Fallout 2 without dying?

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
PsychoSniper

Post by PsychoSniper »

It's funner to play odd types, like a slut-female characther who sleeps for everything.
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Post by Lartrid »

PsychoSniper wrote:It's funner to play odd types, like a slut-female characther who sleeps for everything.
Now that's the problem with me, that I hardly can change the role of my character from goodboy to any other...somertimes I play the 'give me more money for my work' type but that's not a great difference...so I'm sure there are some secrets still covered in the mist of the future...eh what a crappy sentence... :hahano:
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Post by Kashluk »

Because being a good guy makes (second) most sense. The give me more money- type, which can also be called the 'what do I get for my trouble' -type is propably the most realistic one.
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Post by Lartrid »

Hmmph I'm thinking on other RPGs that were built around an evil storyline...but nothing comes to my mind...except for KotOR where you could continue an evil storyline and the same case in Might & Magic series, though that was not so huge part in the game.

Do U know any games with evil main storylines?
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because it can even blind the enemy when they attack. Maybe you can let the Vault door rust; it will be more difficult to get in then."
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Post by PyroPhoenix »

The misadventures of Tron Bon
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Post by Ernesto »

Lartrid wrote:Do U know any games with evil main storylines?
Evil is subjective. Everyone knows that Max Payne can always be considered a villian for his merciless rampage, (All Candy Dawn was doing was trying to pay the rent, that didn't stop Max from throwing a Molotov at her.). Even Starcraft's Terran Campaign can be evil. One, you're becoming a terrorist and helping a madman to become the next dictator. Same thing with Brood War, the UED's basically the Soviet Union. So whether a game has a evil main storyline depends on your point of view and your values.
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Post by Jeff »

I don't think that was the answer he wanted mr green
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Post by Ernesto »

What, he wanted Lohanboobies? I'm not God, kthanxbye.
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Post by S4ur0n27 »

FOPOS is an evil game.
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Post by Stainless »

Most challenging character I've used is the Mad Max one. Going through restricted to leather armour, double barrel shotgun, crowbar and only dogmeat for an NPC (if the game doesn't crash when you get him).
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Post by Lartrid »

Mr. Green wrote:
Lartrid wrote:Do U know any games with evil main storylines?
Evil is subjective. Everyone knows that Max Payne can always be considered a villian for his merciless rampage, (All Candy Dawn was doing was trying to pay the rent, that didn't stop Max from throwing a Molotov at her.). Even Starcraft's Terran Campaign can be evil. One, you're becoming a terrorist and helping a madman to become the next dictator. Same thing with Brood War, the UED's basically the Soviet Union. So whether a game has a evil main storyline depends on your point of view and your values.
Everyone knows everyone knows...
I asked RPGs though it was not in the quiestion but before, in the other few sentences...
"Always keep your Vault shiny and clear
because it can even blind the enemy when they attack. Maybe you can let the Vault door rust; it will be more difficult to get in then."
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Post by ExtremeDrinker »

boywoos wrote:I just downloaded that 17 min thingie, surely that is fake?
It's completely real. I put FO2 on a friend's computer (like a 3ghz with 1GB RAM) and it moved faster than that. It is completely possible to memorize the sequence for the text if you do the exact same things over and over. The guy tried this at least 100 times before he got it right. The story is over at NMA, but I can't be buggered to finding it right now.
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Post by Koki »

PsychoSniper wrote:It's funner to play odd types, like a slut-female characther who sleeps for everything.
Did that. She was 16, IIRC. No further comments.
Serious Business.
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Post by Kashluk »

You little pedo you.
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Post by American Tourister »

Try playing as yourself, and react as you think you would if you were the vaultdweller(F1) or the chosen tribesman(V2). I haven't succesfully completed a hardcore game as myself yet.
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Post by Retlaw83 »

If I played a game like that, my typical experience would be letting my mouth get my ass in trouble. I would then run away screaming as someone shot at me.

Not a good way to advance in Fallout, I can assure you.
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Post by Blargh »

If I played F1/2 with a character based upon myself, nothing would get done. I'd just wander off and become a recluse, and yell curses at and/or kill anyone who had the misfortune of running into me. I've never liked gimmick characters. :drunk:
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Post by Spazmo »

If I played at myself, I'd never actually be able to go and talk to any NPCs. Seriously, how often have you blundered into some town, walked up to a complete stranger and started asking about their troubles and maybe you could go and kill someone for them or maybe they tossed their watch in the toilet?
How appropriate. You fight like a cow.

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Post by Mismatch »

I'd never get out of Klamath and the bathhouse.
Maybe if they told me about reno, I'd go checking the cat's paw out.
PsychoSniper

Post by PsychoSniper »

I remember when I first discoverd the bathhouse.....


So much wasted money.....
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