[ROE] spawn point.
- Max-Violence
- Wandering Hero
- Posts: 1221
- Joined: Thu Apr 18, 2002 4:15 am
- Location: In my own personal vault
- Contact:
95% sure they do that automatically after a bit.
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
At the darkness inside.
Our emotions always find us
Regardless of where we hide.
maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
- Jimmyjay86
- Hero of the Glowing Lands
- Posts: 2102
- Joined: Thu Apr 18, 2002 4:02 am
- Location: Wisconsin
- Contact:
Output the 3d models to jpegs and then follow the instructions in Flamescreen's Tile Making Tutorial.[Roe] Snake wrote:requiem_for_a_starfury: About the 3D model, if I have the model cut down to different peaces... how will i be able to make tiles out of them ?
Greetz,
Snake
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
Waypoint / Character Problem
Hey Guys,
Check the image (Copy & Paste Into Your Address Bar) and walk through the problem with me please cause this is making me sick
http://www.angeltowns.com/members/snake ... os0000.bmp
Ok, the character needs to walk to Waypoint 1, then perform a 5 seconds High Magic, then resume to Waypoint 2 and perform a 3 second High Magic, resume to waypoint 3 and perform a 2 second High Magic then finally resume to waypoint 4 and perform his Low Magic trick... Then walk to Waypoint one again and do the whol thing all over again... But... Here's the problem.
He's walking to waypoint 1, then emediately walks to waypoint 3 and doesn't stop performing High Magic... WTF ??!?? I set the waypoint numbers correct and he wont follow them... :confused2:
The Move Priority is at 2... We don't want him to rush...
Can someone help me and maybe give me a few solutions ?
Greetz,
Snake
Check the image (Copy & Paste Into Your Address Bar) and walk through the problem with me please cause this is making me sick
http://www.angeltowns.com/members/snake ... os0000.bmp
Ok, the character needs to walk to Waypoint 1, then perform a 5 seconds High Magic, then resume to Waypoint 2 and perform a 3 second High Magic, resume to waypoint 3 and perform a 2 second High Magic then finally resume to waypoint 4 and perform his Low Magic trick... Then walk to Waypoint one again and do the whol thing all over again... But... Here's the problem.
He's walking to waypoint 1, then emediately walks to waypoint 3 and doesn't stop performing High Magic... WTF ??!?? I set the waypoint numbers correct and he wont follow them... :confused2:
The Move Priority is at 2... We don't want him to rush...
Can someone help me and maybe give me a few solutions ?
Greetz,
Snake
- Jimmyjay86
- Hero of the Glowing Lands
- Posts: 2102
- Joined: Thu Apr 18, 2002 4:02 am
- Location: Wisconsin
- Contact:
- Wild qwerty
- SDF!
- Posts: 21
- Joined: Wed Jan 14, 2004 10:36 pm
- Location: New Zealand
- Contact:
- requiem_for_a_starfury
- Hero of the Wastes
- Posts: 1820
- Joined: Tue Oct 29, 2002 11:13 am
- Wild qwerty
- SDF!
- Posts: 21
- Joined: Wed Jan 14, 2004 10:36 pm
- Location: New Zealand
- Contact:
Sprites from FoT
I have to say that i agree Flamescreen, every sprites i have made could be used by anyone if needed - i don't really care about credits from my work and in fact, i would be an honor to see my work in another mod. Toan
@+
@+
- Jimmyjay86
- Hero of the Glowing Lands
- Posts: 2102
- Joined: Thu Apr 18, 2002 4:02 am
- Location: Wisconsin
- Contact:
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
Fallout Tactics: Rules Of Engagement
I'm working on a modification for Fallout Tactics, the last few months it has been put on hold and now I'm ready to regain my activities in modding FOT.
I'm looking for good and dedicated Map Makers who are willing to create maps for the modification, we're looking at 6 to 8 maps which will be placed in a single player campaign.
If you're dedicated at making maps, feel free to contact me at: Snakediablo@hotmail.com
the campaign is at 25% and all it needs is good maps...
Greetz,
Snake
For some extra background info: Http://www.rules-of-engagement.tk
I'm looking for good and dedicated Map Makers who are willing to create maps for the modification, we're looking at 6 to 8 maps which will be placed in a single player campaign.
If you're dedicated at making maps, feel free to contact me at: Snakediablo@hotmail.com
the campaign is at 25% and all it needs is good maps...
Greetz,
Snake
For some extra background info: Http://www.rules-of-engagement.tk
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
Send me some work so I can see what kind of work you've made... You can contact me on: Snakediablo@hotmail.com
This is a VERY ROUGH map I've done.
scaled down and labeled pic
I still have to flesh out the map and add entities and rooves (I left them off on purpose).
scaled down and labeled pic
I still have to flesh out the map and add entities and rooves (I left them off on purpose).
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
- wild_qwerty
- Regular
- Posts: 58
- Joined: Thu Jul 29, 2004 12:04 am
- Location: Land of the long white cloud
- Contact:
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
We're working on three new maps at this moment, I'm also working on new features during missions and alot of new items.
I'm still looking for mappers, so if you're interested, give me a shout at: Snakediablo@hotmail.com <---- Also MSN.
I'm still looking for mappers, so if you're interested, give me a shout at: Snakediablo@hotmail.com <---- Also MSN.
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
We've updated some of the Weapons & Items on the website, feel free to take a look at: Http://www.rules-of-engagement.tk
Please remember that the owner and creator of these items doesn't like to see his work riped off and stolen so if you have the dying need to use these items, please be so kind to ask the owner & creator themselves.
Please remember that the owner and creator of these items doesn't like to see his work riped off and stolen so if you have the dying need to use these items, please be so kind to ask the owner & creator themselves.
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
Campaing & Mission Characters have been updated: Http://www.rules-of-engagement.tk
Greetz,
Snake
Keep watching the Website, the preview section and the Weapons & Items section will be updated daily...
Greetz,
Snake
Keep watching the Website, the preview section and the Weapons & Items section will be updated daily...
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- Vault Dweller
- Posts: 139
- Joined: Wed Aug 20, 2003 2:52 pm
Campaign / World Map Problem
Hey,
I've been working on this campaign and when I finish my first mission, I enter the world map after stepping on the Exit Grid and the Bunker 1 Ring (on the world map) shows up without a name and in the Mission Name List on the right, the name of the bunker won't show up as well, it's there, I just can't see the text, and there is no text on the Bunker ring... anyone know how I can fix this problem ? Maybe I changed a value in some txt file or something, or maybe a trigger I have to use to make it visisble ?
I really need to fix this cause it's freakin' me out.
Greetz,
Snake
I've been working on this campaign and when I finish my first mission, I enter the world map after stepping on the Exit Grid and the Bunker 1 Ring (on the world map) shows up without a name and in the Mission Name List on the right, the name of the bunker won't show up as well, it's there, I just can't see the text, and there is no text on the Bunker ring... anyone know how I can fix this problem ? Maybe I changed a value in some txt file or something, or maybe a trigger I have to use to make it visisble ?
I really need to fix this cause it's freakin' me out.
Greetz,
Snake