone know how to put some starting gear to a own made character in a campaign? Like in the original campaign your characters starting gear depends on your tag skills?
Should it be somewhere in the campaign.txt or some other .txt file :
Starting gear in campaign.
Starting gear in campaign.
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- OnTheBounce
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Sorry, but the equipment given to the PC at the beginning of a campaign is hard-coded.
If you want to get rid of the equipment that a character has you'll need to do the following:
It's an ugly way to go about it, but apparently the only solution.
OTB
If you want to get rid of the equipment that a character has you'll need to do the following:
- Modify all of the items that a player can get due to his/her Tag Skills by adding a tag name to them.
- Insert a trigger at the beginning of the campaign that gives the tagged items to an deactivated NPC. You'll need to have one trigger ("Give Item tagged X to NPC") for each item, so you will need 72 lines to get rid of the 9mm Ball. "Copy" is your friend...
It's an ugly way to go about it, but apparently the only solution.
OTB
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