Fallout has become a parody of itself
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- Hero of the Desert
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Fallout has become a parody of itself
<strong>[Game -> Update]</strong>
Interplay... hahahahhahahahha what a joke.
<blockquote>IRVINE, California, January 9, 2004 - Interplay Entertainment Corp. (OTC Bulletin Board: IPLY) announced today that the company has inked deals to include numerous metal bands for the upcoming Fallout: Brotherhood of Steel videogame, including the tremendously popular Slipknot. The much anticipated, gritty and darkly humorous third person action-adventure game is due in stores on January 13 for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft.
Slipknot, a Roadrunner Records artist, is a nine-member sonic wrecking crew from Des Moines, IA which has made uncompromising, unadulterated music that has moved the body and twisted the mind for the past five years. With two platinum-selling albums and two platinum video releases to their credit, Slipknot has changed the face of aggressive music as we know it. Donning individual horror masks and uniform boiler suits, Slipknot has played to hundreds of thousands of fans worldwide and left them bloodied, bruised and screaming for more. Slipknot is not just about the music - they are a movement and an undeniable one at that.
Meshuggah (Nuclear Blast) was named "one of the ten most important hard and heavy bands" by Rolling Stone and have earned respect and admiration from fans and musicians alike. They have been featured on The Osbournes and were part of the Ozzfest 2002 tour.
"We are very excited to get Fallout out to the public. We wanted this game to feel very cohesive in the sense that all of the music was composed and/or arranged by musicians from the same genre of music; it's unlike anything we've seen before with metal music in a game. The dark and aggressive nature of this music, like the Fallout game itself, gives the sound track a feeling of honesty and depth from the musicians who do this best." states Gene Semel, Audio Director of Interplay Entertainment Corp.
Additional music from Roadrunner Records includes Killswitch Engage, providing a driving rhythm section and a dual guitar assault with music that both crushes and soothes, and Chimaira, with an almost-impenetrable sonic din and paint-shredding vocals. Devin Townsend (Heavy-Devy Music) of Strapping Young Lad (Century Media Records) contributes 30 minutes of ambient and battle music.
Skinlab (Century Media Records) contributes two new songs and a premiere music video from their upcoming album - "The Nerve Damage Sessions" as well as some battle music from their current album "reVolting Room".
Also included in the large list of music for Fallout: Brotherhood of Steel are two bands from the Earache Records roster: Society 1, an industrial-metal wrecking crew fronted by the shaman of debauchery, Matt Zane, and Cult of Luna, a crushing, hypnotic noise-core band from Sweden. Other groups include Celldweller (Position Music) and Craig "Stuart" Garfinkle (Midiot Music). </blockquote>
You can learn more about the bands featured in FOPOS over <A href="http://www.interplay.com/fbos/music.html" target=_blank>here</a>. The Inkspots are nowhere to be found. Hahahahhaahahhahahahahahhahahahaha
Interplay... hahahahhahahahha what a joke.
<blockquote>IRVINE, California, January 9, 2004 - Interplay Entertainment Corp. (OTC Bulletin Board: IPLY) announced today that the company has inked deals to include numerous metal bands for the upcoming Fallout: Brotherhood of Steel videogame, including the tremendously popular Slipknot. The much anticipated, gritty and darkly humorous third person action-adventure game is due in stores on January 13 for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft.
Slipknot, a Roadrunner Records artist, is a nine-member sonic wrecking crew from Des Moines, IA which has made uncompromising, unadulterated music that has moved the body and twisted the mind for the past five years. With two platinum-selling albums and two platinum video releases to their credit, Slipknot has changed the face of aggressive music as we know it. Donning individual horror masks and uniform boiler suits, Slipknot has played to hundreds of thousands of fans worldwide and left them bloodied, bruised and screaming for more. Slipknot is not just about the music - they are a movement and an undeniable one at that.
Meshuggah (Nuclear Blast) was named "one of the ten most important hard and heavy bands" by Rolling Stone and have earned respect and admiration from fans and musicians alike. They have been featured on The Osbournes and were part of the Ozzfest 2002 tour.
"We are very excited to get Fallout out to the public. We wanted this game to feel very cohesive in the sense that all of the music was composed and/or arranged by musicians from the same genre of music; it's unlike anything we've seen before with metal music in a game. The dark and aggressive nature of this music, like the Fallout game itself, gives the sound track a feeling of honesty and depth from the musicians who do this best." states Gene Semel, Audio Director of Interplay Entertainment Corp.
Additional music from Roadrunner Records includes Killswitch Engage, providing a driving rhythm section and a dual guitar assault with music that both crushes and soothes, and Chimaira, with an almost-impenetrable sonic din and paint-shredding vocals. Devin Townsend (Heavy-Devy Music) of Strapping Young Lad (Century Media Records) contributes 30 minutes of ambient and battle music.
Skinlab (Century Media Records) contributes two new songs and a premiere music video from their upcoming album - "The Nerve Damage Sessions" as well as some battle music from their current album "reVolting Room".
Also included in the large list of music for Fallout: Brotherhood of Steel are two bands from the Earache Records roster: Society 1, an industrial-metal wrecking crew fronted by the shaman of debauchery, Matt Zane, and Cult of Luna, a crushing, hypnotic noise-core band from Sweden. Other groups include Celldweller (Position Music) and Craig "Stuart" Garfinkle (Midiot Music). </blockquote>
You can learn more about the bands featured in FOPOS over <A href="http://www.interplay.com/fbos/music.html" target=_blank>here</a>. The Inkspots are nowhere to be found. Hahahahhaahahhahahahahahhahahahaha
- johnnygothisgun
- Hero of the Desert
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- Joined: Sat Aug 30, 2003 10:13 pm
Product Placement
Only Interplay mouth pieces have been touting the choice of music for the mayhem.
Has any of the previews or RE-views waxed orgasmic about the soundtrack?
I imagine several hundred sales will be generated by the fan fanatics of these bands, and, oh, their Mom's' will buy it too.
The soundtracks for the trailers of BG:DA2 were "heavy" with heavy metal, so I reckon we'll hear some muttering about the self important AR-tists that grace that audio version of cross mix product placement.
Some genius in marketing must be getting a bonus if these bands are ""Vivendi Entertainment"" linked.
"'It's a game, .... it's heavy metal,... no Jimmy, it's 2, 2, TWO Multi media
venues in one!""
Free ad space for FO:BOS in music media when the bands are mentioned! Expect M-TV to review FO:BOS. Expect some teen on Dick
Clark to give FO"BOS a ""78"" 'cause it's got a ""'beat you can dance to"".
FO:BOS on FAST ROTATION on your local Clear Channel Variety Station!
Oh, and wouldn't it be funny if these bands PAID to be placed in this game. That's what product placement means in the movie biz.
Payola baby!
4too
Only Interplay mouth pieces have been touting the choice of music for the mayhem.
Has any of the previews or RE-views waxed orgasmic about the soundtrack?
I imagine several hundred sales will be generated by the fan fanatics of these bands, and, oh, their Mom's' will buy it too.
The soundtracks for the trailers of BG:DA2 were "heavy" with heavy metal, so I reckon we'll hear some muttering about the self important AR-tists that grace that audio version of cross mix product placement.
Some genius in marketing must be getting a bonus if these bands are ""Vivendi Entertainment"" linked.
"'It's a game, .... it's heavy metal,... no Jimmy, it's 2, 2, TWO Multi media
venues in one!""
Free ad space for FO:BOS in music media when the bands are mentioned! Expect M-TV to review FO:BOS. Expect some teen on Dick
Clark to give FO"BOS a ""78"" 'cause it's got a ""'beat you can dance to"".
FO:BOS on FAST ROTATION on your local Clear Channel Variety Station!
Oh, and wouldn't it be funny if these bands PAID to be placed in this game. That's what product placement means in the movie biz.
Payola baby!
4too
- Mad Max RW
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- johnnygothisgun
- Hero of the Desert
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- Zetura Dracos
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Ill second that. Honestly though, could they try any harder to make this un-Fallout? And now something from my repertoire of Chinese profanities.Mad Max RW wrote:I'll go slam my head into a brick wall now.
Jin tzahng mei yong-duh wang tah mah de bao dihn! Tian xiz shou you de ren dou gai sai!
Huh. You know Ill bet thatll show up in the FOBOS script somewhere.
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- Strider of the Wastes
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I can just see the real reason why these things went into the game.
Chuck, at an artist's desk: "Um...can you draw me some tits? Big ones?'
Artist: "Okay, why?"
Chuck: "Because I wanted to jer...um, it's for a game! Yeah, a game! Make sure there's a big token black guy next to her when you draw those, too."
Artist: "Whatever...I just work here..."
Later, in the Interplay bathroom...
Chuck: *FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!*
Chuck, at an artist's desk: "Um...can you draw me some tits? Big ones?'
Artist: "Okay, why?"
Chuck: "Because I wanted to jer...um, it's for a game! Yeah, a game! Make sure there's a big token black guy next to her when you draw those, too."
Artist: "Whatever...I just work here..."
Later, in the Interplay bathroom...
Chuck: *FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!*
Obsidian:
Now working on Fallout: New Undermountain!
They promise to spend only a year on this title - only a year less than the original Descent to Undermountain!
Now working on Fallout: New Undermountain!
They promise to spend only a year on this title - only a year less than the original Descent to Undermountain!
For awhile I thought maybe FOBOS was a accident, I mean maybe Chuck really didn't want FOBOS to be the POS that it is, maybe he did try to make this as much like the Fallout world as possible in a TPS console game.
But now this is just a pie in the face, there is no doubt in my mind that no one on the management team is trying at all to make this game for Fallout players.
Its so funny it makes me want to cry....
But now this is just a pie in the face, there is no doubt in my mind that no one on the management team is trying at all to make this game for Fallout players.
Its so funny it makes me want to cry....
Killzig: You forgot to thank /SigmaHex/ for the news you ass ninja.
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- Vault Dweller
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Rosh wrote:I can just see the real reason why these things went into the game.
Chuck, at an artist's desk: "Um...can you draw me some tits? Big ones?'
Artist: "Okay, why?"
Chuck: "Because I wanted to jer...um, it's for a game! Yeah, a game! Make sure there's a big token black guy next to her when you draw those, too."
Artist: "Whatever...I just work here..."
Later, in the Interplay bathroom...
Chuck: *FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!FAP!*
hahahahaha love your posts m8
Keep it up, the absence of FO3 doesnt seem so bad now
"We have OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone-scorpions" -Chucky Cuevas
- Megatron
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Well he's been doing it for a few years, I guess he'll carry on if he has your permission?
I don't know why they're bothering with these bands, there pretty shit even for goths who like to listen to 'paint-shredding' vocals. The only ones who are going to buy this game are the 12 year olds who have just discovered music and have discussions about being a goth.
Looks like the people involved in the game are about as freaky as the people in-game.
I don't know why they're bothering with these bands, there pretty shit even for goths who like to listen to 'paint-shredding' vocals. The only ones who are going to buy this game are the 12 year olds who have just discovered music and have discussions about being a goth.
Looks like the people involved in the game are about as freaky as the people in-game.
Since when in either Fallout 1 or 2 did they have any of that music? As I recall FOT didn't either. FOT's something of an aberration in of it self though. Still. The bleak ambient soundtrack for the gameplay half and the nostalgic tunes used in the cutscenes, even the fucking main menu music of fallout suited better than any goddamned heavy metal band would.
This is why I hate the general public. I liked it better when being a PC gamer had more of a stigma attached to it. At least people didn't try to take our sacred cows and dress them up like drag queens for the amusement of the masses. Metaphorically speaking...
This is why I hate the general public. I liked it better when being a PC gamer had more of a stigma attached to it. At least people didn't try to take our sacred cows and dress them up like drag queens for the amusement of the masses. Metaphorically speaking...