Just a thought...

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Kashluk

Post by Kashluk »

Well, if it would take two weeks of wandering through dead-empty desert then yeah, you would die before getting back to the town. That's the whole point.
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axelgreese
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Post by axelgreese »

Kashluk wrote:Well, if it would take two weeks of wandering through dead-empty desert then yeah, you would die before getting back to the town. That's the whole point.
and that's fun how?


...


there, now you've got the point.
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avenger69ie
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Post by avenger69ie »

the fun is in the whole idea, ... teh idea of going half way across california on foot without food or water is stupid... i dont want to feed my charactor, what i reckon is that ... you go to a town and buy supplies, you dont have to feed him, you just buy teh supplies you need to get you werever it is that your going... imo its a better way of travelling across the wastes, obviously not everyone is taken with this idea, so fuck it! lets face it, if fallout 3 ever does arise like a phoenix from nuclear ashes, its not gonna have this "perk?" in it anyway.

:)
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VasikkA
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Post by VasikkA »

Yeah! Let's rename the game to The Sims: Fallout. The post-apocalyptic toilet simulation! Surely the Vault Dweller needs to defecate the Beef Jerky he had for dinner.
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avenger69ie
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Post by avenger69ie »

VasikkA wrote:Yeah! Let's rename the game to The Sims: Fallout. The post-apocalyptic toilet simulation! Surely the Vault Dweller needs to defecate the Beef Jerky he had for dinner.
read my last post, i reckon it explained it well.

the sims indeed, jesus tahts the last thing i'd want to see in a fallout game
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Carib
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Post by Carib »

Outdoorsman skill should have a lot of stuff and the better you have skill in it, you'd be able to find old ruins like say a Nuka cola plant or weapons depot or something of the sort.

All foods should have their lil perks and what not. Beef Jerky don't spoil while others meal can.
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