Realistic Arroyo mod v.1
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- 250 Posts til Somewhere
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- Franz Schubert
- 250 Posts til Somewhere
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- American Tourister
- Vault Dweller
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Basically because it doesn't make any sense.American Tourister wrote:Why is the temple of trials such a big deal? You can just run through it, and steal the key from the guy guarding the exit. You might have to stab/kick a few ants on the way, but so what?
Where did it come from? Andcient mythological Aztek civilization? In what, Nevada? That nobody knew about before this tribe wandered there and forgot everything about anything. Ok.
- POOPERSCOOPER
- Paparazzi
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- Scarf-wearing n00b
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Better version. Explains some more stuff. Download here or at NMA if they ever end up hosting the file.
+++++++++++
FO2 Setting Improvement v2
Trys to alter FO2 to come more in line with Fallout 1's setting.
-----------------Current Changes:
Replaces gold coins with beautiful, beautiful caps.
Changes some silly Easter Eggs, now more useful.
Replaces Temple of Trials with short path.
Lots of new Arroyo dialogue, better reason for getting GECK.
Altered Arroyo maps.
New Navarro dialogue.
Enclave in NAVARRO no longer hands out plasma rifle and Adv. Power Armor to new recruits (great policy guys). Now they hand out yellow key pass for uniform. Enclave in Navarro now have less adv. Power Armor to hand around to guards.
NO MORE SUPER DEATHCLAWS! Never again hear this out of mouths of Fallout 1's savage killers:
"I have spent many sleepless nights, deep in thought, pondering just such issues. I have finally come to the conclusion that the burdens and responsibilities associated with the gift of intelligence are countless. There are only two choices available to any thinking being. Either accept life as it comes and make the best of it for yourself and others, or simply cease to be. I have chosen to accept the challenges of life. If this makes me a threat to humankind, then I pity the small mind that finds it so..."
The Enclave experiments were failures, no one can alter their animal instinct to survive. They won't attack you as long as you don't threaten their survival. Goris can still join.
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++++Installing:
Extract using folder names to your Fallout 2 folder.
Rename PATCH000.dat to something else or mod mite not work.
Tried changing mod to a .DAT file and running with Modrunner but first map change would cause crash, let me know if anyone can get it to work.
+++++++++++
FO2 Setting Improvement v2
Trys to alter FO2 to come more in line with Fallout 1's setting.
-----------------Current Changes:
Replaces gold coins with beautiful, beautiful caps.
Changes some silly Easter Eggs, now more useful.
Replaces Temple of Trials with short path.
Lots of new Arroyo dialogue, better reason for getting GECK.
Altered Arroyo maps.
New Navarro dialogue.
Enclave in NAVARRO no longer hands out plasma rifle and Adv. Power Armor to new recruits (great policy guys). Now they hand out yellow key pass for uniform. Enclave in Navarro now have less adv. Power Armor to hand around to guards.
NO MORE SUPER DEATHCLAWS! Never again hear this out of mouths of Fallout 1's savage killers:
"I have spent many sleepless nights, deep in thought, pondering just such issues. I have finally come to the conclusion that the burdens and responsibilities associated with the gift of intelligence are countless. There are only two choices available to any thinking being. Either accept life as it comes and make the best of it for yourself and others, or simply cease to be. I have chosen to accept the challenges of life. If this makes me a threat to humankind, then I pity the small mind that finds it so..."
The Enclave experiments were failures, no one can alter their animal instinct to survive. They won't attack you as long as you don't threaten their survival. Goris can still join.
----------------------------
++++Installing:
Extract using folder names to your Fallout 2 folder.
Rename PATCH000.dat to something else or mod mite not work.
Tried changing mod to a .DAT file and running with Modrunner but first map change would cause crash, let me know if anyone can get it to work.
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- Elite Wanderer
- Posts: 677
- Joined: Wed Aug 11, 2004 5:07 am
- Location: Texas
Damn now that's right on the money. I like the idea of different FO:2 because it seems interesting so I'm going to DL it and give it a chance if I don't like it oh well at least it got a spot in the sun for a little while.Human Shield wrote:Better version. Explains some more stuff. Download here or at NMA if they ever end up hosting the file.
+++++++++++
FO2 Setting Improvement v2
Trys to alter FO2 to come more in line with Fallout 1's setting.
-----------------Current Changes:
Replaces gold coins with beautiful, beautiful caps.
Changes some silly Easter Eggs, now more useful.
Replaces Temple of Trials with short path.
Lots of new Arroyo dialogue, better reason for getting GECK.
Altered Arroyo maps.
New Navarro dialogue.
Enclave in NAVARRO no longer hands out plasma rifle and Adv. Power Armor to new recruits (great policy guys). Now they hand out yellow key pass for uniform. Enclave in Navarro now have less adv. Power Armor to hand around to guards.
NO MORE SUPER DEATHCLAWS! Never again hear this out of mouths of Fallout 1's savage killers:
"I have spent many sleepless nights, deep in thought, pondering just such issues. I have finally come to the conclusion that the burdens and responsibilities associated with the gift of intelligence are countless. There are only two choices available to any thinking being. Either accept life as it comes and make the best of it for yourself and others, or simply cease to be. I have chosen to accept the challenges of life. If this makes me a threat to humankind, then I pity the small mind that finds it so..."
The Enclave experiments were failures, no one can alter their animal instinct to survive. They won't attack you as long as you don't threaten their survival. Goris can still join.
----------------------------
++++Installing:
Extract using folder names to your Fallout 2 folder.
Rename PATCH000.dat to something else or mod mite not work.
Tried changing mod to a .DAT file and running with Modrunner but first map change would cause crash, let me know if anyone can get it to work.
Ignore my warnings and pay no heed then your live will be ended shortly indeed!
- Grey_Ghost
- Scarf-wearing n00b
- Posts: 30
- Joined: Tue Jul 16, 2002 8:56 pm
Hmm, I played Fallout 1 when it first came out and loved the hell out of it. I can't even count the times I replayed it in so many different ways. Then I played Fallout 2 and loved the hell out of it. I also cannot count the number of times I replayed it differently either.
The ONLY thing I didn't like was having to do was the Temple of Trials. If thats makes me a weirdo, so be it.
Caps did appear in Fallout 2, which was pretty funny. Oh, maybe you should remove all the humor in F2, HUMOR BAD!
I know why Caps were not the currency of the wasteland in F2, but I didn't know what exactly made coins the new currency of the wasteland either. I still don't, yet I've never found it impacting my experience at all. It would have been nice if it were explained to me, but I don't find that I must suckle on the teat of allknowing knowlegde constantly.
Anyhoo, if you make that Arroyo part (that works) seperate I'll try that, but like I said before the rest of your hacks are meaningless in mine eye.
Grey_Ghost
The ONLY thing I didn't like was having to do was the Temple of Trials. If thats makes me a weirdo, so be it.
Caps did appear in Fallout 2, which was pretty funny. Oh, maybe you should remove all the humor in F2, HUMOR BAD!
I know why Caps were not the currency of the wasteland in F2, but I didn't know what exactly made coins the new currency of the wasteland either. I still don't, yet I've never found it impacting my experience at all. It would have been nice if it were explained to me, but I don't find that I must suckle on the teat of allknowing knowlegde constantly.
Anyhoo, if you make that Arroyo part (that works) seperate I'll try that, but like I said before the rest of your hacks are meaningless in mine eye.
Grey_Ghost
Replace FO2 with FOT, and you start making some sense. Sigh, where oh where did OnTheBounce go?Trys to alter FO2 to come more in line with Fallout 1's setting.
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- Elite Wanderer
- Posts: 677
- Joined: Wed Aug 11, 2004 5:07 am
- Location: Texas
piece
Neither personally it was FO2 was funny but it was like they tried to drop a fuck-ton of funny that just wasn't funny in the first place.
Ignore my warnings and pay no heed then your live will be ended shortly indeed!
- Grey_Ghost
- Scarf-wearing n00b
- Posts: 30
- Joined: Tue Jul 16, 2002 8:56 pm
Lol, why the hell would anyone care about Gold in the wasteland? Is it just for the sake of being Gold, just what would it be any good for?
I always spend as little time in Redding as possible, first three or so games I never even visited it. I can honestly say I know little about what goes on in Redding.
I always spend as little time in Redding as possible, first three or so games I never even visited it. I can honestly say I know little about what goes on in Redding.
What would people need green pieces of paper for nowadays?Grey_Ghost wrote:Lol, why the hell would anyone care about Gold in the wasteland? Is it just for the sake of being Gold, just what would it be any good for?
I always spend as little time in Redding as possible, first three or so games I never even visited it. I can honestly say I know little about what goes on in Redding.
It isn't the particular use of a currency that makes it valuble, it's the agreed value of it. The possibility of using it as payment instead of trading services.
- Grey_Ghost
- Scarf-wearing n00b
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- Jimmyjay86
- Hero of the Glowing Lands
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