Gameinformer magazine on Fallout 3
"my Fallout fan senses are picking up signs of an approaching ass raping, with no lube in sight. "
.... hehe wouldnt it be great if they included a gay-rape mode? hehe...
No seriusly what he said about the perspective and combat-style an so on sounds horrific (or "horror-eque") alright! ... for a Fallout 1-2 fan!
If they go through with what they said then... I guess we'll see them in Hell...
.... hehe wouldnt it be great if they included a gay-rape mode? hehe...
No seriusly what he said about the perspective and combat-style an so on sounds horrific (or "horror-eque") alright! ... for a Fallout 1-2 fan!
If they go through with what they said then... I guess we'll see them in Hell...
There are no 'knowns'. There are thing we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know we don't know. So when we do the best we can and we pull all this information together, and we then say well that's basically what we see as the situation, that is really only the known knowns and the known unknowns. And each year, we discover a few more of those unknown unknowns.
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So this is the Gameinformer article in full:
http://nma-fallout.com/forum/album_page.php?pic_id=673
"And will be set in <i>A</i> familiar city"??!!?!?! One freaking city??!
Now, we all know that the gameinformer article is probably bullshit, and its most likely a misquote, but still. They claim Todd Howard said it. Jesus. I hate all this misinformation (if that's what it is).
http://nma-fallout.com/forum/album_page.php?pic_id=673
"And will be set in <i>A</i> familiar city"??!!?!?! One freaking city??!
Now, we all know that the gameinformer article is probably bullshit, and its most likely a misquote, but still. They claim Todd Howard said it. Jesus. I hate all this misinformation (if that's what it is).
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Yeah, only a small part, like in the other games. The area would be in the outskirts of Denver, with a lot of really angry dogs living in the streets, forcing people to live in high places, at the ruined buildings. Besides the concept art we`ve seen i think the pic on the top of this article actually gives a good idea how it would look like, except we would see it from above, of course.
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I think that the majority of the continental US would be wastelands in the Fallout world.
On the subject of Todd, I think it is pretty well known what his intentions are when he will be dealing with Fallout. It is apparent to me that he wants to make his own Fallout, a Fallout first person, real time shooter with a handful of RPG elements, ala Morrowind. That isn't to say that the next Fallout will be a bad game, but I doubt it would be the staple Fallout that we have grown up on and cherished.
On the subject of Todd, I think it is pretty well known what his intentions are when he will be dealing with Fallout. It is apparent to me that he wants to make his own Fallout, a Fallout first person, real time shooter with a handful of RPG elements, ala Morrowind. That isn't to say that the next Fallout will be a bad game, but I doubt it would be the staple Fallout that we have grown up on and cherished.
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Without shipping other area's water in, the city itself would be the same desert. It may be fun to visit and gamble there in real-life, but I have a hard time seeing it in either FO's retro-future style, or in that style post-apocalypse. I may have just been scarred by New Reno though...Franz_Schubert wrote:Why Denver? Denver is boring. How about Las Vegas, because the outskirts of Vegas are desert regions much like the northern California regions in FO1/2
I think you're wrong. The coasts, north, deep south, and high-mountain regions are all wet enough that you would not have anykind of wasteland approaching what was seen in the previous FO's. That area is already a wasteland, and honestly the FO versions don't look particularly different from the real-life versions.Sovy Kurosei wrote:I think that the majority of the continental US would be wastelands in the Fallout world.
Keep that hope alive brother. Sorry, not seeing the iso viewpoint in our future. But maybe I'm just being pessimistic.Briosafreak wrote:Besides the concept art we`ve seen i think the pic on the top of this article actually gives a good idea how it would look like, except we would see it from above, of course.
I think that Denver and the surrounding area is large enough to comfortably hold every single area detailed in the previous games. Most of the villages in the previous games are no larger than a block or two. They'd fit in a single city easily. And certainly given the fact that FO's set in the future (and an alternate one at that) means that whatever city they might want to set it in would certainly be big enough. I personally think Denver could be very cool. Along with Chicago and Detroit (which already looks a bit post-apocalyptic. ) Even NY would be pretty cool, though someplace with some wasteland potential around it would be better. Hell, Bethesda's near DC, they could go with a place a little closer to home....Spazmo wrote:Assuming anything that was going to go in VB is canon, that doesn't mean Denver was going to be a 'very, very large city'. Certainly not big enough for a whole game.
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Eh? My bad then. I don't know much about the geography of the US, and I thought that the entire US in FO was basically one giant wasteland with some mountains thrown in for good measure.
I can't really see why Fallout 3 should be limited to one city. Infact, I can't see too much good coming out of it. Multiple towns with their own, seperate problems is more to my liking, then one metropolis, ala Midgar in Final Fantasy VII.
If there was going to be a single city, I'd imagine it would be Manhatten, the island. It will at least give a better reason to keep the game enclosed than in the first two Fallouts, which felt a bit weird that there was this inky black stuff in the margins marked "Here be dragons!" that you could not go to. Perhaps some geographical obstructions could give a better reason to confine the player in a certain area. Like the Mississippi river to the east being one border, some mountains in the west being the next, scary stuff up north and the in-laws to the south. Something simple like that instead of being entirely arbitrary.
I can't really see why Fallout 3 should be limited to one city. Infact, I can't see too much good coming out of it. Multiple towns with their own, seperate problems is more to my liking, then one metropolis, ala Midgar in Final Fantasy VII.
If there was going to be a single city, I'd imagine it would be Manhatten, the island. It will at least give a better reason to keep the game enclosed than in the first two Fallouts, which felt a bit weird that there was this inky black stuff in the margins marked "Here be dragons!" that you could not go to. Perhaps some geographical obstructions could give a better reason to confine the player in a certain area. Like the Mississippi river to the east being one border, some mountains in the west being the next, scary stuff up north and the in-laws to the south. Something simple like that instead of being entirely arbitrary.
Take a look here for what that part of the country looks like now. No nuclear apocalypse needed.Sovy Kurosei wrote:Eh? My bad then. I don't know much about the geography of the US, and I thought that the entire US in FO was basically one giant wasteland with some mountains thrown in for good measure.
I personally couldn't see any huge thriving metropolices filled with people. But a bunch of scattered little settlements throughout a large metropolitan area could be cool... There'd be the same separation and differences between the communities, only instead of being separated by fifty miles of empty wasteland, it could be a couple miles of fallen skyscraper wreckage and some block sized cave-in's leading to the subwaylines/sewers. All of it infested by mutants, ghouls, or whatever.Sovy Kurosei wrote:I can't really see why Fallout 3 should be limited to one city. Infact, I can't see too much good coming out of it. Multiple towns with their own, seperate problems is more to my liking, then one metropolis, ala Midgar in Final Fantasy VII.
Anyway, no use talking about it all now till we know anything I guess.
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brillo;
That does look pretty desolate. Bethesda will have quite a bit of stock footage to play around with, at least.
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Although, I guess you could do that irregardless of the confinements of the setting.
That does look pretty desolate. Bethesda will have quite a bit of stock footage to play around with, at least.
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Ehhhhh... I guess if you put it that way. I just want my hexes, my turn-based, and my isometric viewpoint. And a non-rehashed storyline. And moral ambiguity would be a big plus. When I hear that Fallout 3 is going to be in one big city, I seize up and start thinking about Final Fantasy 7. Or dealing with just one big dungeon. Or Bethesda basically making a Morrowind with guns mod. Or Oblivion with guns and "OMFGH!11! L33T DETHCLAWSs LOL!11!"There'd be the same separation and differences between the communities, only instead of being separated by fifty miles of empty wasteland, it could be a couple miles of fallen skyscraper wreckage and some block sized cave-in's leading to the subwaylines/sewers.
Although, I guess you could do that irregardless of the confinements of the setting.
What? Lie down and take it? No sir, I'm going to bitch about it loud and clear, and make my opinion heard.Anyway, no use talking about it all now till we know anything I guess.
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