JE on game length and stuff
- Saint_Proverbius
- Righteous Subjugator
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JE on game length and stuff
<strong>[Game -> Update]</strong>
<b>JE Sawyer</b>, being the little chatter box he is, has <A href="http://forums.interplay.com/viewtopic.p ... 5">replied here</a> about how many areas <b>Fallout 3</b>.. errr.. <b>Van Buren</b> should have.
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<br><blockquote>However, at the beginning of Van Buren, we sat down for a few weeks and made outlines of the various areas you could explore in the game. It was pretty damned big. So, I went back and I looked at Fallout. Fallout only had 13 areas. Fallout 2 had 23 areas. Does Van Buren really need to have 23, or even 20 areas? Personally, I think it would be better off with 15-17 very good areas than 23 really rushed areas. And if, in those 15-17 areas, you can get better gameplay balance than you would have been able to in 23 areas, I think that's a good thing. I would rather have crazed lunatic people complain that 100 hours of gameplay isn't enough than have the majority of people quit the game because the first 10 of its 300 estimated hours just suck.</blockquote>
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<br>I'd much rather have quality over quantity. 50 hours spent well versus 100 hours spent mundane, I'll take the 50 one.
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<br>Thanks, <b>SuperH</b>!
<b>JE Sawyer</b>, being the little chatter box he is, has <A href="http://forums.interplay.com/viewtopic.p ... 5">replied here</a> about how many areas <b>Fallout 3</b>.. errr.. <b>Van Buren</b> should have.
<br>
<br><blockquote>However, at the beginning of Van Buren, we sat down for a few weeks and made outlines of the various areas you could explore in the game. It was pretty damned big. So, I went back and I looked at Fallout. Fallout only had 13 areas. Fallout 2 had 23 areas. Does Van Buren really need to have 23, or even 20 areas? Personally, I think it would be better off with 15-17 very good areas than 23 really rushed areas. And if, in those 15-17 areas, you can get better gameplay balance than you would have been able to in 23 areas, I think that's a good thing. I would rather have crazed lunatic people complain that 100 hours of gameplay isn't enough than have the majority of people quit the game because the first 10 of its 300 estimated hours just suck.</blockquote>
<br>
<br>I'd much rather have quality over quantity. 50 hours spent well versus 100 hours spent mundane, I'll take the 50 one.
<br>
<br>Thanks, <b>SuperH</b>!
- Saint_Proverbius
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No - say no to real-time :x
Please make Fallout 3 a "Fallout" game - not another easy-to-swallow exercise in dull and simplified "action-fun!!1", made accesible to the Tony Hawk-playing masses.
Interplay have been saying for years that they'd stick to their roots with Fallout 3, so I FUCKING WELL expect them to. Tweaks and updates and ground-breaking new ideas - yes, gimme. Baldurs-Gate0rizations - no, go away.
I want a supermo-deluxe RPG, something that'll raise the bar and be "true" to what an RPG *should* be. Not what has sold in the past to the D&D-hungry masses.
Please make Fallout 3 a "Fallout" game - not another easy-to-swallow exercise in dull and simplified "action-fun!!1", made accesible to the Tony Hawk-playing masses.
Interplay have been saying for years that they'd stick to their roots with Fallout 3, so I FUCKING WELL expect them to. Tweaks and updates and ground-breaking new ideas - yes, gimme. Baldurs-Gate0rizations - no, go away.
I want a supermo-deluxe RPG, something that'll raise the bar and be "true" to what an RPG *should* be. Not what has sold in the past to the D&D-hungry masses.
- Bridgeburner
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I posted this in another thread, but it seems more appropriate here.
Lunchmeat wrote:I prefer the length of Fallout to Fallout 2. It's all quality, not really repetitve, and there's plenty of replayabiliy. I just played the game and I didn't even talk to Set, Loxley, or Morpheus once. It's also perfect in length for the gamer who doesn't have all the time in the world to put into a game. In other words, perfect for me.
same, heheh. i didnt know i could get 5760 rads in my system. lolSuperH wrote:Zax is the computer right? I never bother talking to it any more... it frustrates me that I had 10 intelligence and maxed speech and I could never seem to beat it at chess... grrr... always tried so many times my rad-x wore off :/
i definatly like FO1 more than FO2, gotta go buy it again. mmm quality games rock.
- swordinstone
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I definately want quality over quantity... i tend to loose interest in games, when they start to run on too long.
As far as combat goes, I enjoyed the CTB combat in FO:T more than I even enjoyed it in the other fallouts... not that they were bad by anymeans... I think what added the most (to me) was the positions and sentry modes. But this is going to be a RPG, so commanding a squad of people prob wont happen. I do hope they keep the postions (p/c/s)... it lets you take advantage of cover a lot more... i like how it affected skills also.
As far as combat goes, I enjoyed the CTB combat in FO:T more than I even enjoyed it in the other fallouts... not that they were bad by anymeans... I think what added the most (to me) was the positions and sentry modes. But this is going to be a RPG, so commanding a squad of people prob wont happen. I do hope they keep the postions (p/c/s)... it lets you take advantage of cover a lot more... i like how it affected skills also.
Against the grain
That where I'll stay
Swimmin up stream...
I maintain against the grain!
That where I'll stay
Swimmin up stream...
I maintain against the grain!