No New Sprites
- Jimmyjay86
- Hero of the Glowing Lands
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No New Sprites
I got an email back from Chris Avellone after I asked him about getting any sprites from Microforte's work on FOT2. Here is his answer:
I talked with Feargus, and the answer was pretty much what I expected. He said there isn't much, but if we ever do a sequel, we'd
probably want to make use of it.
Sorry - I tried,
Chris Avellone
So it sucks, but it sounds like they are still thinking of sequels....
I talked with Feargus, and the answer was pretty much what I expected. He said there isn't much, but if we ever do a sequel, we'd
probably want to make use of it.
Sorry - I tried,
Chris Avellone
So it sucks, but it sounds like they are still thinking of sequels....
- OnTheBounce
- TANSTAAFL
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Carrier As Operative?
Well done, ever consider a carrier as an intelligence operative?
Might not go to this well too often, but it appears as valid a way to get the "drift" of their present consensus, or BETTER than any stated public (dis)information release.
At least they are still optimistic enough to care about a possible future.
4too
Might not go to this well too often, but it appears as valid a way to get the "drift" of their present consensus, or BETTER than any stated public (dis)information release.
At least they are still optimistic enough to care about a possible future.
4too
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- Vault Hero
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- Vault Hero
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Er, the taxi falls under FOT2 sprites, as it was slated to be used. Sorry guys.
--
Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.
Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.
- Max-Violence
- Wandering Hero
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What about getting us a fixed version of the male ReaverHuge sprite?
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
- OnTheBounce
- TANSTAAFL
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- Max-Violence
- Wandering Hero
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Well, I was thinkin' there was some way to release just the frames of animation that are broken (in a compressed form, of course), and make some way for us to "insert" the fixed frames into the version of the sprite we already have.
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
- OnTheBounce
- TANSTAAFL
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It's okay, Section8. This actually saves me the work of searching for an appropriate and usable picture of Ernest Borgnine in a Cabby's hat for use as a pilot for it.Section8 wrote:Er, the taxi falls under FOT2 sprites, as it was slated to be used. Sorry guys.
Max Violence: Wouldn't we need to Sprite editor to insert frames of animation into a SPR file? What about the non-modding folks out there that would dl your missions only to find that the ReaverHuge couldn't use that nifty rocket launcher you'd given him/her?
OTB
"On the bounce, you apes! Do you wanna live forever?!"
- Red
- Hero of the Glowing Lands
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Not really possible unless you use some kind of patch program (remember those old DOOM pathers?) or maybe a custom made util to insert frames, but that'd probably be complicated and buggy and not worth the trouble.Max-Violence wrote:Well, I was thinkin' there was some way to release just the frames of animation that are broken (in a compressed form, of course), and make some way for us to "insert" the fixed frames into the version of the sprite we already have.
...
- Max-Violence
- Wandering Hero
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Hey, it was just an idea!
Actually, it would just be "him." The female sprites work like a charm.OTB wrote:only to find that the ReaverHuge couldn't use that nifty rocket launcher you'd given him/her?
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
- OnTheBounce
- TANSTAAFL
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Yep, and one that was the product of a long, hard session w/your crack pipe. [j/k]Max-Violence wrote:Hey, it was just an idea!
Ooops! :oops:Max-Violence wrote:Actually, it would just be "him." The female sprites work like a charm.
Sorry, I was thinking that there were more than just the male/female sprites for the Reavers, just like for the Raiders. On the latter you can set the sex to female for Huge and Large types and the sprite is the same.
OTB
"On the bounce, you apes! Do you wanna live forever?!"