If you would change something in FO2, what would it be?
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- Vault Hero
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If you would change something in FO2, what would it be?
I think I would change the Brand names. I prefered FO's style of not completely associating with nowdays in this area.
Also I would prefer to see less technology. I missed characters like Tycho. I would make some plots involving their story after FO.
Also I would prefer to see less technology. I missed characters like Tycho. I would make some plots involving their story after FO.
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- Vault Hero
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- Sir_Funkalot
- Wanderer
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Yep, information about more cities, important persons and something more about the Wastes outside of California
The Fallout California Tour | Currently being re-designed, re-structurated and re-wrote. To be finished...
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- SDF!
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Flamescreen, is that picture for your profile from Escape Velocity? if it is that was the only Mac game I've ever played, and ever will play. If there was some thing I could change it would be to have more options and ways to get money (durg dealer, pimp, gang leader) 8O
Derente porte emine pateste, pul mephistos, zarados necrei, enterrim garramos!
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- Vault Hero
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- Scarf-wearing n00b
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- Sir_Funkalot
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There is an editor on its way, made by TeamX, the Beta is out, see DAC or NMA for more info...
The Fallout California Tour | Currently being re-designed, re-structurated and re-wrote. To be finished...
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- Vault Scion
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I would do the following:
1) Remove 90% of the easter-eggs and movie-references.
2)Remove all real-world weapons and insert general ones like the hunting-rifle and the likes.
3)Add the Abby, the Tribal Village and the research-facility that were left out.
4)Remove the talking deathclaws, sporeplant, etc. I hated the way all the evil creatures suddenly got all nice'n fuzzy.
5)Enable all the the endings, thereby including the shuttle-interior map.
6)Not release it until all the bugs were fixed.
7)Include Suliks sister.
8)Include a door for the useless key-card found at the verti-bird crash-site after the patch.
1) Remove 90% of the easter-eggs and movie-references.
2)Remove all real-world weapons and insert general ones like the hunting-rifle and the likes.
3)Add the Abby, the Tribal Village and the research-facility that were left out.
4)Remove the talking deathclaws, sporeplant, etc. I hated the way all the evil creatures suddenly got all nice'n fuzzy.
5)Enable all the the endings, thereby including the shuttle-interior map.
6)Not release it until all the bugs were fixed.
7)Include Suliks sister.
8)Include a door for the useless key-card found at the verti-bird crash-site after the patch.
The Unwashed Village- Abandon ye sanity!
Live with Honor
Fight for Honor
Die with Honor
Let not Glory blind Thee
Live with Honor
Fight for Honor
Die with Honor
Let not Glory blind Thee
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- Vault Scion
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- Blarg
- Vault Scion
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1. Longer range, more damage, better armor penetration by 7.62mm weapons.
2. The ability to carry more crap in the car if you carry fewer or no passengers.
3. Defeating the Enclave is not really the end of the game, you have to play through helping New Arroyo get started. You could begin this by donating your surplus guns and ammo for the town militia, and stopping disgruntled residual Hubologists and Enclavers.
4. Change AP ammo so that it is worthwhile to use.
2. The ability to carry more crap in the car if you carry fewer or no passengers.
3. Defeating the Enclave is not really the end of the game, you have to play through helping New Arroyo get started. You could begin this by donating your surplus guns and ammo for the town militia, and stopping disgruntled residual Hubologists and Enclavers.
4. Change AP ammo so that it is worthwhile to use.
I'm not insane, I'm just misunderstood. Unless I misunderstood the meaning of "insane".
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- Vault Hero
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After replaying it recently, the first thing I'd change would be the timeframe in which they had to create it. When you make a game in a year, it's evident--sure, the game was bigger, but that made for a thinner plot (tell me honestly you never got stuck not knowing what to do at all) and those notorious unfinished quests. Bugs need to go as well.
I liked the fact that the radically harder combat made you NEED to pick up some allies, but I would've toned that down a bit as well as it sometimes got a tad ridiculous. Furthermore, I agree with Slider. Any "real" gun created after the '50s ought to have some sort of fantastical name attached to it.
The Temple of Trials? Make it optional. Make the whole village of Arroyo optional. It sucked ass.
I liked the fact that the radically harder combat made you NEED to pick up some allies, but I would've toned that down a bit as well as it sometimes got a tad ridiculous. Furthermore, I agree with Slider. Any "real" gun created after the '50s ought to have some sort of fantastical name attached to it.
The Temple of Trials? Make it optional. Make the whole village of Arroyo optional. It sucked ass.