Fallout 3D bits and pieces

Comment on events and happenings in the Fallout community.
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

Ausir wrote:As for the AI, it's not ripped from FOT. Jan's Enclave sourcebook was written before FOT was released. It still doesn't fit Fallout canon at all, though.
We'll address these one at a time, and go slowly so even Megatron can keep up.

AI's not part of Fallout Canon? *BOGGLE* So I guess this portion of the Fallout Bible written by Chris Avellone is just pure shit right?

Image


Image

Skynet and the AI's were a HUGE part of FALLOUT and FALLOUT2, unless of course you played the game really STRONG and really STUPID (here's a HINT were you able to hold an intelligent conversation with TOR in Klamath, no wonder you never saw any AI's or heard about SKYNET in your game, what was your Intelligence? 3? or am I giving you too much credit?)

The conflicts in this game were started entirely by humans against humans. The Enclave (They call themselves 'The Enclave of the Provisional Government of the United States of America') and their hired minions are the aggressors in this game. Of course you run into various levels of Road Warrior/Mad Max types, really all depends on how much time you spend around the roads they control or in their town. The AI's in this game are DEFENDING themselves, they are not aggressors, some of them see humans as the enemy, but mostly they just want to be left alone.

None of these military bases are secret. Hell I can tell you how to drive close enough to Area 51 to be pulled over and asked to turn around, and if you are belligerent enough you can spend the night in the pokey in Pahrump. Information is all powerful in the wastes. In a medieval setting, (and that is the best you could hope for after an all out Nuclear Exchange) news doesnt travel very fast. Literacy rates drop. History is narrowed down to you, yours and little about the surrounding area. Descendants of people in the wastes that have survived almost 90 years after The Great War, are not likely to know doodley squat about pre-war anything. Some might not even know what happened. Just something REALLY bad that basically changed the whole world overnight into a really nasty place. There won't be a whole lot of people who survived the effects of Nuclear Winter that covered the planet for the first 25 years. Then the pendulum swept the other direction and the planet seems to be in a constant state of Drought. These are dificult conditions at best. The only people with good intelligence on the outside world and it''s history will be the people who inhabit vaults and were able to maintain their education systems and records.

You know at some point unless you guys enjoy the reguritated stuff like FO:BOS where it is just Baldurs Gate badly skinned in post apoc, you have to WRITE the parts of the story they don't tell you.

Even Chris Avellone dropped big enough hints to let you know what they planned on telling you, but never (and now likely NEVER) got around to telling you about. Like Skynet's real name, and why Harold is special, and why the entire Fallout Universe exists and is so different from ours. I am a writer, and I am seeking to entertain. Some people this will not go well with, go sit and wait for the next IANOUT clone to come out so you can play in your safe little world YOU call Fallout. Hope that the guys writing that MOD give a shit enough to even do any research at all. If you think you are SO full of Fallout cleverness why not JOIN THE TEAM and have some input, unless of course you are too busy in between trolling Forums and whacking off to Paris Hilton to actually channel this energy of yours.

To those who are trying to stand up for me against these types, don't bother, this game isn't for them, and I could care less about their little rants. But for those of you that are looking forward to this game, thank you for your support, it makes doing this all that much more rewarding.
Just the booze, Wooz
Killzig
Hero of the Desert
Hero of the Desert
Posts: 1724
Joined: Thu Apr 18, 2002 3:18 am
Location: The Wastes
Contact:

Post by Killzig »

:lol: save the dramatic meltdowns. no one is attacking you we're just having a go at the concept of replacing the enclave with a robomec army.
The answer to your first question is shaddup.
User avatar
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity
Posts: 5027
Joined: Fri Apr 18, 2003 1:25 am
Location: Brighton beach
Contact:

Post by PiP »

An idea came to me: why not implement a theme (in a Fallout game, e.g. F3d) of what makes a human human? And how 'bout a robot or two seem more 'human' than some actual humans? Not that I'm being terrinly oryginal, though - compare "Blade Runner" and "Alien - resurrection" for instance.

PS: for more about robots in Fallouts (if interested) see my previous post on the previous page - I've edited it)
User avatar
Ausir
The Vault Overseer
The Vault Overseer
Posts: 1272
Joined: Mon Apr 22, 2002 1:58 pm
Location: Poland
Contact:

Post by Ausir »

I'm not talking about the concept of AI itself, I'm talking about Jan's version of the Enclave and the AI, which is very un-falloutish, and very cyberpunkish.

His sourcebook is quite well written, but he discarded all the 50s themes from Fallout.
User avatar
Mr. Teatime
Righteous Subjugator
Righteous Subjugator
Posts: 3340
Joined: Mon May 19, 2003 12:07 pm

Post by Mr. Teatime »

I am looking forward to this project, and support it, there are always people, especially in this community, who over criticise. i think it turns them on.
User avatar
jota23
SDF!
SDF!
Posts: 10
Joined: Mon Dec 29, 2003 12:37 am

Post by jota23 »

Killzig wrote::lol: save the dramatic meltdowns. no one is attacking you we're just having a go at the concept of replacing the enclave with a robomec army.
Meat and I have had a pretty stressful few days. On Thursday, due to PiP's posts on DAC and Odin's posts on NMA, we made the cover of both sites! We received 30,500 hits on Thursday alone, more than tripling our previous high. On Friday morning, our entire host went down. We were not only waiting for some important people to visit the site, but we also wanted to keep the new fanbase excited about the game. As of this morning, our host is still down... thus Meat's meltdown.

After hearing Meat yelling at his computer and reading his post, I sent him upstairs to cook eggs. Perhaps a good breakfast, and some rugrat interaction will calm him down a bit. ;)
we're just having a go at the concept of replacing the enclave with a robomec army.
We won't be replacing the enclave with robomec armies, but there will be a few robots here and there.

His sourcebook is quite well written, but he discarded all the 50s themes from Fallout.
We've taken some of his ideas, and reinserted the 50's theme. I'm sure Meat will respond with more in-depth information once he's finished breakfast.

jota23
We've got radscorpions! - Tandi
Killzig
Hero of the Desert
Hero of the Desert
Posts: 1724
Joined: Thu Apr 18, 2002 3:18 am
Location: The Wastes
Contact:

Post by Killzig »

fair enough, well if you need any files hosted to keep the bandwidth down feel free.
The answer to your first question is shaddup.
User avatar
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity
Posts: 5027
Joined: Fri Apr 18, 2003 1:25 am
Location: Brighton beach
Contact:

Post by PiP »

jota23 wrote: We won't be replacing the enclave with robomec armies, but there will be a few robots here and there.
sounds OK.
PiP wrote: I'm not saying that to have lots and lots of kewl robots would be any good. It just seems that robots are not totally out of Fallout canon. When you turn on the power you can even fight them in the Glow, in THE Fallout RPG, and they take part in the most important fight in this game (robots with the Master when you meet him), and a robot appears in the intro movie of this game. And in Fo2 there are robots in SADepot and Enclave. And there were MR Handy's at the Military Base.

I'm not a robots-in-Fallout enthusiast at all in fact, but technically (e.g. in F3d) it'd possible to discover places where there are more robots for reasons undisclosed so far. (but they need to look Falloutish)
now just a few images to refresh our memory: Image (look Ma' no bulky legs!) Image Image
Last edited by PiP on Sun Jan 18, 2004 8:50 pm, edited 1 time in total.
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

MeatPoPsicKle wrote:We'll address these one at a time, and go slowly so even Megatron can keep up.
Hilarious.
AI's not part of Fallout Canon? *BOGGLE*
I was thinking about particle accelerators and stealth ships? Aren't particle accelerators similair too most of the tech inside the computers in the Fallout universe anyway?
So I guess this portion of the Fallout Bible written by Chris Avellone is just pure shit right?
Most of it is :D
no wonder you never saw any AI's or heard about SKYNET in your game, what was your Intelligence? 3? or am I giving you too much credit?
Psssst...real-life intelligence doesn't reflect a number in a game.
The conflicts in this game were started entirely by humans against humans.
Actually it was started by AI against humans.
Of course you run into various levels of Road Warrior/Mad Max types, really all depends on how much time you spend around the roads they control or in their town.
So there'll be cars? Radical.
There won't be a whole lot of people who survived the effects of Nuclear Winter that covered the planet for the first 25 years. Then the pendulum swept the other direction and the planet seems to be in a constant state of Drought.
I don't think it actually snows in a nuclear winter or if Fallout even had a nuclear winter.
You know at some point unless you guys enjoy the reguritated stuff like FO:BOS where it is just Baldurs Gate badly skinned in post apoc, you have to WRITE the parts of the story they don't tell you.
Perhaps you could write a better story then?
Like Skynet's real name, and why Harold is special, and why the entire Fallout Universe exists and is so different from ours.
Why should we care what Skynet's real name is? Most of us know why Harold is different. And it's a game.
If you think you are SO full of Fallout cleverness why not JOIN THE TEAM and have some input, unless of course you are too busy in between trolling Forums and whacking off to Paris Hilton to actually channel this energy of yours.
I'm correcting your mistakes? OMG PUT ME IN TEH CREDITS!!!1

I don't really mind what you do, as I won't be playing it. But you're a bit annoying and it's a good conversation mate. If you can't take the heat get out of the pan and into the fire before the pot calls you names hombre ;)
Last edited by Megatron on Sun Jan 18, 2004 8:53 pm, edited 1 time in total.
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

Ok I feel better now. I have a full pot of coffee a pitcher of ice water, a glass of coke and a smoke. I can face the day now (even without my main domain being up.)

I'm afraid I am very emotionally involved with this project and it's like my baby and I have the need to protect it. In the last few days I have found out it is not so easy being the CEO of a fledgling softtware house as opposed to being a hobby-level MOD builder. I've had to have business conversations with people like Eduoard Pouey the World-Wide Publishing Manager for Interplay, Steve Schenck, the Agent for Blue Oyster Cult, a very nice woman named Susan with Sony ATV Publishing, as well as talking personally to recruit voice talent people like Clyde Lewis, Kevin Jones, Chris Jones, Rick Emerson, and Martin Davies. These are all people I have worked with in the past, but some of them I only had an employee/boss arrangement with, and I wasn't the boss.

So to say this is more the realm my father would have been comfortable in (former Vice President of Hercules Aerospace in charge of Marketing Management for Composite Products) is an understatement to say the least. We called ourselves 'The Monkeys' after overhearing some bright flack from Microsoft describing our particular job (level building) as 'well we can get any monkey to do this!' Here is the logo I designed for us, with great apologies to Terry Gilliam and 12 Monkeys;

Image

So yeah in some ways I am a little out of my league, but I learn REAL fast, part of the job when you are working in a propietary engine that is constantly shifting under your feet and the spec just keeps on morphing. I can dance with the best of them.

So you will forgive me if at times I am a bit brash... I'm jsut one of you guys, I just want the next damn FALLOUT game to ship to be one I want to play (I haven't played anything other than the Tactics demo, so I have NO clue as to it's storyline other than what I have read mostly here and at NMA. I WON'T ever play FO:BOS even though I own an XBox. I am staying away from both products so that I can remain faithful to my memories of Fallout and Fallout2. Once I am done with this project and the next one FALLOUT:The Great War I will check out these titles, at the very least I wouldn't mind reading a synopsis and seeing the cut sequences, so I can see just how far they have strayed from the originals.

So again, sorry guys, I will drink alot more coffee and smoke myself silly and get back to working on my levels and worry about meeting Lloyd Kaufman tomorrow at TromaDance later.

Peace

PS; thank you for your kind offer Killzig, all I ask is if you have images referenced on your site if you could (alter to suit your bandwidth needs ie; GIF em all) host these images onsite, that way in the case of the site going down people can still see the images on your site. I will go through and edit all of my posts and any of those images that point at fallout3d.com I will redirect so they can be seen.
Just the booze, Wooz
User avatar
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity
Posts: 5027
Joined: Fri Apr 18, 2003 1:25 am
Location: Brighton beach
Contact:

Post by PiP »

Meat, are you aware that this logo may be interpreted as very offensive to the Free Masons? These devices the monkey is holding are one of their MOST important symbols (used alike in their symboilc pictures), and the very monkey looks stupid. (sorry for off-topic stuff)
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

omg not the FREE MANSONS!

Post 5000 - yay
:chew:
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

Megatron wrote:
MeatPoPsicKle wrote:We'll address these one at a time, and go slowly so even Megatron can keep up.
Hilarious.
You know actually Megatron I love having to answer your posts because some times you come up with some gems, and you always make me laugh, and if I wasn't so close to this it wouldn't rile my feathers at first glance. Please at some point I want to hear the story of why they have labeled you mercilessly a spammer. I musta missed that whole episode over the years.

You hit a few things but first I wanted to elaborate on a part that caught my eye...

Megatron wrote:
Of course you run into various levels of Road Warrior/Mad Max types, really all depends on how much time you spend around the roads they control or in their town.
So there'll be cars? Radical.
Yes this is why we will be porting over to the UT2004 engine when it releases as it has vehicle physics and flight physics encoded into the game. SO if you choose, (and this is more likely something you would do in the MutliPlayer portion of the game as opposed to the SinglePlayer portion) is you can get into a vintage MadMax black supercharged V8 and run rampant up and down I25. Or you could choose a lighter fusion cell powered 'rail ATv' these are basically a sand rail (aluminum tubing and an engine and a gas tank, and a gun if it's multi-seat). There are some military vehicles but they are few and far between.

As to the snow, I didn't say anything about snow, that's Trinity I believe. Nuclear Winter is more about dark skies and cold brutal weather. Might even have some problems with the jet stream touching down on deck and that would raise a whole other set of interesting things in motion. Think the line from Armageddon 'Basically the worst parts of the Bible'.
Just the booze, Wooz
User avatar
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity
Posts: 5027
Joined: Fri Apr 18, 2003 1:25 am
Location: Brighton beach
Contact:

Post by PiP »

Megatron wrote:omg not the FREE MANSONS!
yay :lol:
Megatron wrote:Post 5000 - yay
yay :shock:
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

MeatPoPsicKle wrote: I musta missed that whole episode over the years.
I spammed a lot on the old DAC and got banned for it. Then I came back a few times because the gamespy forums suck and now have 5000 posts. It also looks like they stopped giving out custom titles at 5000 because I'm back at a full rating and the good title you get with a lot of posts.
There are some military vehicles but they are few and far between.
There's not many cars in Fallout (1), but since you have your heart set on it there's no point me babbling about it.
As to the snow, I didn't say anything about snow, that's Trinity I believe. Nuclear Winter is more about dark skies and cold brutal weather.
I thought you were talking about snow and then the 'pendulum swept in the other direction' and it was a desert. A nuclear winter is basically when a planet gets hit with enough nukes that it has fire-storms over areas. Ash and shit cover the sky and block out the sun, making the world a very dark and cold place while it rains down crap and fire as well as all the radiation.

I think.

But I doubt a nuclear winter would last just 20 years.
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

PiP wrote:Meat, are you aware that this logo may be interpreted as very offensive to the Free Masons? These devices the monkey is holding are one of their MOST important symbols (used alike in their symboilc pictures), and the very monkey looks stupid. (sorry for off-topic stuff)
Well being a ceremonial High Magician myself I'm really not too overly concered about the Freemasons. I know where they are these days. My datbase engineer for the game created their entire membership database. I'm more concerned with the assholes over at the Skulls and their little vision of what amurika should look like. Those devices are a square and a compass. You see I was once a mechanical draftsman back in the day when you actually used these tools as opposed to computer renditions of them. So I have crafted my share of blueprints.
Just the booze, Wooz
User avatar
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity
Posts: 5027
Joined: Fri Apr 18, 2003 1:25 am
Location: Brighton beach
Contact:

Post by PiP »

:lol:
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

Megatron wrote:
MeatPoPsicKle wrote: I musta missed that whole episode over the years.
I spammed a lot on the old DAC and got banned for it. Then I came back a few times because the gamespy forums suck and now have 5000 posts. It also looks like they stopped giving out custom titles at 5000 because I'm back at a full rating and the good title you get with a lot of posts.
There are some military vehicles but they are few and far between.
There's not many cars in Fallout (1), but since you have your heart set on it there's no point me babbling about it.
As to the snow, I didn't say anything about snow, that's Trinity I believe. Nuclear Winter is more about dark skies and cold brutal weather.
I thought you were talking about snow and then the 'pendulum swept in the other direction' and it was a desert. A nuclear winter is basically when a planet gets hit with enough nukes that it has fire-storms over areas. Ash and shit cover the sky and block out the sun, making the world a very dark and cold place while it rains down crap and fire as well as all the radiation.

I think.

But I doubt a nuclear winter would last just 20 years.
I think the whole debate is very much open as to what would happen during nuclear winter and how long those effects might last. It really depended on whose flack you were reading, whether it was the Ronny Raygunites who were convinced it was liberal rubbish sent out by the tree-huggers, to the Carl Sagen types who predicted it could become a problem that might never go away. I liked the whole idea because look how you just described the world after the war... dark skies, raining down fire and radiation FALLOUT. I love it. This sounds like what I think it would be right after the war. A pretty dismal place, one that any Overseer would look at and go 'Fuck that! We're staying RIGHT HERE!'
Just the booze, Wooz
User avatar
MeatPoPsicKle
Respected
Respected
Posts: 82
Joined: Wed Dec 24, 2003 8:06 am

Post by MeatPoPsicKle »

PiP wrote:An idea came to me: why not implement a theme (in a Fallout game, e.g. F3d) of what makes a human human? And how 'bout a robot or two seem more 'human' than some actual humans? Not that I'm being terrinly oryginal, though - compare "Blade Runner" and "Alien - resurrection" for instance.

PS: for more about robots in Fallouts (if interested) see my previous post on the previous page - I've edited it)
I can't go into alot of detail here because I really don't want to give out the best spoilers, more of a you really want to see this in the game setting type things. But as far as more human than human you definitely will feel empathy for all of the creatures in this game. Human or not. This whole game for those of you who havent quite gotten it yet is very AntiWar, AntiBigGovernment, and AntiCorporate. It is very much about the human condition and what it means exactly to be classified human.

Hence my Nick,

"Sir are you classified as Human?"

"No. I am a meat popsicle."
Just the booze, Wooz
Grimnar
Vault Dweller
Vault Dweller
Posts: 137
Joined: Sat Sep 20, 2003 8:47 pm
Location: Sweden, Västerås

Post by Grimnar »

"Last, Best Hope of Humanity"

You gotta be kidding Mega, return to the old one biatch :)
"We have OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone-scorpions" -Chucky Cuevas
Post Reply