Fallout 3 in PC Gamer
I know a math skill'd be a tad unnecessary. And its not like its important....... science-skill ring any bells?
I just well, you know...
would like to see it.
And, another thing I'd like to see is a transvestite prostitite named susan.
But I am not one of the groin people!!!!Stick with your groin ointments.
Re: Fallout 3 in PC Gamer
Fallout: Tactics didn't "resonate well" with fans because it wasen't Fallout.Mr. Teatime wrote:Forum regular <b>brillo</b> let me know that <b>Fallout 3</b> is covered in the November issue of <a href="http://www.pcgamer.com/">PC Gamer (US)</a>. He kindly typed up the relevant section for us.<blockquote><i>While Bethesda is still evaluating different designs and features, Fallout 3 will undoubtedly introduce some changes to the series. Executive Producer Todd Howard wouldn’t confirm whether the franchise’s traditional isometric view and turn-based combat will be abandoned, but he did point out that the strategy spin-off Fallout Tactics retained those elements and still didn’t resonate with series fans. In Howard’s view: “There was so much more to Fallout than the angle you viewed it at, or how combat was resolved. You need to look at what Fallout did for RPG’s when it came out in 1997, and create a game that has the same effect for the next generation.�
Howard thinks the vital, mandatory elements that define Fallout games are “the overall tone and character choices. You could play Fallout in many different ways with different results. And the first game did a brilliant job of putting you in a harsh, unknown wasteland that was full of people who [hoped] humanity would survive. At it’s core, it’s a survival game.� That’s already a fitting characterization for Fallout 3 given that it’s survived considerable adversity and now the follow-up’s back in experienced RPG-making hands.</i></blockquote>I don't read this article as saying "<i>there will be no turn based combat or isometric viewpoint</i>", unlike the <b>GameInformer</b> one, but I do think, if this really is <b>Todd Howard</b>'s view, he needs to take another look at the series. It was the <i>combination</i> of the viewpoint, the combat, the characters, the setting, and the roleplaying system and opportunities (amongst others) that helped make <b>Fallout</b> a cult classic. At least he mentions the fans of the franchise and how we reacted to <b>Fallout: Tactics</b>.
Thanks again, <b>brillo</b>.
ok ft is not fallout i hate it very very very very muchFallout: Tactics didn't "resonate well" with fans because it wasen't Fallout.
+i`m very shock when i know berthesa and tood howarf will abandon turn base and point click why did they do it?because they want fallout like elder scrool?what can they add horro in fallout? (i came from vietnam because my endlish is so bad ^_^ )
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Last edited by coldboy on Fri Feb 04, 2011 8:07 am, edited 1 time in total.
Last edited by coldboy on Fri Feb 04, 2011 8:07 am, edited 1 time in total.
- Wolfman Walt
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phew ????t is not true, i wish fallout 3 will not like ES because i don`t like es
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iolite review
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- Mr. Teatime
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oh sorry i not good in english but i`m not a spammer because i don`t know where i can chat with u in this forum T.T
+i came from viet nam
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marijuana sativa
+i came from viet nam
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marijuana sativa
Last edited by coldboy on Fri Feb 04, 2011 8:08 am, edited 1 time in total.
Vietnam huh? Did you own that bar where my uncle shot himself in the head playing russian roulette?coldboy wrote:oh sorry i not good in english but i`m not a spammer because i don`t know where i can chat with u in this forum T.T
+i came from viet nam
Embrace this moment remember, we are eternal all this pain is an illusion