hmm, sounds like a Dark Tower mod.xbow wrote: Character poverty is another method of hooking a player into a game. The less you have to work with the more likley you are to play well and watch your resources. You might have a sub machine gun and two hundred rounds of ammo but if ammo is generally scarce you will opt to hack and slash with a pack of low level street thugs or sand bums rather than waste precious ammo on their nasty hides. I generally start to get bored when I have every wepaon available power armor and enough ammo to take on the world.
I like the humourous, useless random encounters. It is just difficult to get the level of humour right. But the idea of searching around for things can be good.
Elements of your stories are reminiscent of Van Buren, which was recieved well at NMA. Great minds think alike eh.