Broken quests, may contain spoilers
- Franz Schubert
- 250 Posts til Somewhere
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- Stainless
- Living Legend
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Heh, I think you can royally screw up your game if you help the hubologists too much. If you kill Badger, redirect the fuel to the shuttle and kill the emperor (along with pissing off Dan so he doesn't talk to you) you can't get the tanker up and running. Although a stupid character who has been alainged can get the AHS-9 to prep the tanker for you.
- Franz Schubert
- 250 Posts til Somewhere
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- Vault Dweller
- Posts: 156
- Joined: Sun Jan 04, 2004 12:36 am
- Location: QLD, Australia
The downed Klamath Vertibird and the yellow card, I always thought...
Well, you know how you talk to that Enclave guy with the awesome attitude through the Gecko power plant's robot terminal? And how if you piss him off he dispatches a Vert-Assault team to your location? Lynette does want you to kill the town of Gecko, and you do it by getting the Enclave to pay them a visit, right? Well, I thought that the Klamath 'bird crashed on the way back from the Gecko plant, and that a script or whatever to 'block' the canyon location until the Enclave wasted Gecko was never implemented. And that's why the yellow card was on the corpse of one of the soldiers.
Am I right?
And the loaded dice and the marked cards, I thought you used them by planting them on casino dealers and removing the normal dice/cards.
Well, you know how you talk to that Enclave guy with the awesome attitude through the Gecko power plant's robot terminal? And how if you piss him off he dispatches a Vert-Assault team to your location? Lynette does want you to kill the town of Gecko, and you do it by getting the Enclave to pay them a visit, right? Well, I thought that the Klamath 'bird crashed on the way back from the Gecko plant, and that a script or whatever to 'block' the canyon location until the Enclave wasted Gecko was never implemented. And that's why the yellow card was on the corpse of one of the soldiers.
Am I right?
And the loaded dice and the marked cards, I thought you used them by planting them on casino dealers and removing the normal dice/cards.
What about the Café of Broken Dreams, wherein a person wonders aloud where Ian is, and suggests The Abbey?There weren't any refrences to the Abbey in Fallout 2 that I know of.
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- Vault Dweller
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the holy hand grenade quest isnt that bad, i usually use the demo-map bug and get it early, go to the village elder, then i do something like this:
Hero: Elder! look what i found!
Elder: What is it?
Hero: i dont know, i think it is an object of great power!
Elder: Really? let me see...
Hero: Here, catch!
Elder suffered 300 points of damage
Elder died
MWA HA HA
God i play fallout too much.....
Hero: Elder! look what i found!
Elder: What is it?
Hero: i dont know, i think it is an object of great power!
Elder: Really? let me see...
Hero: Here, catch!
Elder suffered 300 points of damage
Elder died
MWA HA HA
God i play fallout too much.....
The downed Vertibird was just to give you a peek as to what evils lurk the wastes. The card was useless and, as I recall, someone on the FO2 team said that the only reason the whole thing was there was, as I said, to give you a hint as to what is out there. As for the card... they were bored and wanted to torment minds?
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
Duck and Cover: THE site for all your Fallout needs
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- eyemaster7
- Scarf-wearing n00b
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And the Hubs spaceship?!?!
I think its a broken quest. You can do everything to make that thing work but in the end the ASH9 says that "nobody is going to stop us". Just that and nothing more.
Put that on your list.
I think its a broken quest. You can do everything to make that thing work but in the end the ASH9 says that "nobody is going to stop us". Just that and nothing more.
Put that on your list.
"Opinions are like assh@les - everyone's got 'em and they all stink" old saying atributed to the Chosen One.
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- Vault Dweller
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- SDF!
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For the vertibird, I think that it was a crew that had to kidnap Arroyo or Sulik's tribals but they crashed, so second vertibird was sent to do that dirty work... and eventually succeeded :(
What's the big deal with delivering endorphin blockers to New Reno? It looks like another unfinished quest...
What's the big deal with delivering endorphin blockers to New Reno? It looks like another unfinished quest...
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I think you mean delivering the Jet antidote (made with endorphin blockers, though that is not an acutal item or anything) to Redding, not new reno. (Myron is in NewReno, and is required to figure out that jet could be "cured" with endorphin blockers).Vault Dweller wrote:What's the big deal with delivering endorphin blockers to New Reno? It looks like another unfinished quest...
So-- when you give them to the doctor in redding, it breaks Reno's hold on the miners (they were all jet heads) thus allowing either NCR or VC (depending on what mine you gave the excavator chip to) to gain total control.
(at least I think so...)
- Core Puzzle
- Regular
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Stupid question: Is it possible to mod Fallout 1? If so, people could make it snazzier, fix a few of the broken quests (ie. the Followers spy) and add some of the cooler Fallout 2 features. They could also add a few of the things listed in Per's walkthrough. All in all, that'd make the game worth playing again.
Assuming, of course, that it's possible. But, if it can happen, it would be pretty easy and cool.
Excuse my nub.
Assuming, of course, that it's possible. But, if it can happen, it would be pretty easy and cool.
Excuse my nub.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.