I liked the Robbie-style brainbots and such.Briosafreak wrote:A Fallout game needs cruncky vacuum cleaner style robots,
You know what I would have liked to have seen in Fallout 3? An area with robots, but because of the passing of time, they were slightly broken down. Arms that didn't work, wheels that didn't turn, sensors that were partially blinded, and so forth.. Basically, robots doing the ZOMBIE. They're nothing like they used to be, but they're still trying to function enough to get at you. Picture a brainbot with a broken tread using one arm to pull itself to make up for that lack of motility down below.
BTW, I actually own a VACCUUM CLEANING ROBOT.. Mwuhahahaha.
Except that it was already established that Fallout's space technology was in it's infancy. If they had orbital death stations, they wouldn't have used bombers to carry the atomic bombs. Big DURRRRR to BIS on that one.and the space station part was really clever, making a master quarters type of area with much more cooler efects on the gameworld than what was previously done, and hinted on the death from above paranoia from those times, with the sputnick and the first russian military balistic missile launches causing a great impact, even in pulp fiction and comics from the time.
Actually, I was saying that's what the space shuttle in the hubboligist base should have looked like. Old, retro-tech rocket like the one in the Interplay logo.And the shuttles to go the station were Flash Gordon style rockets from the 30s, wich was the theme of the first conversation i ever had with saint_Proverbius, on #vault13, many years ago, how that retro futuristic look was so wonderfull.