Metal Heart gets a site!
- Sol Invictus
- Wanderer of the Wastes
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- Saint_Proverbius
- Righteous Subjugator
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Yup, there are. There is no character creation in this game. You start off as two predefined characters who crash land on a planet, but how you build them after that is basically up to you.Tayl wrote:Aren't there interviews somewhere saying that there was no character generation?
It's a linear dungeon crawler for the most part.I thought this game was more about tactical combat than role-playing.
Story often gets in the way of role-playing. After all, it's much easier to tell any story you want if you ditch the abilities of a player to do what they want. I'd say this is the case here and it's why there is no character creation. It's the story of two people who crashed on a nasty planet and what they did to win the day or some such.dozens of NPCs to talk to, a main story quest and then non-important side quests, but an emphasis on combat over story.
Planescape: Torment is a fine example of where the story forces restrictions on what the player can and can't do, or who that player is, but still manages to be a great game.
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- CloudNineGT
- Striding Hero
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I dont know about anyone else, but having to control six characters myself usually causes me to not give a shit about any of them. To give it credit though, this game sounds a lot like what Fallout Tactics should have been. I hope I will be able to kill off most of the other characters on my team and not have too hard of a time, as I doubt I want more than 2 PCs.
Oh, that's all right thenMegatron wrote:It's "set in the devastated lanscapes of a strange planet lost among the stars"
Tayl wrote:I thought this game was more about tactical combat than role-playing.
That's my take as well, but I'm afraid self-delusion seems to be rampant around here.
..... tactical role-playing game Metalheart: Replicants Rampage. Lead your team to success using smart tactics, explore a huge isometric world, experience unique cybernetic body implants and tactical turn-based combat
It's a turn based tactical game with RPG elements with far more in common with FO:T than FO. Not necessarily a bad thing, as like most here I like turn-based tactical games... but an RPG it isn't. The Fall, on the other hand, is an RPG, whether you like KoTOR style "real time with pauses" or not.
- PiP
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thenPiP wrote:it looks pretty much like planet prison. I can't open pp's site - is the game dead?
:confused2: any answers?Megatron wrote:I was thinking this looked similair to planet prison. I reckon they're the same thing as they look similair and stuff.