1.06 FO2 patch is gone!

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PsychoSniper

1.06 FO2 patch is gone!

Post by PsychoSniper »

<strong>[Game -> Mod News (DO NOT USE - use MOD > UPDATE instead)]</strong>

<b>Celestial</b> of <a href=http://nma-Fallout.com>NMA</a> posted in this <a href=http://www.nma-fallout.com/forum/viewto ... >thread</a> over at a <a href=http://nma-Fallout.com>NMA</a> with some bad news
<br>
<br><blockquote>Sad news.
<br>With my old hdd fried because of a power jump I think that I won't be able to release 1.06. There weren't any back-up copies of this so I'm afraid that the project is... dead.
<br>
<br>Sorry everyone.
<br>Thanks goes to all of you who helped me with it and waited for it's release.</blockquote>
<br>
<br>There is a slight hope however, one of his beta testers still had an old version of the patch, but still missing the Abbey and EPA maps. So a remake of it is possible but would take nearly as long as it took to make the original in the first place.
<br>
<br>Sad news indeed.
<br>
<br>Modding <a href=http://www.nma-fallout.com/forum/viewto ... >thread</a> @<a href=http://nma-Fallout.com>NMA</a>
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S4ur0n27
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Post by S4ur0n27 »

Holy fucking christ. These things only happen to the wrong person at the wrong time.
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Post by Mismatch »

oh, ffs...
and I just ordered a new copy of FO2, since the old one got trod and my backup disc forces me to crack it.
But since there are no 1.6 cracks I ordered a new... just to be able to use the patch...
oh my.
I suåppose its true what they say....
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Post by S4ur0n27 »

I hope they get back at working on the abbey and that other loc D:
PsychoSniper

Post by PsychoSniper »

Actualy, theres allready a mod that puts the abbey into the map I think.
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Post by Jimmyjay86 »

Yeah, any mod-maker should have on their priority list to burn a cd backup at least once a week. I also learned the hard way and have since made it a habit.
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Post by Blargh »

FECK.

It must be nice to be unfettered by the burden of common sense, no ? As much as I appreciated the work that went into these patches, Celestial really is a twat for not backing up. Nonetheless, I shall continue to have some hope, mainly for the EPA. :drunk:
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Post by wild_qwerty »

Blargh wrote:FECK.

It must be nice to be unfettered by the burden of common sense, no ? As much as I appreciated the work that went into these patches, Celestial really is a twat for not backing up. Nonetheless, I shall continue to have some hope, mainly for the EPA. :drunk:
Its not really his fault, its just one of those things that happen sometimes. Sometimes people do take backups but dont test the backup, it then turns out that the backup was faulty, by then its too late. Its a lesson that most people learn the hard way.

I've known bussinesses that have been backing up their data for the last couple of years on the same floppy disks. For the record Floppy disks are notorisously unreliable
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Post by PsychoSniper »

MP# players are good gor backups.

So is Emailing yourself the data, on multiple accounts.
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Post by Franz Schubert »

What the fuck? Who would put so much time/effort into a project like this without making hardcopy backups?
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Post by Blargh »

@ wild_qwerty - While I concur that this dire event is not Celestial's fault as such, I do believe it is particularly foolish to not make any backups of one's work. Not having a backup (and equally importantly, not testing it) is effectively an invitation to hardware failure induced data loss, and other similar issues.

As you wrote, most learn this through the harsher of two paths, yet as most humans are idiots, is it not both more convenient and far less painful to learn this lesson from the mistakes of another ?

In the end and hard work aside - Celestial has at least provided an example for those of us who observe to mull over, if necessary. :drunk:
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Post by SDMVersion3 »

Franz_Schubert wrote:What the fuck? Who would put so much time/effort into a project like this without making hardcopy backups?
:confused2:
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Post by Alexander »

where could one find these unofficial patches?
There are no 'knowns'. There are thing we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know we don't know. So when we do the best we can and we pull all this information together, and we then say well that's basically what we see as the situation, that is really only the known knowns and the known unknowns. And each year, we discover a few more of those unknown unknowns.
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Post by Retlaw83 »

Try the mods section under the Fallout 2 section on DaC's main page.
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Post by S4ur0n27 »

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Post by Mismatch »

hmm, seems 1.06 will be released, but without them new locations :(
which was what one had looked forward to the most.
According to the patches thread at NMA.
PsychoSniper

Post by PsychoSniper »

Yeah, though theres talk of remaking the locations by some of the people over @ NMA.

I would personaly love it if that happend. As much as I love FO/FO2 new locations are needed.
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Post by Guest »

WTF is the point then, we were all looking forward to the locations, not "ooh, bug fixes!".
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dammit to hell!!

Post by Janus Matchell »

S4ur0n27 wrote:www.nma-fallout.com
They have the 1.05 patch but not the 1.06 one. I am dissappointed at this recent turn of events because I was looking forward to playing something that I know would have been badass. Sadtimes. :ashamed:
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Post by ExtremeDrinker »

1.06 hasn't been released yet. Celestial is waiting for some stuff before he puts what they've got together. It won't have locations...Just bug fixes. Kind of lame, but I'll get it anyway.
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