Campaign.txt

Mapping & modding Fallout Tactics and reviewing maps thereof.
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Forty-six & Two
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Campaign.txt

Post by Forty-six & Two »

"Radscorp01_Easy;critter;2;4;true;Z",
"entities/Actors/Critters/radscorp_01.ent;3;10"

Hey guys, could anyone explain these numbers for me?

I understand that its Random encounter setup, and that the lower line picks the entity used, but I dont understand the numbers.. is it like ;3;10=3 to 10 of the given entity? I dont get the last part of the upper line either, the first is the name I think but the numbers are a mystery to me again, also what the "true" parameter.

"campaigns/missions/core/mission01.mis;mission_name_01;37;visited;false"
"campaigns/missions/core/mission02.mis;mission_name_02;37;covered;false",

Also, please explain to me what the numbers (37) in the core mission setup lines work? Do they define if it is a green ring for bunkers and size of the ring?

I could probaly spend 2 hours fidding around with this, but im sure it will make my brain hurt, soo.. I hope someone else have a quick answer =).
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requiem_for_a_starfury
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Re: Campaign.txt

Post by requiem_for_a_starfury »

Forty-six & Two wrote:"Radscorp01_Easy;critter;2;4;true;Z",
"entities/Actors/Critters/radscorp_01.ent;3;10"

Hey guys, could anyone explain these numbers for me?

I understand that its Random encounter setup, and that the lower line picks the entity used, but I dont understand the numbers.. is it like ;3;10=3 to 10 of the given entity? I dont get the last part of the upper line either, the first is the name I think but the numbers are a mystery to me again, also what the "true" parameter..
True is if they are enabled or not,
  • { "ForceType;align;min;max;enabled;cd_code",
    "force_entity1.ent;level;appearance chance",
    "force_entity2.ent;level;appearance chance",
    "force_entityN.ent;level;appearance chance"}
The numbers in the first line are the min and maximum number of entities you'll encounter, the numbers in the subsequent lines are the level of the entities and the appearance chance, a chance between 1 and 100 that you'll encounter those entities.

Forty-six & Two wrote:"campaigns/missions/core/mission01.mis;mission_name_01;37;visited;false"
"campaigns/missions/core/mission02.mis;mission_name_02;37;covered;false",

Also, please explain to me what the numbers (37) in the core mission setup lines work? Do they define if it is a green ring for bunkers and size of the ring?

I could probaly spend 2 hours fidding around with this, but im sure it will make my brain hurt, soo.. I hope someone else have a quick answer =).
There are 2 different sized zars for the mission/bunker circles, radius of 37 for the missions and radius of 25 for the bunkers, though there's nothing to stop you using all of one size, or the otherway around. There are another 2 circle zars but I don't know what radius you'd need to use to get them, or even if you can. The true/false at the end of the line show if it's a bunker or not.
If you can bear to hear the truth you've spoken
Twisted by knaves to make a trap for fools,
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Forty-six & Two
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Re: Campaign.txt

Post by Forty-six & Two »

requiem_for_a_starfury wrote:
Forty-six & Two wrote:"Radscorp01_Easy;critter;2;4;true;Z",
"entities/Actors/Critters/radscorp_01.ent;3;10"

Hey guys, could anyone explain these numbers for me?

I understand that its Random encounter setup, and that the lower line picks the entity used, but I dont understand the numbers.. is it like ;3;10=3 to 10 of the given entity? I dont get the last part of the upper line either, the first is the name I think but the numbers are a mystery to me again, also what the "true" parameter..
True is if they are enabled or not,
  • { "ForceType;align;min;max;enabled;cd_code",
    "force_entity1.ent;level;appearance chance",
    "force_entity2.ent;level;appearance chance",
    "force_entityN.ent;level;appearance chance"}
The numbers in the first line are the min and maximum number of entities you'll encounter, the numbers in the subsequent lines are the level of the entities and the appearance chance, a chance between 1 and 100 that you'll encounter those entities.

Forty-six & Two wrote:"campaigns/missions/core/mission01.mis;mission_name_01;37;visited;false"
"campaigns/missions/core/mission02.mis;mission_name_02;37;covered;false",

Also, please explain to me what the numbers (37) in the core mission setup lines work? Do they define if it is a green ring for bunkers and size of the ring?

I could probaly spend 2 hours fidding around with this, but im sure it will make my brain hurt, soo.. I hope someone else have a quick answer =).
There are 2 different sized zars for the mission/bunker circles, radius of 37 for the missions and radius of 25 for the bunkers, though there's nothing to stop you using all of one size, or the otherway around. There are another 2 circle zars but I don't know what radius you'd need to use to get them, or even if you can. The true/false at the end of the line show if it's a bunker or not.
Great, thanks man. This really helps alot. Saw your new map was ready btw, gona play it when I get home from school and ill be sure to give an opinion on it =).
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Re: Campaign.txt

Post by requiem_for_a_starfury »

Forty-six & Two wrote:Great, thanks man. This really helps alot.
No problem.
Forty-six & Two wrote:Saw your new map was ready btw, gona play it when I get home from school and ill be sure to give an opinion on it =).
Uh oh, *crosses fingers* have fun.
If you can bear to hear the truth you've spoken
Twisted by knaves to make a trap for fools,
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