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for me, nothing can beat going for the ultra high unarmed skill, sneaking up - giving a judo chop to the back of the head, and knocking a fo uncoscious. Its spectacularly useful even in the face of burst-weapons of devistation - not to mention having far more style. The funny parts have to be all the times my characters have KILLED opponents in non lethal combat. San Fran, Reno, Temple of Trials..
don't know what this instant death business is about. i've never noticed it. The closest I know of instant death is where the first shot takes more hit points than the target has
It's simple. Just reach level 24, meet the prerequisites and take Slayer. Every time you attack, you roll luck for a critical hit, which results in a surprising amount of deaths.
instadeath is when you kill them without taking away all of their hp. so you could critically hit lo pan in the back for 2 points of damage and if the instadeath pulled through, hed die right there. spine busting out of his chest and all. if you have 10 luck it happens extremely often.
Spazmo wrote:It's simple. Just reach level 24, meet the prerequisites and take Slayer. Every time you attack, you roll luck for a critical hit, which results in a surprising amount of deaths.
Not excactly. The Slayer perk just upgrades ANY hit to a critical, you don't need a luck roll.
Only the Sniper perk requires the luck roll.