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Is it tied to a broken quest? or just some stupid thing you can use with ridiculously high science or repair skill? I dunno. I collected em along side suits of Power Armor in the trunk of the ol' car.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
Repair manuals for the T-51b... I don't know if you really need them for some quest or stuff, but I sure haven't found any use for them. It's propably just one of those items that exists to enforce the setting. You know, not everything in post-apocalyptic world is useful. There happens to be a lot of junk around reminding us from the world we lost...
They're a refrence to Fallout 1. In the original game, you have to repair a suit of Powered Armor before you can use it, but it is very hard to do. It's like the water chips in Vault City.
There's Power Armor manuals in Fallout 1, too. I believe if you read them you can learn to repair it yourself (or something). So I imagine it's just another random item the Fallout 2 devs dropped in for filler.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
atoga wrote:There's Power Armor manuals in Fallout 1, too. I believe if you read them you can learn to repair it yourself (or something). So I imagine it's just another random item the Fallout 2 devs dropped in for filler.
Yeah, if you were good with science or repair you could fix the sucker yourself.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
melchior was a key part in the story of something in chrono trigger. a very awsome snes rpg.
Schala...I've missed you so...NO!
You must not climb death peak
You wouldnt make it very far anyway..
It has to be the right time...
and THEY...
THEY have to show you...the way
Its been years since I played FO1, so I could be mistaken, but I think you could take your power armor, a T-51b repair manual, and something else to that guy (Smitty?) in the Hub(?) and he'd turn it into hardened power armor.
I'm talking about the guy who could make you a turbo plasma rifle.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
Retlaw83 wrote:Its been years since I played FO1, so I could be mistaken, but I think you could take your power armor, a T-51b repair manual, and something else to that guy (Smitty?) in the Hub(?) and he'd turn it into hardened power armor.
I'm talking about the guy who could make you a turbo plasma rifle.
Wrong guy.
In Adytum, there were 2 people that could uograde stuff.
There was the smitty guy, he could make a turbo plasma riffle.
Then there was Miles, the chemest, he needed you to go to Ms Stapelton the Hub librarian and get some chemestry journals so he could compleate the firmula or some such..
You needed to give the repair manual, armor, chemistry journals and (maybe) some money to Miles, let him do his work for a few days, and voila - hardened power armor.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller