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Like Tactics? Found a cool mod for another game that reminds you of Fallout? Playing those crappy spin-off console games called "Fallout"? Discuss here.
I hope he's older than you will ever be. Now stop with the "cutting" remarks, because you obviously suck at them, being the witless fucktard that you are, and do the world a favor and start sharing needles instead of your opinions, as you seem to be doing heroin anyway. The genepool needs cleansing... badly.
Last edited by Jeff on Tue Nov 26, 2002 8:00 pm, edited 1 time in total.
Rosh, you still around trying to show everyone why a Fallout Online can't work.... And my dream came true. fallout 1 and 2 finally came for Macintosh.... hahahah...
Way to go, topic digger. Considering his website is nma-fallout.com, and it's pretty obvious that he's a big mofo there, then yes, he was at NMA. Stop needlessly increasing your post count to compensate for your other shortcomings.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
Fallout online should be like Road Warrior. More cars, less guns. Highwaymen, mercs, raiders in dune buggies. It would be sweet. Roving gangs of gasoline thieves. A heavy PVP bent would be nice to see.
There aren't any cars in Fallout, Hemolofgagfasdf. And there sure as hell isn't any gasoline. A post-apoc MMOG could be pretty damn good (as good as an MMOG could be, at least), but it just doesn't work in the Fallout setting.
Then what the hell do you consider the Highwayman I'm driving in Fallout 2? I've seen quotes from the developers, and they said that that is the only running car in that area, but ther might be more out there. I was implying that cars, gasoline, and firearms could be a rarity, and players could form gangs based on acquisition of those commodities, thus enabling a unique PVP system. You're trying to tell me that multiple characters interacting in the post apocalyptic world wouldn't work? Maybe not Fallout 3, but better than tactics. Not mmorpg, but morpg.
Indeed, I can agree to that. If that Highwayman would be the only vehicle around Smithy wouldn' t have "given it away". I' m not saying there should be tons of vehicles but some might still be operational, otherwise there wouldn' t be any use for the car thieves in New Reno neither.
As for petrol or gasoline, now that would be very scarce but not absolutelly abscent. The military and the governement are likely to have stashed away some of it even during the times power cells were develloped. Let' s say, just in case...
But indeed, Fallout online would not work in my opinion.
He who keeps the old akindled and adds new knowledge is fit to be a teacher.
Slave_Master wrote:If there was any oil/gasoline left after the war, I'm sure it would have been used in the eighty years between then and when Fallout takes place.
True, I forgot that possibility.
And indeed, I rather see an other PA online universe than a Fallout one. It has been franchised enough.
He who keeps the old akindled and adds new knowledge is fit to be a teacher.