Fo2 pre-Fo1 mod
Fo2 pre-Fo1 mod
I'd like to know who'd be interested in a pre-Fo1 timeframe mod for Fo2. I have a fair hand at making maps but I'd need to get some scripting help because I'm too lazy and stupid to bother.
- wild_qwerty
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Yea can change the start time in FO2 by hex-editing the fallout2.exe or you could just use this snazy loader that does it for you
- wild_qwerty
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- wild_qwerty
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I was thinking of making a mod called 'Fallout 0' and have it set as a prequil to Fallout. But I never got around to it and joined MR instead
Though there would be a lot of cool things you could do, such as talk the master before he got mutated, vist Necropolise before the people were Ghouls. It would be kind of cool to pay the BOS a vist while they were still setting up their operations. Maybe be a raider and attack their convoy.
Unfortunatly I dont have the time to do this, but it does show a great deal of potenial
Though there would be a lot of cool things you could do, such as talk the master before he got mutated, vist Necropolise before the people were Ghouls. It would be kind of cool to pay the BOS a vist while they were still setting up their operations. Maybe be a raider and attack their convoy.
Unfortunatly I dont have the time to do this, but it does show a great deal of potenial
Last edited by wild_qwerty on Tue Aug 31, 2004 11:23 pm, edited 1 time in total.
- wild_qwerty
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