I've searched the forums here, and somehow can't seem to find a solution to my problem, which is:
When I extract an ACM file from the master.dat file (Fallout 1), and then convert it to WAV and play it, it sounds really high-pitched. Voices, for example, are all chipmunky. I'm not sure if they're actually FASTER than normal, but it's either that or the pitch is just higher.
In any case, how do I fix this? Many others have been able to extract sounds and end up with copies that sound just like the in-game ones, so obviously there must be a known solution that I can't seem to find.
Extracted sounds are all chipmunky...
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- SDF!
- Posts: 2
- Joined: Mon Jul 28, 2003 10:20 am
- Location: Bremerton, WA, USA
Extracted sounds are all chipmunky...
It's 'cause I'm Russian...
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- SDF!
- Posts: 2
- Joined: Mon Jul 28, 2003 10:20 am
- Location: Bremerton, WA, USA
Sweet, thanks a lot! But, do you (or anyone else) know of any easy way to convert multiple ACMs to WAVs this way? I know I can put them all into a .bat, but I was hoping that there might be an easier, faster way. For example, is there any way to make ACM Converter create mono WAVs?
It's 'cause I'm Russian...