Klamath

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
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Budmilka
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Klamath

Post by Budmilka »

There's a room in Klamath, located in the building of the Buckner (where Sulik initially starts. But I wasn't able to unlock the door.
This is a small place full of crates and barrels.

Has anyone already unlock the door?
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Insane-Lark
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Post by Insane-Lark »

Offhand I can't remember what is in there but if you cant lockpick it or have jammed the lock you could always bash the door with a spear or crowbar & find out for yourself. All you have to do is stand next to the door, initiate combat & hit it. This does not work on all doors but should be just fine for that one & I don't ever recall having folk go hostile for the break in.
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Post by wyatt »

ITs quite easy to break the door, and there is one golden geko hide.
Kashluk

Post by Kashluk »

Sometimes the people do get mad if you break the door... But it must be a door that can't be picklocked in peace either. Somehow "flagged" or "targeted" door, that is precious to some NPC (like those twin brothers' house).
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Budmilka
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Post by Budmilka »

I finally unlocked the door, and I found a golden gecko skin :(

Donc tant pis !!!!!

Another question : Are the tragic cards useful in the game? I know Wooz the ghoul plays to it but is there anything else about these cards?
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Franz Schubert
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Post by Franz Schubert »

No, it's just for playing tragic, and making a reference to Magic.
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Strap
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Post by Strap »

I never had luck with smashing any doors with melee weapons, they "didn't even make a scratch" I should try this again.
although nades and explosives work on wooden doors.
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Post by Stainless »

Same here. Although last night I managed to smash the locked door outside the military base with a mega power fist.

Maybe it's only for locked doors?
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Post by Kashluk »

I'm a cheap bastard so I usually go with unarmed or melee for the door smashing action.

It's possible to do with melee... and I guess with crowbar & sledgehammer the chances are better than with your bare fists.
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Post by wyatt »

Yes, for some reason it is better with bare fist than a sledge, but thats how it it.
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Strap
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Post by Strap »

I can never bust doors with crowbar or sledge... anyone have time to experiment?
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Post by atoga »

Kashluk: how could you do it with unarmed?

Crowbar / sledgehammer works with only the occasional door. It's sort of random really, which is why no one bothers to really do it.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
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Post by Doyle »

atoga wrote:Kashluk: how could you do it with unarmed?
Just go into combat mode and hit the door.
Literacy is overated.
Kashluk

Post by Kashluk »

My words exactly.
This isn't real world we're talking about, it's fallout.

Oh, and anyone noticed how hard it's to open those doors with guns? Only ones I've succeeded with are the rocket launcher and laser minigun.
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Post by MoirTheWarrior »

All I gotta say is Klamath sucks. Even if it puts Oregon on the map.
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Post by Stainless »

I use a mega power fist to bust down doors.

And yes, Klamath was a dodgey place. Almost as bad as New Reno
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Post by Kashluk »

I especially disliked it because it was early in the game. And I hate the early stages of Fallout games. You're so... vulnerable. Real cocksucker.

The middle part of the game is the best time, when you're hanging out with your buddies in your metal/combat armor, playing with your hunting rifle and drinking rotgut... Ach.

Anyways, if you get a message "Didn't do a scratch" it propably means there's no way you can knock that door down. That's the way it is.
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