Troika's Next?

Comment on events and happenings in the Fallout community.
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Troika's Next?

Post by Mad Max RW »

<strong>[Game -> Update]</strong>

<html><body><P>It doesn’t look like everybody will get there wish for a <A HREF=http://www.troikagames.com/ target=_blank>Troika</A>-made Fallout 3, but we might get the next best thing: an <B>original</B> post apocalyptic style game. The homepage for <A HREF=http://www.cglenn.com/ target=_blank>Chris Glenn</A>, a <A HREF=http://www.troikagames.com/ target=_blank>Troika Games</A> concept artist, has several very interesting pieces of work.</P><blockquote><center><A HREF=http://www.cglenn.com/images/2d/post_01_b.jpg target=_blank><img src=/madmaxrw/postapoc1a.jpg></A> <A HREF=http://www.cglenn.com/images/2d/post_02_b.jpg target=_blank><img src=/madmaxrw/postapoc2a.jpg></A></center></blockquote><blockquote><center><A HREF=http://www.cglenn.com/images/2d/post_03_b.jpg target=_blank><img src=/madmaxrw/postapoc3a.jpg></A> <A HREF=http://www.cglenn.com/images/2d/post_04_b.jpg target=_blank><img src=/madmaxrw/postapoc4a.jpg></A></center></blockquote><P>I can’t wait to see what they’re cooking up. Spotted at <A HREF=http://www.nma-fallout.com target=_blank>NMA</A>.</P></body></html>
Last edited by Mad Max RW on Mon Sep 22, 2003 8:01 pm, edited 1 time in total.
Hammer
Banned Bitch
Banned Bitch
Posts: 708
Joined: Sat May 25, 2002 5:05 am

Post by Hammer »

I misread it and thought it said Trokia will be making FO3 - but this is just as good.
User avatar
Bridgeburner
Wanderer
Wanderer
Posts: 400
Joined: Sun Jan 05, 2003 1:12 pm
Location: Den Haag, Netherlands
Contact:

Post by Bridgeburner »

looks very promising

chris glenns work rocks. i also really liked what he did for greyhawk
Finch
SDF!
SDF!
Posts: 21
Joined: Thu May 15, 2003 6:57 am

Post by Finch »

Looking good. I noticed two things:

1.) If you go to Chris Glenn's actual site, he gives a description of each of his pictures. Underneath those four, it is labeled Post-Apoc, followed by a number, with the description "Series of concepts revolving around a barren location. Can't say too much about it."

2.) Probably a less significant observation, but none-the-less interesting. In the third picture, if you look at the pointy structure in the background, you'll notice that it is reminiscent of the completely unique Chrystler Building in New York City.

Hopefully this is a sign that the Post-Apoc genre is getting new life breathed into it.
Last edited by Finch on Mon Sep 22, 2003 7:49 pm, edited 1 time in total.
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

not for sure if it's post-apoc, like..it has trees...and stuff :O
:chew:
Grimnar
Vault Dweller
Vault Dweller
Posts: 137
Joined: Sat Sep 20, 2003 8:47 pm
Location: Sweden, Västerås

Post by Grimnar »

Fallout had lots of trees in some areas, it wasnt all barren wasteland ...
Looking at the size of some trees in the concepts, maybe mutation is an option?

First thing that came to mind was that the monklike figure is replanting the earth or something :) some plants really look out of place
"We have OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone-scorpions" -Chucky Cuevas
User avatar
atoga
Mamma's Gang member
Mamma's Gang member
Posts: 5440
Joined: Tue May 14, 2002 4:13 am
Location: Coney Island

Post by atoga »

It appears to be more fantasy than post-nuke, given the *happily living* trees and the warm blue skies. Still, whatever this is for, it looks promising.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

I'm hoping it's going to be cyberpunk or something.

I like the tree pic, nice colours and stuff, some of the trees in the distance look pretty big. This game looks more prehistoric than post-apocalypse WHOOOO BIZARRO
:chew:
Silver
Desert Wanderer
Desert Wanderer
Posts: 521
Joined: Wed Nov 20, 2002 7:02 pm
Location: Club Hedonism IV

Post by Silver »

atoga wrote:It appears to be more fantasy than post-nuke, given the *happily living* trees and the warm blue skies. Still, whatever this is for, it looks promising.
That's just one image. The rest is barren. And those trees look mighty big. You need some nice good ol radiation to get such trees.

Damn this looks good! Let's see more of this.
User avatar
atoga
Mamma's Gang member
Mamma's Gang member
Posts: 5440
Joined: Tue May 14, 2002 4:13 am
Location: Coney Island

Post by atoga »

Not giant, lush trees and postcard blue skies. It looks more prehistoric than anything.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

radiation for big trees?

I like fallout but I don't want an exact copy with giant trees and ancient looking roads and stuff. One screen has green looking plains with rivers and stuff, so I doubt that's exactly radioactive. And the creatures on pic #2 don't really look like mutants. The desert dude on the guys site also looks pretty..dune-line. Not a scrap of leather on him, so it can't be post-apocalyptic or something :O bizarro.

By the time this game comes out I think we'll have enough post-apoc stuff to be playing. Look at all the games announced. Looking at the trees and sky, this game looks more wilder and alive than a wasteland? I dunno.
:chew:
Grimnar
Vault Dweller
Vault Dweller
Posts: 137
Joined: Sat Sep 20, 2003 8:47 pm
Location: Sweden, Västerås

Post by Grimnar »

No your'e right, the "cow" with an insect head on the second to the right doesnt look at all mutated ;)
"We have OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone-scorpions" -Chucky Cuevas
User avatar
Spazmo
Haha you're still not there yet
Haha you're still not there yet
Posts: 3590
Joined: Wed Jun 12, 2002 4:17 am
Location: Monkey Island
Contact:

Post by Spazmo »

Well, I you'll be able to ask all these questions and more during RPGCodex's upcoming Troika dev chat. Just show up in #rpgcodex on GamesNet on Tuesday at 8 PM EST.
How appropriate. You fight like a cow.

RPG Codex
User avatar
Mr. Teatime
Righteous Subjugator
Righteous Subjugator
Posts: 3340
Joined: Mon May 19, 2003 12:07 pm

Post by Mr. Teatime »

Just to correct something: I DONT want a Troika made Fallout 3. I'm quite happy with BIS doing it, the only disadvantage being interplay's restrictions of Real Time and Multiplayer. Whilst Troika's games clearly are good, neighter Arcanum or ToEE have grabbed me. Arcanum had lots of promise but ultimately was (severely) flawed, ToEE.. .well I just don't like D&D. My FO3 developer wish list, I think, would rank BIS or Obsidian as number 1 as they currently stand, then Troika after that at number 2. Obsidian has MCA and other BIS veterans but I'm not sure how much I would trust Feargus with FO3. Whereas I think JE Sawyer and the other BIS people are pretty clued in about what would make a good Fallout sequal.
User avatar
bloodbathmaster2
Vault Elite
Vault Elite
Posts: 366
Joined: Thu Apr 18, 2002 6:29 am
Location: The Outskirts of Insanity

Post by bloodbathmaster2 »

Mr. Teatime wrote:I think JE Sawyer and the other BIS people are pretty clued in about what would make a good Fallout sequal.
There are some people here who might not agree. Personally, I'm looking forward to FRESH post-apoc material.

Look! There's more!(?)

Image
One day...
User avatar
Calal
Vault Veteran
Vault Veteran
Posts: 254
Joined: Sat May 17, 2003 9:27 pm
Location: City NW-3 suburbs

Post by Calal »

Indeed, might break away all the tension around FO3, not to mention the nightmares I' m having where there' s akimbo rules and prostitutes in every random encounter for FO3.

Did anyone ever think of the possibility that they might break away from our familiorised nuclear post-apocalyptic setting and settle for something more, let' s say, unconventional. Something like a widespread virus or plague (not like the New Plague)? It doesn' t necessarily need to have A or H-bomb blowing the earth to pieces. Mad Max' s universe didn' t need a nuclear apocalyps and it still got wastes, dunes and ruins.

Wow, nice art there BB2.
He who keeps the old akindled and adds new knowledge is fit to be a teacher.
Ghetto Goose
Strider of the Wastes
Strider of the Wastes
Posts: 854
Joined: Sun May 05, 2002 11:41 am
Location: High, apple pie, in the sky.

Post by Ghetto Goose »

Amazering. I'm all giddy now! I'm goin to that dev chat.
User avatar
Insane-Lark
Righteous Subjugator
Righteous Subjugator
Posts: 606
Joined: Fri Apr 19, 2002 4:03 am
Contact:

Post by Insane-Lark »

Looks like it might be science fiction to me there is an air of a ruined civilization with the broken roadways & shattered buildings. Who is to say if it is ours or any relation to ours? The creature & trees could be mutations or could be entirely alien in nature. Time will tell on the project yet the concept ideas do look promising.
"I think you could beat IPLAY up for lunch money and still come up short." -Interrupt
User avatar
spyder07
Vault Elite
Vault Elite
Posts: 379
Joined: Sun Jun 02, 2002 10:59 am
Location: Looking for my freaking computer parts

Post by spyder07 »

Calal wrote:Indeed, might break away all the tension around FO3, not to mention the nightmares I' m having where there' s akimbo rules and prostitutes in every random encounter for FO3.

Did anyone ever think of the possibility that they might break away from our familiorised nuclear post-apocalyptic setting and settle for something more, let' s say, unconventional. Something like a widespread virus or plague (not like the New Plague)? It doesn' t necessarily need to have A or H-bomb blowing the earth to pieces. Mad Max' s universe didn' t need a nuclear apocalyps and it still got wastes, dunes and ruins.

Wow, nice art there BB2.
Yeah um you ever seen beyond the thuderdome? Watch it and get the facts right.
User avatar
SuperH
Hero of the Wastes
Hero of the Wastes
Posts: 1752
Joined: Wed Jul 03, 2002 9:31 am

Post by SuperH »

Yeah, anyway, most Post-Apoc isn't barren nuked out wastelands. Most post-apoc is actually just the decline of human civilization, ala social collapse or virus. It doesn't even make sense for an entire world to be turned into a desert by nukes, if no plants can live, no matter how adaptive they are, people really aren't gonna be able to live there either - especially with only old, broken technology to work with. So don't go complaining that trees aren't post apoc, green, lush trees aren't Fallout post apoc, and they aren't Mad Max post apoc (even though, who's to say the whole world is like that in MM? Since when does the whole world look like any one place? That desert he's in is really that size irl, so, why does it have to be the way it is because of the war?).

That said, I can't wait, it looks ++ from what I see so far. As long as it's a mature well written game, then I'm all for it.
Post Reply