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Kashluk wrote:Anyways, it seems no good games should get sequels - they usually just simply suck.
What
that's a pretty bold statement, care to elaborate a bit?
Grand Theft Auto 2 > GTA1
Jagged Alliance 2 > JA1
Close Combat 2 > CC1
Star Control 2 > SC1
Car Wars 2 > CW1
None of those games were made for the console then badly ported to PC. Invisible War is a spinoff much like FOBOS and the upcoming abomination Starcraft Ghost.
Too many spin offs and crappy sequels these days, just look at Command & Conquer that game has had so many spin offs I don’t even know which ones are sequels or spin offs anymore.
not exactly a god coming down to fix everything, usually just something that saves the story at the last minute and is pretty lame. A bit like the game hey amigos
Megatron wrote:not exactly a god coming down to fix everything, usually just something that saves the story at the last minute and is pretty lame. A bit like the game hey amigos.
Dude, all of Tomb Raider: Teh Movie's plot depended on that cheesy device. Of course it's uber-lame.
The title of the game does have some nice meanings in the game. The role of MJ-12 and Bob Page's cliched scheme, for example.
I'd say the whole "god from the machine" thing relates to one of DX's main themes, which is that technology ("the machine") gives us fantastic powers ("god").
One of my friends compared Deus Ex to Fallout(because of the way it could be played, and the multipe endings). From what ive read about it, it doesnt sound very similar but i still want to try it because you can become invisible and kill people without them seeing you. It could be fun for a little bit.
There's no way DX is even close to Fallout. Given that FO has a good dozen different locations, each with at least two endings that are determined from the very start of the game, DX's purely superficial three endings are nothing.