Fallout 3 screenshot! Well, sort of..

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Saint_Proverbius
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Fallout 3 screenshot! Well, sort of..

Post by Saint_Proverbius »

<strong>[Game -> Update]</strong>

<b>Briosafreak</b> has sent me a link of a mock up of what <i>Fallout 3</i> might look like if development continues on it's current path.. Courtesy of one of the <a href="http://www.somethingawful.com">SomethingAwful</a> bunch. Without further ado:
<br>
<br><div align="center"><a href="/fallout3/screenshots/fallout3screen.jpg"><img src="/fallout3/screenshots/fallout3screentb.jpg" height="150" width="200"></a></div>
<br>
<br>That picture sums up a thousand words of thoughts I've had since hearing about full control of party members, real time with pause combat, playable races, weapon proficiency perks, and just about everything else of late.
<br>
<br>Thanks, <b>Briosafreak</b> of <a href="http://www.nma-fallout.com">No Mutants Allowed</a>!
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Post by Mad Max RW »

Good job with taking one of Gamespot's screens. God dammit that's lazy :P
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Post by Zetura Dracos »

NOOOOOOOOOOOOOOOO! By all that is good and holy NO!
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Post by spyder07 »

Great! A bunch of recylced thumbs slaped into a very Arcanum-ish character sheet. Seriously, if I want to play a PA Arcanum mod, I'll (try) make to make one myself. If I want Fallout 3, I want the devs to make it freaking right.
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Post by Spazmo »

That's the Icewind Dale II inventory screen, which should chill your spines.
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Post by Neon Dingo »

You can see part of the monitor (It got cut off, poor editting job) from the Fallout games where it shows text.

Funny joke though. Hahaha, I like it.
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Post by Det0x »

you guys need to stop getting news from the goons at SA, its all a bunch of bullshit
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Re: Fallout 3 screenshot! Well, sort of..

Post by DarkUnderlord »

Saint_Proverbius wrote:<b>Briosafreak</b> has sent me a link of a mock up of what <i>Fallout 3</i> might look like if development continues on it's current path.. Courtesy of one of the <a href="http://www.somethingawful.com">SomethingAwful</a> bunch.
So that's why J.E.'s going over there. He's after their art skills.
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Post by Saint_Proverbius »

Neon Dingo wrote:You can see part of the monitor (It got cut off, poor editting job) from the Fallout games where it shows text.

Funny joke though. Hahaha, I like it.
Yup, it's definitely a poor editting job, piss poor, in fact. However, the screenshot is still comedy gold, IMHO.
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Post by peasofme »

its hilarious and sadly true. they'll proally use the iwd engine for fo3. go je sawyer! i guess thats all he knows.
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Post by Zetura Dracos »

No I dont think they would considering that the Bioware Infinity Engine is no longer in use. They lost rights to it after Icewind 2 due to their breakup with Bioware or something like that.
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Post by Spazmo »

They still own the Infinity Engine. They're just not using it anymore because it's fucking old and because they have the Jefferson engine which is better.
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Post by Smiley »

Its time is long overdue...

Besides being old, it's quite inefficient... It takes much more than it gives it seems.

But the pic is pretty funny, though somewhat scary.
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Post by SuperH »

It's ... cool ... how people responded to that on the iply boards. A bunch of people freaked out and thought "oh no, that can't be fallout 3, but i'm going to wait for official word before i judge it..."... so dumb. Unbelievable.
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Post by Langy »

SuperH: If that was a guy named 'Krez' saying that, just know that he's a troll:p

Oh, and Saint P: I don't believe I heard anything about weapon proficiency perks, or having full control over party members, or even about having only real time with pause combat. Then again, I have heard about perks that'd make certain types of weapons better (like the Sniper perk), having limited control over one party member per turn if you have a high enough skill and they'd still disobey you if what you are telling them to do is against their nature, and focusing on turn-based combat while throwing in a real time with pause combat system because the suits made them do it.

Of course, you're probably just exagerating, but still, FO3 is hardly going down the lines of FOBOS.
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Post by Killa-Killa »

Wow, I really hope that this^^^ is true about focusing on TB, if they do in fact have RT as an option. Though I really hope for that last line to be true!
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Post by Saint_Proverbius »

Langy wrote:Oh, and Saint P: I don't believe I heard anything about weapon proficiency perks, or having full control over party members, or even about having only real time with pause combat. Then again, I have heard about perks that'd make certain types of weapons better (like the Sniper perk), having limited control over one party member per turn if you have a high enough skill and they'd still disobey you if what you are telling them to do is against their nature, and focusing on turn-based combat while throwing in a real time with pause combat system because the suits made them do it.

Of course, you're probably just exagerating, but still, FO3 is hardly going down the lines of FOBOS.
They're having both turn based and real time with pause. However, unless they're going to do two AIs, one for each combat mode, and two different monster placements for each mode, real time most certainly will affect the design of the game and how well turn based works. Another consideration would be things like sliding from a heavy hit and balancing that with how it would work in turn based. There's a reason Fallout Tactics dropped sliding, aka Knockback. Also, consider how the turn based hex system would work in real time. It most likely wouldn't just because of the movement thing alone, so... Forgive me if I don't buy the line, <i>We're making both modes in the game, but real time won't affect turn based.</i>

It's been mentioned several times that you'll have full control over NPC party members, but there will be a speech skill check on it. BUT, the skill check won't be that high, either. Go figure.

The weapon proficiency thing is the latest addition to the NEW, IMPROVED SPECIAL that JE's been talking about, the one with only one gun skill.
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Post by 4too »

SPECIAL for the short bus.

Well, all these "features" that the IWD, BG habituates want perpetuated, will be rolled into the projected TARGET MARKET culdesac, and then ""through the eye of a needle"" to fit on a PS2 controller, or the head of a pin.

Or maybe the analogy of sausage making and acts of Congress apply.

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