Clone Bandits V.1.1

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Mad Max RW
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Clone Bandits V.1.1

Post by Mad Max RW »

<strong>[Game -> Mod News (DO NOT USE - use MOD > UPDATE instead)]</strong>

Version 1.1 of <A HREF="http://www.demiurgestudios.com/" target=_blank>Demiurge Studios</a>' crazy <B>UT2004</b> mod <A HREF="http://www.demiurgestudios.com/CloneBandits/news.htm" target=_blank>Clone Bandits</a> was released the other day. Here's a quick summary for those of you who aren't familiar with it:<blockquote><em>In a post-apocalyptic future, two warring clans of ruffians and ne'er-do-wells have built their outposts over the ruins of a military research compound, which just happens to be stocked with life-giving clones. Sweet, sweet clones! It's your duty to steal this precious genetic cargo, and deliver the little fellas to a new, more loving home.
<br>Trafficking in human flesh was never so easy or fun!</em></blockquote>The latest (and final) release contains two new maps, "Peril Plateau" and "Processing Plant". If you need more then download the recently released <A HREF="http://www.travedsl.de/~hollib/abmpack1.zip" target=_blank>3 Amigos Comunity Pack</a>, which has "Mingotrap", "Canyonero", and "Zabriskipoint". This is one of my personal favorite mods, and not just of the post apocalyptic variety. Do yourself a favor and <A HREF="http://www.demiurgestudios.com/CloneBandits/news.htm" target=_blank>check em out</a>.
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